[04] Altantis (Hell Divers)

Karl Jak

Level 1
Joined
Apr 24, 2019
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853
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9
Essence
€2,444
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Appearancehttps://multerra.zulenka.com/index.php?attachments/lady_tirek_by_urusee584_d947v9m-fullview-jpg.394/
Roughly ten feet in height, not including her horns. Of note, and not pictured: Similar to the ones on her forearms and around her waist, a silvery cuff rests around her neck, and all of them have several links of chain dangling from them.

Personality – (Spoilered to keep brief.)
She is incredibly self-assured and prideful, to the point of dismissing almost anyone and everyone else as inconsequential. Their abilities and skills don’t matter, they could never match up to her. Even when she is proven wrong, or overcome, she insists on it being some foul trick, or else her grave for ‘letting’ them do such a thing

She is, however, incredibly insightful and has a profound tactical and strategic acumen. She has many-layered plans and schemes, often several working in concert, at nearly all times and can quickly come up with more on the fly. She deigns to gift others with her insight and lay out strategies and plans for them to use effectively, to spare herself the effort of needing to do it herself.

Altanis is an incredibly prideful creature. She was once just a pathetic little whelp, the lowest echelon of demon-infused creatures, and it took countless centuries and even many millennia for her to rise out of that pitiful state, clawing and fighting her way with everything she had and every ounce of cunning she could muster. She wasn't naturally born or granted into her prestigious position, but earned it through no small amount of boundless ambition and raw, bloody effort. The thought of all of that simply being not enough and anyone else to so much as dare of thinking themselves as her equal, gods forbid her better, is absolutely unbearable. It gets under her skin and rouses anger and bitter resentment like nothing else can. And she is a very, very vindictive and spiteful creature, lingering traces of her whelphood.

She is however, incredibly self-assured and confident in her own abilities. She knows exactly what she is (or at least, was) capable of her peak of power. She has a staggeringly vast array of information and learning to draw from, having spent many hundreds and even thousands of years studying and absorbing new information, all things practical and technological and scientific and magical and esoteric and beyond. Her hard-spent effort and time in this manner is simply another facet of her pride and dedication. She retains this unquenchable appetite and predilection for study, and devours and memorizes new information with a voracious and frightening efficiency, committing even the most minor passing details to memory on the off chance they would be further of use.

She is possessed of an eerie, animal and bestial sort of cunning and wiliness of action. While her actual intelligence as far as thought-out and carefully planned actions is unmistakable, she has highly accurate instincts as well and can make highly accurate guesses and predictions based on simple gut reaction and feeling. She thrives in the making of plans and strategies, carefully charting out tactical paths and routes for others under her command, or working with her, to follow. She has never been the most capable at direct confrontation, preferring to adopt a battle tactic of powerful defenses, laying out traps and hazards to prevent approach toward her, and dealing dreadful debilitation and ailments to anyone who does reach her to turn the battle in her favor.

She still recalls her roots of being so weak as to be inconsequential, and exploits that mindset in her strategy and planning. Always thinking of ways that the weak can overcome the strong. She will use anything and everything around and available to her to make the perfect plan, and capitalize on perceived weaknesses to turn them into unexpected strengths. There is no such thing as 'fair play' in her mind, as trying to play fair and honorably is simply a weakness and makes you predictable and easily countered.

Above all, she is incredibly disgruntled at her long span of imprisonment, and the resulting weakness deposited onto her shoulders from it. She knows she is still capable of those great heights, but must work up to them again and re-learn much of her old abilities, and re-condition her body to keep up to her former standards. She is aware of that, but sometimes lets her mind and pride run faster than her common sense. She is utterly loath to work with others on anything near an equal footing, let alone take orders from anyone or anything else unless strictly necessary. There is only one who has ever had the right to command her in such a way, and they have been painfully separated.

