Ability Approval I

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Lilith

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Username: Lilith

Name of Ability?
Mutant Might

Ability Effects:
MUTANT MIGHT (1200E)
Damage V (500)
Move Object II (200)
—Ongoing (+200)
Flight I (200)
Adaptation: Falling (100)

Lilith is inhumanly strong. She can crush a person with raw physical force in at least 7 different ways, including her teeth. Combined with her Acid Touch, every attack she lands is sure to be devastating. She can also lift a large person for as long as she needs to, and jump higher than the average person. A fall from any height never leaves her harmed.
Damage V (500)
Move Object II (200)
—Ongoing (+200)
Flight II (400)
Adaptation: Falling (100)

Descriptor: Lilith is inhumanly strong. She can crush a person with raw physical force in at least 7 different ways, including her teeth. Combined with her Acid Touch, every attack she lands is sure to be devastating. She can also lift a large person for as long as she needs to, and leap onto several story buildings. A fall from any height never leaves her harmed.

Total Cost: 1400=1200+200

Essence Cost: 200

STAFF EDIT: Approved
 

Dr. McNinja

Kills with one hand, heals with the other
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Username: Dr. McNinja

Name of Ability?
Ninja Strength (Revamp)

Ability Effects:
Damage (100) Rank 5
Modifiers: None

Move Object (100) Rank 3
Modifiers: None

Descriptor: While ninjas don’t have super strength, McNinja is also a doctor. With his martial arts training, Doc can do some impressive harm with just his unarmed strikes, and can pick up and throw 400 lb objects.

Essence Cost: 800

STAFF EDIT: Approved
 

Dr. McNinja

Kills with one hand, heals with the other
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Username: Dr. McNinja

Name of Ability?
Nightshade Strike

Ability Effects:
Debuff Rank 7
- Ongoing [+100]
- Weakness [-25] (Target has a nervous system)
- Removable [-50]
- Limited [-50] (Must be behind target)

Damage Rank 3
- Limited [-50] (Must be behind target)

Descriptor: Doc sneaks up behind a single target and strikes at pressure points in a series of quick jabs. This does significant damage to the target. If the target has a nervous system that Doc can take advantage of, then the target collapses into a slumber indefinitely. This coma lasts up to 8 hours, or until someone forces the target awake. Doc can only use this attack when he’s behind the target.

Essence Cost: 675

STAFF EDIT: The outcome of a Debuff isn’t always 100% certain (in this case, it would depend on Protection, possibly Endurance), and an 8 hour coma is a bit too crazy for most encounters. I’d change this wording to basically say “a normal/average human would be knocked out for up to 8 hours, but stronger individuals might be able to resist and experience lesser effects.”

Other than that, this is approved. No need to resubmit.
 

Chara Dreemurr

The Chihuahua of Flirting
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Username: Chara Dreemurr

Name of Ability?
Secret pop artist.

Ability Effects:
Master skill group: (gifted affinity)
Hobby (singing) 6
Hobby (guitar) 6
Dancing 6
Crafting (Stage props) 6
Knowledge (Acoustics) 6

Descriptor: Chara used to help her brother with a lot of talents he wanted to develop, only to find a talent with them herself. Among those was a natural talent with quite a few performance arts, playing the guitar, singing, dancing. As they were stuck in a literal hole, she had to learn to make a stage and props herself, and without a lot of other monsters in the underground to teach them, figured out for herself how to ensure a stage location would sound good for them. She dislikes using these skills for herself but has never lost them, and had a small following back in the day, as well as after the brief concert in Markov - a following she has completely disappointed with her lack of showings.

Essence Cost: 300

STAFF EDIT: Approved
 

Altanis

ride at your own risk
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Username: Altanis

Name of Ability?
Demon Halberd

Ability Effects:
Damage 6 (600)
-- Removable (-300)

Descriptor:
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Galand's trademark weapon. A double-bladed weapon, one side resembling a jagged harpoon blade and the other sporting a curved crescent-like blade akin to an axe. Galand is incredibly adept at wielding it to deadly effect. It is designed for a wielder of his size and strength, so it would be unwieldy for others but he can certainly be disarmed of it by a crafty enough foe.

Essence Cost: 300

STAFF EDIT: Approved
 

King Ghidorah

The Sky is Falling
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Username: King Ghidorah

Name of Ability?
Golden Lightning

Ability Effects:
Damage (100) rank 5
-Ranged (250)
-Chaotic(-250)

Descriptor: Ghidorah is able to unleash the astral chaos at the core of his being in the form of pseudo-electric 'gravity beams', which he can fire from his mouth or either hand. These bolts of destructive force are lethal, easily capable of smashing stone apart - provided they actually hit his target, which is a 50/50 proposition at best. Ghidorah is accustomed to having two additional pairs of eyes with which to aim, and his lightning has a tendency to arc and jump, twisting in ways that are not necessarily conducive to hitting their intended mark.

