Ability Approval I

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Ganondorf

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Username: Kolith

Name of Ability?
Spirit Eyes

Ability Effects:
Sense 1 (Extrasensory) (100)
-Limited (only for spiritual beings) (50)
Total: 50

Descriptor: Kolith's eyes turn bluish-white, granting him vision of any spirits or otherworldly entities invisible to mortal eyes.

Essence Cost: 50

STAFF EDIT: Approved!
 
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Fenix

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Username: Suwako Moriya

Name of Ability?
Upgraded Mountain God's Domain

Ability Effects:
Variable Creation 4 :800 essence
-Concentration (-200)
-ranged (+200)
-Damage5: 500
-concentration(-250)
-Ranged (+250)
-Protection 5: 500
-Concentration (-250)
-Ranged (+250)

Descriptor: Descriptor: Suwako is a creature of the earth who's powers derive from a command of "earthiness". As such, she has a natural command of the land around her. While her powers have shrunk to a fraction of what they were, she can still manage to put enough "oomph" into a rock or two to make them follow her wishes. She can make the ground form whatever she needs at the moment to do her bidding, allowing her to act similarly to an earthbender and make the ground follow her whims.

Essence Cost: 1800

STAFF EDIT: Approved!
 

Fenix

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Username: Suwako Moriya

Name of Ability?
Danmaku

Ability Effects:
Damage 2 (200)
-ranged (+100)
-Area of effect 1 (+100)

Descriptor: Suwako's personal 'fluff' danmaku, also known as 'bullet curtain'. For suwako, these take the form of small azure energy blasts that she can fire en masse. The 'balls' resemble water in consistency and reflectiveness, but are simply divine energy lazily formed into an attacking pattern. Getting struck with Danmaku tends to feel like getting clocked by a very fast baseball, and they are not particularly dangerous unless someone is hit en masse. Suwako can fire a wide spread at the rate of a machine gun, however, so she makes up for the lack of individual danger by simply throwing a massive enough number to wear someone down over time.

Essence Cost: 400

STAFF EDIT: Just rename your Area of Effect modifier to "Affects Multiple" and you're good. Approved!
 

Izaneus Phortea

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Username: Izaneus Phortea

Name of Ability?
Wizard's Domain

Ability Effects:
Variable Creation:Rank 2 (400)
Ongoing (200) Affects Multiple (100) Concentration (-150)

Debuff 3 (300)
Ongoing (300) Affects Multiple (150) Concentration (-200)

Damage 3 (300)
Ongoing (300) Affects Multiple (150) Concentration (-200)

Protection 2 (200)
Ongoing (200) Affects Multiple (100) Concentration (-150)

Descriptor: Izaneus's magical capability is outside what he sees, He is able to pull magic from anywhere, anything, and create whatever he so desires in a 20 foot area around himself. Be it a stone fist, a wall of force or otherwise, he is also able to change the area around him to suit his needs, transmuting or conjuring whatever he may need to fit the situation at hand. Whether he's trying to slow, or inconvenience the target, or throw a myriad of spells at once.

Unfortunately, this still requires his focus, and as such, he is unable to concentrate on other spells while he focuses on this one.

Essence Cost: 1500
STAFF EDIT: Your concentration modifiers appear to be improperly priced at, and should be (-150) (-150) and (-100). As your total essence cost is correct, this is approved, but please mark the modifiers down properly on your actual character sheet.
 
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Rogue

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Username: Rogue

Name of Ability?
Flashes of Memory

Ability Effects:
-Social (Career criminal) 1: 50
-Arcana 1: 50
-Riding (horse) 1: 50
-Knowledge (Psychology) 1: 50
-Social (Leadership) 1: 50

Descriptor: When Rogue touches someone, she absorbs some of their memories alongside their powers, persona and lifeforce. While the powers and mental influences will fade, the memories do not disappear any faster or slower than normal memories would. These disjointed snippets of information are rarely enough to lead to a significant benefit, but Rogue will sometimes find she is surprisingly familiar with things she's never actually learned firsthand.

Essence Cost: 250
STAFF EDIT: Approved!
 