Possible Reactions – Toward most people, Altanis will likely react with indifference and disinterest in their entire existence at best. She does respond more favorably to those who show proper respect or civility, and far less pleasantly (and possibly outright hostile) to those who do the opposite. She has a profoundly strong temper, and is easily angered or riled up by insults or attempts to demean her or any perceived slights about her physical state or what she is (any comments about being nothing but a horse, especially, instantly tick her 'berserk' button).

In spite of her temper, however, she is usually good at keeping it under control and will rather quietly seethe or snap back with insults of her own rather than act on it in the moment; she will rather plan out a suitable revenge, usually one grossly disproportionate to the actual offense. In the same turn, she often turns this idea on its head, and puts forth an aura of disinterest and dislike toward most people, doing her best to agitate them and get under their skin to observe how they react and whether they're even worth dealing with.

Relationships – None of note thus far.

‘Combat’ Style – Altanis is cunning and intelligent, and will always approach any engagement or situation cautiously and with a studied outlook. She is not averse to retreating, whether outright or simply to a more favorable terrain or area if things look poorly. She is highly fond of ambushes, or other surprise tactics, and knows full well how devastating they can be so will likely do her best to retreat from any she inadvertently ends up caught in herself. She prefers to put forth an aura of any and all combat being effortless for her, moving as little as possible and relying on offering directions, tactical advice, and strategy to any others fighting alongside her and making ample use of her telekinesis to put on an offensive of an overwhelming level of grace, power and skill to make actually getting anywhere near her a battle in and of itself.

She will almost never put herself in harm's way at the expense of another, and in fact is likely to use others as a shield for herself — the very, very rare exception to this is for exceptionally valuable assets, or the incredibly rare chance she is actually fond enough of someone, in which instance she will exert full effort to literally pull them out of danger, or shield them personally if need be; never at risk to her own life, but she is willing to risk limb every now and then in such rare cases. In spite of her readily apparent (virtual) immortality, she still retains enough sense to know she is not invincible, and will prioritize her own well-being over most anything else. Unless, of course, someone has done something to well and truly get her temper to flare, at which point she becomes just a bit more...rash.

Eligible Abilities – Base forms, before being limited by the Collar's effects.
Demonic Heritage (600)
Adaptation (Incredible Heat Environments) (100)
Adaptation (Incredible Cold Environments) (100)
Adaptation (Chemical or Toxic Environments) (50)
Adaptation (Disease) (50)
Adaptation (Nonbiological Anatomy) (300)

Altanis is descended from a powerful line of demonic and hellish creatures, and shares in some of their inhuman resistances, able to simply exist without issue in environments and conditions normally intolerable or outright lethal. Her internal anatomy and makeup is also largely different, and her body runs as much on magic as it does biological process, making most of her ‘vital’ organs not necessarily vital, especially compounded with many of them not being where one would expect thanks to her physical form and composition.

Tauroid Form (2,300)
Agility 3 (600)
Endurance 5 (500)
Speed 3 (600)
-- Ongoing (300)
Growth 1 (200)
-- Ongoing (100)

While she might take offense to the term ‘healthy as a horse’, it is nonetheless accurate. She is in excellent shape, able to keep up physical exertion and activity for prolonged periods. Her quadrupedal state also facilitates great movement speed, and the required coordination to manage such a physical shape has given her increased levels of coordination. This odd body shape also lends her considerable physical size in general.

Telekinesis (7,700)
Move Object 7 (700)
-- Ranged (+350)
-- Ongoing (+700)
-- Affects Multiple (+700)
Damage 7 (700)
-- Ranged (+350)
-- Affects Multiple (+700)
Protection 7 (700)
-- Ranged (+350)
Debuff 7 (700)
-- Ranged (+350)
-- Ongoing (+700)
-- Affects Multiple (+700)

With naught but applied force of will and the strength of her mind, Altanis can exert influence on the world around her. Virtually anything within her eyesight is a potential target, and can be subjected to myriad applications. Simply being lifted or hurled through the air, subjected to violent trauma (in the form of cutting, piercing, focused waves, twisting, bending, crushing, pulling, ripping and tearing, etc), or bound securely in place with invisible fetters. Even other enemy attacks can be warded off, concentrated bursts of mental force taking the form of momentary shields or armor to brunt and dissipate attacks or force projectiles out of the air before even striking her. While most often her abilities are focused on a single target, they can be spread out over wider areas at need for greater effect.

