[12] Pennywise (Unmade Carnaval)

Karl Jak

Level 1
Joined
Apr 24, 2019
Messages
853
Awards
9
Essence
€2,444
Coin
₡4,500
Tokens
0
Appearance
dbnpiki-69b44266-92ac-4e8b-b649-d3fde3946d60.jpg


Upon entering the Crossroads, It was trapped in one of Its most favored of physical forms: Pennywise the Dancing Clown. Pennywise is a silly-looking figure that stands at about 7'7", with long, spidery limbs, chalky white skin, and bright red tufts of hair sticking up around the top of Its head. Its eyes are yellowish-silver and cat-like, though they sometimes turn sky blue to lure in unwitting prey; they are prone to drift out of alignment when focusing on multiple things at once or when confused.

This creature also has on clown makeup, cherry red paint covering the mouth, dabbing over the nose, and streaking over Its eyes in spikes. The clothing It wears appears almost antiquated, silvery-blue with funny ruffles around the wrists, knees, and neck. There are silver bells attached at the sleeves, jingling merrily. It has puffy sleeves akin to a Victorian doll, Mickey Mouse gloves, colorful clown shoes, and orange pom-poms in place of buttons.

Personality

It is a Solitary Hunter. It does not make friends and will try to eat any being It perceives as vulnerable to attack. However, if given the opportunity and if it ensures the creature's continued survival, It will grudgingly partner with others.

It is Malevolent. It is outright cruel, and like a cat, will toy with Its food. It torments Its chosen prey (usually children or ostracized, weak adults) relentlessly and delights in tears, pleas, and fear.

It can be Silly. Due to Its long-term masquerade as a circus clown named Pennywise, It has a tendency to prance about and generally act goofy, at times working in Its favor to befuddle strong opponents or the unwary. This ploy of innocence is entirely false.

It is Arrogant. As It believes Itself to be a mighty being without equal, It is prone to waste time on teasing Its opponents... a decision that can be unwise. Since Its defeat at the hands of several opponents (including a group of young children), It has grown a bit more wary. It is still an egotistical bastard, though.

It is Cowardly. Resistance to Its efforts to devour an opponent, if successful or if they cause pain to It, will both infuriate and frighten the creature. Its greatest fear is starvation; the prospect of going hungry will make It desperate, weepy, and eager to escape beings stronger than Itself.

Possible Reactions – If confronted by a group of aggressive persons, It will behave arrogantly in order to reaffirm Its supposed strength, being a boastful narcissist right down to Its rotten core. It delights in causing terror and discomfort in others, and will say and do things to frighten any potential foes. Indeed, It will even endeavor to actually devour said foes. Yet, once It begins to lose, that’s when Its true nature rears Its… admittedly, even more ugly head. It is a coward, fearing starvation above all else, and defeat certainly means that It will go hungry.

Relationships

Jason Voorhees - Pennywise considers Voorhees to be the ultimate prey, Its one true nemesis. In a previous universe, It was frozen in ice while locked in combat with the hockey-masked killer. Naturally, It despises him. It knows of Jason’s reverence of his deceased mother, Pamela Voorhees, and knows of his fear of drowning, having used this knowledge to take him on in one-on-one combat. While Its physical strength alone is not enough to defeat Jason, Its penchant for psychological torture and logic-defying flexibility give It enough of an edge to trouble him.

‘Combat’ Style – Direct assault paired with intelligent avoidance. When in melee combat, It often resorts to biting, clawing, and scratching... straight-up animalistic behavior, getting in close to an opponent and attempting to maul them, all the while performing insane twists, flips, and bends to avoid damage. Its attitude during battle oscillates between fiendish delight/taunting and outrage at being wounded at all. Expect frequent shapeshifting and the employment of insane illusions to distract, confuse, and frighten opponents.

It cares little for any allies It might make, and will gladly sacrifice and/or manipulate others to ensure Its own survival. It will not defend Its allies intentionally in combat, but may accidentally do so.

Eligible Abilities –

Affinity; Lucky - 4 Focus

Circus Acrobatics
Agility Rank 6 (1,200E)
Flight Rank 1 (200E)
Movement Rank 1 (200E)
Speed Rank 2 (400E)
Adaptation: Falling (100E)
Total Cost: 2,100E

It is capable of amazing feats of agility, scaling and leaping over seemingly insurmountable obstacles with ease. It is also capable of moving up to 30mph in brief bursts of speed, usually when executing attacks or climbing. Finally, like a feline, It almost always lands on Its feet, relatively unharmed, even after falling from a great distance.