Essence Cost: 500

STAFF EDIT: Approved
 

Klarion

Witchery
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Username: Klarion

Name of Ability?
Lord of Chaos

Ability Effects:
Adaptation: Need to Breathe (200)
Adaptation: Space (300)
Protection Rank 6 (600E)
—Ongoing (+600E)
—Limited (Only works against Magic-targeting debuffs, -300E)
—Concentration (-300E)
—Side Effect (Physical Fatigue, -300E)
Total Cost: 800E

Descriptor: As a Lord of Chaos and magic-imbued creature, Klarion simply does not need to breathe and can survive in space for an extended period of time. He also enjoys a fair amount of resistance to debuffs or other abilities that might limit or restrain his magical abilities. The only drawbacks of this ongoing protection is that he must concentrate while being targeted by such effects and that he experiences physical fatigue afterward, both of which limit his ability to reliably fend off other types of attacks.

Essence Cost: 800

STAFF EDIT: Approved!
 
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Ridley

The Reigning Wyrm
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Username: Ridley

Name of Ability?
Upgrading Draconic Body

Ability Effects:
Ability Effects:
Agility 3 (600)
Endurance 7 (700)
Adaptation: hot environments (100)
Adaptation: Cold environments (100)
Adaptation: Need to breathe (200)
Adaptation: Space (300)
Adaptation: Radioactive Environments (50)
Adaptation: Chemical And Toxic environments (50)
Adaptation: Disease
Protection 6 (600)
-Ongoing (+600)
Move Object 7 (700)
ongoing (700)
(+1000 additional essence cost)

Descriptor: Descriptor: Ridley's body is a brilliant thing of horrifying beauty, and is incredibly resistant to damage of any kind. He lacks any actual need to breathe, can survive in space, ignore radiation, thrives in every temperature, has skin durable enough to stop large caliber bullets, and lifts things far heavier than most men could dream. Ridley's body is among the sturdiest to be found in the crossroads.

Essence Cost: 4750

STAFF EDIT: Approved
 

Ridley

The Reigning Wyrm
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Username: Ridley

Name of Ability?
Upgraded Wicked Tail

Ability Effects:
Damage 7 - (700)

Descriptor: Ridley has an impressive tail with a total span of twelve feet long. The incredibly powerful weapon is both flexible and heavy, combining all the qualities of a sword, spear and whip, and is durable enough to clash with similar weapons without struggle. Even considering his plasma weaponry, Ridley's tail is his strongest ace in the hole.

Essence Cost: 700

STAFF EDIT: approved!
 

King Ghidorah

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Username: King Ghidorah

Name of Ability?
Glorious Golden Body (adding to existing ability)

Ability Effects:
Healing (200) Rank 1
-ongoing (0, specialized)
Adaptation - Starvation and Thirst (50)

Descriptor: King Ghidorah's body is, ultimately, a manifestation of his cosmic power source - mass built directly from energy, the resulting biological construct unbound by concerns for such petty things as caloric deficit or dehydration, operating at a metabolic pitch nigh-unheard of in lesser creatures. As such it is constantly being reconstructed, granting him a supernatural rate of recovery.

Essence Cost: 250

STAFF EDIT: Approved!
 

Orion

Saiyan Elite
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Username: Orion

Name of Ability?
Master Skill: Knowledge (Military Tactics) 6

Ability Effects:
Master Skill: Knowledge (Military Tactics) 6

Descriptor: Orion's life has been dedicated to battle and war. He collected vast experience on military tactics during his tenure as leader of his five-man Saiyan squad, and as a General of the Tuffle Armed Forces during a war where he fought an entire Cold Empire army with a small, guerilla-style force. He is both an excellent military adviser and leader.

Essence Cost: 300

STAFF EDIT: Approved!
 

Orion

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Username: Orion

Name of Ability?
Upgrading and renaming (for clarity) Master Skill: Combat (Tactics) to Knowledge (Combat Tactics)

Ability Effects:
Old name and rank: Combat (Tactics) 5
New name and rank: Knowledge (Combat Tactics) 6

Descriptor: Description: Decades of combat experience combined with an innate understanding of the art of battle has made Orion a skilled and formidable warrior. He understands the flow of a fight and uses that knowledge to enhance his battle technique.

Old cost: 250
New cost: 300

Essence Cost: 300

STAFF EDIT: Approved!
 