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Bridget Remington

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Username: Bridget Remington

Name of Ability?
Summon: Cú Chulainn, Saber of Light

Ability Effects:
Summon: Cú Chulainn, Saber of Light

Summoning Rank 1 (300E)
Total Cost: 300E

A warrior hero and demigod in the Ulster Cycle of Irish mythology, as well as in Scottish and Manx folklore, Cú Chulainn has been summoned to the Crossroads as a Class Saber servant. Also known as the Hound of Culann, he is the Child of Light descended from the sun god Lugh. He is a rough-looking young man who appears to be about twenty years of age. While bearing a coarse personality similar to that of a hunting dog, he is pleasant enough to those who treat him with a similar kindness. He possesses a righteous nature, trending more towards the pursuit of justice, but he doesn’t believe that the world is unreasonable or unfair; good will almost certainly prevail in his eyes. Expect a ‘roguish delinquent’ attitude with a heart of gold.

c98816adfd5d3a57ffe10d7e9833338f.jpg

Cruaidín Catutchenn: Light Sword of Judgment
Damage Rank 6 (600E)
Total Cost: 600E

The legendary sword of Cú Chulainn, capable of dealing incredible damage to most foes. While not as strong when wielded casually as opposed to being a Noble Phantasm, it is still a formidable weapon while in Saber’s capable hands.

Servant Strength
Damage Rank 5 (500E)
-- Ongoing (500E)
-- Side Effect (Taxing for the mage, -250E)
Move Object Rank 5 (500E)
-- Ongoing (500E)
-- Side Effect (Taxing for the mage, -250E)
Total Cost: 1500E

As a servant, Saber is able to deal incredible damage with his bare-handed strikes, often applying crushing strength for an extended length of time. He can also lift up to 1,600 pounds/726kg for an indefinite period. Saber continuing to apply this strength and battle foes can be especially taxing for Bridget, however, and may leave her indisposed during combat.

Servant Endurance
Endurance Rank 5 (500E)
-- Side Effect (Taxing for the mage, -250E)
Adaptation: Starvation and Thirst (+50E)
Adaptation: Need for Sleep (+50E)
Total Cost: 350E

Saber has a superhuman amount of endurance. He is capable of enduring the loss of limbs and severe injury in service to his master. However, such injuries have an impact on Bridget, draining her mana and causing fatigue. Saber also does not require food, drink, or sleep— though he will certainly indulge in such things if granted the opportunity.

Servant Agility
Agility Rank 5 (1000E)
-- Side Effect (Taxing for the mage, -250E)
Speed Rank 5 (1000E)
-- Side Effect (Taxing for the mage, -250E)
Flight Rank 1 (200E)
-- Side Effect (Taxing for the mage, -50E)
Total Cost: 1650E

Saber is exceptionally agile and swift to a supernatural degree. He can also leap into the air and reach an astonishing height. Such feats of flexibility and speed can drain Bridget’s mana reserves, causing fatigue.

Magic Resistance
Protection Rank 6 (600E)
-- Limited (Only works against magical attacks, -300E)
Total Cost: 300E

Typical of the Saber class, he boasts some resistance to magical attacks or spells. Any magical attack can be nullified or reduced upon impact.

Enhanced Senses
Sense (Sight, Hearing, Smell) Rank 3 (900E)
-- Ongoing (+300E)
-- Concentration (-150E)
Total Cost: 1050E

Saber’s feral nature manifests in his enhanced senses. By concentrating, he can detect even the most subtle of visual/audial/olfactory changes in his environment, usually within 300 feet/91m.

Master Skills - Riding
-- Driving/Piloting (Horseback) Rank 5 (250E)
-- Driving/Piloting (Automobile) Rank 5 (250E)
-- Driving/Piloting (Motorcycle) Rank 5 (250E)
Total Cost: 750E

Typical for servants of the Saber class, he has some skill in Riding. Saber can handle horses with a high level of proficiency, and can even manage most automobiles and motorcycles at a similar level.

Master Skill - Battlefield Experience
-- Knowledge (War Tactics) Rank 5 (250E)
Total Cost: 250E

Due to his experience in prior battles, Saber has a professional knowledge of the art of war. He can actively strategize and anticipate his opponent’s actions mid-combat.

Descriptor: See Above

Essence Cost: 6750

STAFF EDIT: Approved!
 
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Jeremy

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Username: Jeremy

Name of Ability?
Ovid, Caster of Legends

Ability Effects:
Summon (300)

Total cost: 300

Summon abilities
Heroic Spirit (Caster)

Move Object - Rank 2 (200)
Ongoing (0, Specialised Ongoing)

Damage - Rank 2 (200)

Endurance - Rank 2 (200)

Agility - Rank 1 (200)

Speed - Rank 2 (200)
Ongoing (0, Specialised Ongoing)

Adaptation - Starvation and Thirst (50)

Adaptation - Need for Sleep (50)

Total cost: 1100

While he may not be an incredibly athletic individual, Caster is still a Servant. As such, he is noticeably faster, stronger, and more durable than the average human, and has no need to eat or sleep.