Eldritch Shapeshifting
Shapeshifting Rank 1 (1,500E)
Growth Rank 1 (200E)
--Finite (-50E)
Shrinking Rank 1 (200E)
--Finite (-50E)
Total Cost: 1,800E

It can transform into any form it pleases, whether it be the form of a person, an animal, a zombie, a giant spider, etc. It often uses this ability to inspire fear in others, attempting to take the form of what they fear the most.

In addition to Its shapeshifting abilities, It is able to manipulate and alter the size of Its form. It can grow to 10 ft tall or shrink down to 3 ft when occupying Its various forms, though these changes in size cannot last for much longer than ten minutes at best, after which It will gradually return to Its original height. It will then need to rest before growing/shrinking again.

Clown Tricks
Illusion Rank 5 (2,000E)
--Ongoing (+500E)
--Affects Multiple (+250E)
Total Cost: 2,750E

It is capable of creating various illusions that appeal to all the senses, no larger than 16 feet in dimension. These illusions are able to affect multiple targets within a 20 ft radius. Some examples might be floating red balloons, music playing, or the smell of rotting meat.

Otherworldly Anatomy
Adaptation: Nonbiological Anatomy (300E)
Protection Rank 3 (300E)
--Ongoing (300E)
Endurance Rank 3 (300E)
Total Cost: 1,200E

It is an extraterrestrial, and alien, a strange and unfathomable being. Naturally, Its anatomy differs quite a bit from your average everyday human, and blows that would ordinarily kill a human will likely only injure It. To some extent, It has developed a resistance to moderate damage, such as that inflicted by small arms or grazing gunfire. It also displays a decent amount of endurance, roughly equivalent to a particularly fit human.

Claws
Damage Rank 5 (500E)
--Side Effect (-250)
Total Cost: 250E

Despite the goofy Mickey Mouse gloves covering the hands of Pennywise the Dancing Clown, It is able to instantly sprout wickedly sharp five-inch claws that are greyish-white in color. The claws are curved, allowing for It to latch onto prey more easily as they attempt to flee. While the claws make it a bit awkward for Pennywise to scamper after a prospective kill on all fours, they ultimately do not hamper It too much. The claws take a small amount of effort to manifest and can remain indefinitely, but they slow Its speed.

Vortex of Teeth
Damage Rank 5 (500E)
--Side Effect (-250E)
Total Cost: 250E

It is able to unhinge Its jaw not unlike a snake in a second’s time, revealing the frightening number of bone-breaking teeth hidden behind that friendly grin. It has strong lip and jaw muscles, allowing for Its maw to open wide (roughly wide enough to consume a baby antelope whole) and bite down with a strong bite force. These teeth erupt from the beast’s gums as it swoops in to take a mouthful out of an opponent, resulting in the upper portion of Its face tilting backward at an ungodly, horrifically-stretched angle and causing the eyes to roll back in Its skull. This awkward position leaves Its front side and neck area vulnerable to attack.

Deadlights
Debuff Rank 5 (500E)
--Ongoing (500E)
--Side Effect (-250E)
Total Cost: 750E

A strange amalgamation of writhing orange lights that comprise Its life essence, the “Deadlights” serve as a way for It to immobilize and ensnare Its victims. By unhinging Its jaw (not unlike a snake) and compelling Its prey to gaze down into Its toothy gullet, It can briefly capture Its victims, causing them to “float” in a mindless paralytic state. Particularly weak enemies can be completely hypnotized by the glow of the lights for an indefinite amount of time, unable to move or escape. Stronger foes might be briefly frozen for a time, but ultimately tear themselves out of their frozen state.

Similar to Vortex of Teeth, exposing Its Deadlights to foes will leave It somewhat vulnerable. The upper portion of Its face will tilt backward at an ungodly, horrifically-stretched angle, causing the eyes to roll back in Its skull. This awkward position leaves Its front side and neck area vulnerable to attack.

Extra – God, I’m sorry.

Quotes

“You have no power. This is the power; feel the power, brat, and then speak again of how you come to kill the Eternal!”

"Tasty, tasty, beautiful fear."

"Let me go! Let me go and you can have everything you've ever wanted; Money, fame, fortune, power! I can give you these things. I can bring your wife back! I can do it, only I. She'll remember nothing, just like the seven of you remember nothing. I can't give you eternal life, but I can touch you and you will live long, long lives. 200 years, 300, perhaps 500! I can make you gods of the Earth if you let me go! IF YOU LET ME GO. IF YOU LET ME-"


Threads/Post - Old doc.
 
Top