It requires surprisingly little effort or focus to utilize this ability, and Altanis thus often employs it rather than dirtying her own hands to handle or manipulate objects, though when angered sufficiently or for simple dramatic effect she sometimes will telegraph or 'conduct' the movements and motion of her control with her hands. An often-used tactic is to also use this ability at point-blank range on targets she physically touches, making it seem as if it is her natural physical strength being used, for greater intimidation value. Targets being actively effected by this ability will be surrounded by a dim glow of deep reddish energy, wavering like smoke.

Demon Blood (200)
Damage 1 (100)
-- Ongoing (+100)
-- Triggered (+50)
-- Finite (-50)

Often an unpleasant surprise for anyone who engages in close combat with her, even Altanis's very blood can be used as a weapon. It is extremely thick and viscous, with a clinging sticky tar-like consistency once exposed to the air, sticking to anything and everything it spatters upon. And even worse, it has a cloying sickly smell of noxious fumes and chemicals as it burns and sears like something blazing hot or acidic.

While it isn't exactly something she can use on her own, it is by simple fact of what it is an automatic thing, not even reflexive; any time she is injured enough to draw blood, it sputters and splashes out to scald and deter whoever dared to do so. Of course...even with her magic-driven biology, some amount of blood is still necessary to keep her going, so it is a worryingly finite resource that only time and proper recovery can replenish.

Blight Needle (500)
Damage 1 (100)
Damage 3 (300)
-- Ongoing (300)
-- Activation (-300)
-- Limited (-150)
Debuff 5 (500)
-- Ongoing (500)
-- Activation (-500)
-- Limited (-250)

A sneaky, unorthodox and somewhat...disgusting weapon employed in Altanisis arsenal. Though called a 'needle', it actually refers to her tongue; a demonic, snake-like thing that can reach nearly 5 feet in length. It is fully prehensile, and able to be freely controlled and moved about, as well as easily retracted to be no more apparently obvious than that of any other individual.

The forked tip of it conceals a deadly secret, though; not only is it startlingly sturdy, it is razor sharp and cuts as keenly as any knife, and the entire thing is soaked in an acidic, venomous solution mixed with Altanis's saliva. A 'sting' from her needle-like tongue might only cause minor damage at best, but the venomous fluids coating it are the real danger. All it takes is a single scratch to get them into the bloodstream of a target (or she can, obviously, more violently force the vile concoction into targets in...other ways, as well), and it will begin to enact its sinister effects.

Though it takes some time to become noticeable, anywhere from 30 seconds to a full minute depending on how resilient or hardy a target is...it will run its course eventually. Searing, red-hot pain as if a fiery brand is pressed to their skin will begin to radiate out from the initial 'sting', and then slowly spread through the target's entire body, making it feel as if their very blood is on fire. And it does, indeed, heat up their blood and body to a damaging extent, as well as causing truly crippling, agonizing pain that can debilitate even the sturdiest of targets.

The very nature of the attack, however, leaves it highly ineffective against those targets who do not have some kind of circulatory system, or other similar network which moves throughout their body. While it might have some effect on certain types of machines, many of them, alongside most spiritual or other intangible entities, would likely be wholly unaffected.

Extra – She is highly adept at observing and reading both people and situations, and at saying what people need or want to hear whenever necessary. And while she is incredibly (sometimes violently) reluctant to follow orders or listen to most others, she will swallow her pride at least for the duration of this event provided those she works with are at least civil. As an additional aside, she takes special offense to people getting her name wrong.

Quotes
"My name is Altanis. Pray that you remember it."
Beyond that...she tends to be fairly formal and well-spoken, but doesn't prattle on or use an unnecessary number of words.

Threads/Post - This one and this one both do a decent enough job, I'd say.
 
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