Spear of Cadmus

Damage - Rank 4 (400)
Transferable (200)
Weakness (-100, Not usable by Caster)

Total cost: 500

A Noble Phantasm replicated by Ovid’s own, this particular weapon is the spear of the Theban king Cadmus. A brilliant silver spear, it is a potent, if mundane, weapon in melee combat, as in this form it has not reached its true potential. As with every Noble Phantasm he creates, Caster cannot use the spear himself.

Descriptor: Physical appearance:
SBGnGJT.jpeg

A wry, intelligent man with a knowing smile and a passion for story-telling, Caster’s true identity is Pūblius Ovidius Nāsō (though he insists you just call him Ovid), one of the most famous poets of Rome. Due to the threat posed by Darkseid and the unmaking, he has been summoned as Jeremy Fielder’s servant.

He is a humble man whose primary goal is to spread the stories of the great legends of humanity, primarily those of Greece and Rome, and though he is quite clever, he tends to lean more towards the emotional side rather than the logical one, and is always ready to dispense some wisdom for anyone who needs it. In combat, he is relatively harmless. His Noble Phantasm, “Metamorphoses - My Soul Compels Me to Sing”, is purely supportive, creating legendary weapons that he himself cannot use, just as he can bring legends to life through poetry despite being a mere mortal himself.

Essence Cost: 1900

STAFF EDIT: Approved!
 
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King Ghidorah

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Username: King Ghidorah

Name of Ability?
Glorious Golden Body (adding to existing ability)

Ability Effects:
Original ability:
Protection Rank 5 (500)
-Ongoing (0, Specialized))
Endurance Rank 5 (500)
Healing Rank 1 (200)
-Ongoing (0, Specialized)
Adaptation: Starvation and Thirst (50)
1250 total cost

New version:
Protection Rank 5 (500)
-Ongoing (0, Specialized))
Endurance Rank 5 (500)
Healing Rank 2 (400)
-Ongoing (0, Specialized)
Adaptation: Starvation and Thirst (50)
Adaptation: Need to Breathe (200)
Adaptation: Need for Sleep (50)
1700 total cost

Descriptor: Ghidorah's body is not made out of conventional biomaterials. His scales are super-hardened, his bones moreso, and his flesh is like stone; even newly arisen and thoroughly diminished he is very difficult to injure. Further, his physiology is fueled by the last faint electro-gravitic echoes of a galactic superstorm. As such, he can endure far greater hardships than a normal creature. In a very literal sense he is his cosmic power source - mass built directly from energy, the resulting biological construct unbound by concerns for such petty things as caloric deficit or dehydration, oxygen or sleep, operating at a metabolic pitch nigh-unheard of in lesser creatures. Thus he is constantly being reconstructed, granting him a supernatural rate of recovery.

Essence Cost: 450

STAFF EDIT: Approved!
 

Anders Nazret

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Username: Anders Nazret

Name of Ability?
Arcane Lure

Ability Effects:
Move Object 4 (400)
Positive Modifiers: Ranged (200)
Negative Modifiers: Concentration (-200)

Descriptor: Anders manifests a whip-like length of shimmering orange energy and uses it to lasso a distant target. Once lasso'd Anders can pull the target towards him. This requires concentration on Anders part as he must be actively pulling on the lure. After a few moments the magic fizzles and the whip vanishes.

Essence Cost: 400

STAFF EDIT: Approved!
 
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Dr. McNinja

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Username: Dr. McNinja

Name of Ability?
NINJA SCALPEL (redux)

Ability Effects:
Damage [100] Rank 7
Modifiers: Removable [-50]

Descriptor: It’s a sword. Get it? Like most swords, it can be knocked out of McNinja’s hands.

Essence Cost: 350

STAFF EDIT: Approved!
 

The Future Warrior

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Username: Ashe-0

Name of Ability?
Regeneration Module

Ability Effects:
Healing 6 (1200)
-- Ongoing (600)
-- Activation (-600)
-- Concentration (-300)
-- Side Effect (Dulled senses/impaired movement) (-300)

Descriptor: A suite of sophisticated micro-tools located within the frame of the standard FAISE unit, enabling rapid regeneration and repair of biological tissue and mechanical frames. It can heal and restore extensive damage with great precision and efficiency, doing in a matter of minutes what would take hours or days with standard medical procedures.