Orion

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Username: Orion

Name of Ability?
Upgrading Physical Training

Ability Effects:
Old Ability:
Physical Training
Damage 6 (600)
Protection 6 (600)
+ Ongoing (0)
Endurance 1 (100)
Adaptation: Falling (100)
Total: 1400

New Ability:
Damage 6 (600)
Protection 6 (600)
+ Ongoing (0)
Move Object 6 (600)
+ Ongoing (0)
Endurance 4 (400)
Adaptation: Falling (100)
Total: 2300

Difference: +900

Descriptor: Orion’s Saiyan heritage and ki mastery have bolstered his body well beyond normal limits.

Essence Cost: 2300

STAFF EDIT: Approved!
 

Orion

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Username: Orion

Name of Ability?
Upgrading Flight

Ability Effects:
Old Ability:
Flight
Flight 1 (200)
+ Ongoing (0)
Total: 200

New:
Flight 3 (600)
+ Ongoing (0)
Total: 600

Difference: +400

Descriptor: Description: Orion can manipulate his inner energy to fly.

Essence Cost: 600

STAFF EDIT: Approved!
 

Orion

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Username: Orion

Name of Ability?
Senzu Beans

Ability Effects:
Healing 4 (800)
---Finite (3 uses) (200)
---Removable (200)
Total: 400

Descriptor: Orion carries a pouch of Senzu beans within his robe. These incredible legumes can heal astonishing injuries just by being consumed, and the restoration is immediate. However the value of these Senzus means Orion only keeps three on his person at any one time, and once he runs out he has to retrieve more from his starship, where he grows them. The Senzu beans and pouch can also be forcibly removed from him.

Essence Cost: 400

STAFF EDIT: Approved!
 

Ganondorf

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Username: Kolith

Name of Ability?
Spirit Claws (Upgrade)

Ability Effects:
Old:
Damage 5 (500)
---Limited (only while channeling appropriate Spirit) (250)
Total: 250

New:
Damage 6 (600)
-Limited (Only while channeling appropriate Spirit) (300)
Total: 300

Difference: +50

Descriptor: The talons of Rokku, the claws of Gallo and Narri – any Elder Spirit with claws can lend their strength to Kolith and fashion spirit replicas of their hands/paws/talons that translucently cover Kolith’s hands and/or feet.

Essence Cost: 300

STAFF EDIT: Approved!
 

Ganondorf

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Username: Kolith

Name of Ability?
Gallo's Might (Upgrade)

Ability Effects:
Old:
Move Object 5 (500)
---Limited (Only while channeling Gallo) (250)
Protection 5 (500)
+ Ongoing (500)
---Limited (Only while channeling Gallo) (250)
Total: 1000

New:
Move Object 6 (600)
-Limited (Only while channeling Gallo) (300)
Protection 6 (600)
+ Ongoing (600)
-Limited (Only while channeling Gallo) (300)
Total: 1200

Difference: +200

Descriptor: With the Elder Bear Spirit’s influence, Kolith can momentarily haul immense weight, as well as absorb much higher levels of damage.

Essence Cost: 1200

STAFF EDIT: Approved!
 

Ganondorf

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Username: Kolith

Name of Ability?
Elder Spirit Vessel (Upgrade)

Ability Effects:
Old:
Adaptation: Disease (50)
Endurance 3 (300)
Agility 1 (200)
Communication (100)
--- Limited (Only with animals) (50)
Total: 600

New:
Adaptation: Disease (50)
Endurance 3 (300)
Agility 1 (200)
Communication (100)
- Limited (Only with animals) (50)
Senses 1 (Sight, Smell, Hearing) (300)
+ Ongoing (100)
Total: 1000

Difference: +400

Descriptor: As the Elder Spirit Vessel, Kolith’s natural stamina and agility have been bolstered while also providing immunity to disease, a telepathic ability to communicate with any animal, and enhanced senses.

Essence Cost: 1000

STAFF EDIT: Approved!
 

Ganondorf

The Gerudo King
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Username: Kolith

Name of Ability?
Master Skill: Survival (Tracking) 6

Ability Effects:
An avid tracker since his youth, Kolith is excellent at following tracks left by both animals and humans.

Descriptor: An avid tracker since his youth, Kolith is excellent at following tracks left by both animals and humans.

Essence Cost: 300

STAFF EDIT: Approved!
 

Jim Raynor

Maurice
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Username: Leonardo

Name of Ability?
Upgrading - Leo: Dual Katana Swords, Don: Bo Staff, Raph: Dual Sai, Mikey: Dual Nunchuks

Ability Effects:
All four abilities are identical, and their upgrades are also identical:

Old:
Damage 3 (300)
-Removable (150)
Protection 3 (300)
-Removable (150)
Total: 300

New:
Damage 6 (600)
-Removable (300)
Protection 6 (600)
-Removable (300)
Total: 600

Difference: +300 x 4 = +1200

Descriptor: The weapons of each ninja turtle.

Essence Cost: 1200

STAFF EDIT: Approved!
 
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