However, while the healing and repairs may be extensive and rapid, it requires a significant startup time to analyze and scan a target, in the range of 60 seconds, before any work can begin. Larger or more extensive damage takes longer to repair and heal, anywhere from seconds to minutes depending on its severity, and during the working process complete focus and concentration is required to maintain a running tally of what has and hasn’t been tended to. The process is remarkable and efficient, but carries with it risks from the heavy doses of anesthesia and methods for working, often causing targets to experience heavily dulled senses and sluggish movement for up to several minutes afterward, leaving them somewhat vulnerable until full recovery.

Essence Cost: 600
STAFF EDIT: Approved!
 
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The Future Warrior

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Name of Ability?
Radio Knife

Ability Effects:
Damage 2 (200)
-- Concentration (-100)
Debuff 4 (Armor Piercing) (400)
-- Concentration (-200)
Debuff 4 (Electrical Shocks) (400)
-- Concentration (-200)

Descriptor: The primary offensive implement of the standard FAISE unit. Generates an energy field around one arm, extending to a length of two inches past the fingertips. It is surprisingly powerful, and its makeup of energy fields and electrical arcs let it punch through and pierce most conventional forms of armor to a surprising extent, and attacks from it leave debilitatingly potent electrical shocks and burns to stun and temporarily incapacitate targets, often causing them to seize up and completely collapse in an effect similar to a tazer. While a powerful tool, the diminutive size of the blade leaves it unable to reliably cause serious harm, and is best served striking at vital points or weak areas.

The blade can be activated near-instantly with only a flick of the wrist and its energy drain while active is minimal, but requires directed focus to maintain its function.

Essence Cost: 500
STAFF EDIT: Approved!*

*Keep in mind that as-is, any stunning or tazing effects will cease once you stop concentrating. If you want the stun to last longer than a few seconds, you will need to add Ongoing (100) to the Shock Debuff.
 
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Altanis

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Name of Ability?
Blastgun

Ability Effects:
Damage 6 (600)
-- Ranged (+300)
-- Affects Multiple 2 (+600)
-- Removable (-300)
-- Finite (-300)
-- Indiscriminate (-300)

Descriptor: The primary weapon of Jean-Ray Morgans. Functionally, it is similar to a shotgun loaded with small-gauge shot, but instead of the normal burst of shot typical of a shotgun, each pellet is a micro-explosive device, blanketing the target area in a hail of explosions for extreme destructive power. The blast, especially at close range, can cause extreme damage and punch through even steel plate or conventional reinforced armor.

For all its power, however, it is still a weapon like any other, and thus frustratingly Morgans can be disarmed or otherwise lose it. The weapon holds 5 shells of explosive shot before needing a reload. The weapon covers a wide area, especially at longer ranges, and there isn't any fancy friend-or-foe targeting system: everyone in the area is getting blasted regardless of who or what they are.

Essence Cost: 600
STAFF EDIT: Approved!
 
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Altanis

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Username: Altanis

Name of Ability?
Commandment of Truth

Ability Effects:
Debuff (Turn to Stone) 8 (800)
-- Ranged (+400)
-- Triggered (+400)
-- Indiscriminate (-400)
-- Side Effect (Self-vulnerability) (-400)
-- Limited (Unknowingly Lying) (-400)

Descriptor: Perhaps the most fearsome ability that Galand possesses, especially for the fact that it is entirely out of his own control. Any time someone tells a lie or breaks their word in his presence, they are stricken by the curse of the Commandment of Truth, and turned to stone. Weaker targets are instantly turned to stone, no more than statues, but more powerful targets may resist and only be partially turned to stone or slowed down, or otherwise able to break free before being completely petrified and immobilized.

This ability is potent and terrifying, but no one is immune to its effects, ally or enemy; even Galand himself is subject to its effects if he breaks his word. Its one weakness, if it could be called that, is that it doesn't work if a target isn't aware of a lie they tell, such as if they have incorrect information.

Essence Cost: 400

STAFF EDIT: Your Limited modifier is framed more like a Weakness, so that's -25E per rank of effect rather than what Limited would deduct. Please resubmit with this in mind!
 

Altanis

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Username: Altanis

Name of Ability?
Battle Instinct

Ability Effects:
Sense (Sight, Hearing, Touch, Extrasensory) 3 (900)
-- Ongoing (300)

Descriptor: Galand may be well past his prime and his senses aren't as sharp as they used to be, but it doesn't make them useless. They're still sharper than the average person by far. His senses of sight, hearing and even touch are all sharpened to such a degree he can detect things most people would miss entirely, and he has an almost supernatural instinct for battle techniques and maneuvers that borders on precognition. He can accurately keep track of and predict opponents in battle, ferreting out things like illusions or sneak attacks thanks to his centuries of experience in battle and dealing with such tactics.

Essence Cost: 1200

STAFF EDIT: Approved!
 

Fenix

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Username: Suwako Moriya

Name of Ability?
God's eyes

Ability Effects:
Ability Effects:
Sense Rank 1 - extrasensory: (100 essence)
-Limited: only living beings (-50)

Descriptor: Descriptor: Suwako can sense the souls and divinity inherent in all life, allowing her to see beings without seeing them and having some basic idea of their divine composition. While it allows her to see much of the make-up of the soul, as she can only sense living beings, this allows her to note some powers or abilities, but not things like a gun or ordinary clothing - unless those are alive themselves. Similarly, short of a machine somehow possessing a soul, This sense is useless against any mechanical life-forms. This Sense does require active focus from Suwako to utilize.

Essence Cost: 50

STAFF EDIT: Approved!
 

King Ghidorah

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Username: King Ghidorah

Name of Ability?
Glorious Golden Body (adding to existing ability), Earth Shaking Might (Also upgrading) and Golden Lightning (yet more upgrades)

Ability Effects:
Glorious Golden Body (Previous version):

Protection Rank 5 (500)
-Ongoing (0, Specialized))
Endurance Rank 5 (500)
Healing Rank 2 (400)
-Ongoing (0, Specialized)
Adaptation: Starvation and Thirst (50)
Adaptation: Need to Breathe (200)
Adaptions: Need for Sleep (50
Total Cost: 1700

New Version:

Protection Rank 6 (600)
-Ongoing (0, Specialized))
Endurance Rank 6 (600)
Healing Rank 3 (600)
-Ongoing (0, Specialized)
Adaptation: Starvation and Thirst (50)
Adaptation: Need to Breathe (200)
Adaptions: Need for Sleep (50
Total Cost: 2100

Earth Shaking Might (previous version):

Damage Rank 5 (500)
Move Object Rank 5 (500)
1000 total cost

New version:
Damage Rank 6 (600)
Move Object Rank 6 (600)
1200 total cost

Golden Lightning (previous version):
Damage Rank 5 (500)
-Ranged (250)
-Chaotic(-250)
500 total cost

New version:
Damage Rank 6 (600)
-Ranged (300)
-Chaotic(-300)
600 total cost

Descriptor: Glorious Golden Body
Ghidorah's body is not made out of conventional biomaterials. His scales are super-hardened, his bones moreso, and his flesh is like stone; even newly arisen and thoroughly diminished he is very difficult to injure. Further, his physiology is fueled by the last faint electro-gravitic echoes of a galactic superstorm. As such, he can endure far greater hardships than a normal creature. In a very literal sense he is his cosmic power source - mass built directly from energy, the resulting biological construct unbound by concerns for such petty things as caloric deficit or dehydration, oxygen or sleep, operating at a metabolic pitch nigh-unheard of in lesser creatures. Thus he is constantly being reconstructed, granting him a supernatural rate of recovery.

Earth-Shaking Might
Ghidorah possesses tremendous strength, capable of tearing through half-inch steel plate with little effort. The cosmic catastrophe within that once burned worlds and propelled him between the stars is rising again in the depths of his soul, occasionally crackling in golden arcs across his hide, granting him physical power far out of step with his current size.

GOLDEN LIGHTNING
Ghidorah is able to unleash the astral chaos at the core of his being in the form of pseudo-electric 'gravity beams', which he can fire from his mouth or either hand. These bolts of destructive force are lethal, easily capable of smashing stone apart or burning through steel plating - provided they actually hit his target, which is a 50/50 proposition at best. Ghidorah is accustomed to having two additional pairs of eyes with which to aim, and his lightning has a tendency to arc and jump, twisting in ways that are not necessarily conducive to hitting their intended mark.

Essence Cost: 700

STAFF EDIT: All approved!
 

King Ghidorah

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Username: King Ghidorah

Name of Ability?
Lightning Reflexes

Ability Effects:
Agility Rank 1 (200)

Descriptor: King Ghidorah has existed in a variety shapes over the eons - Monster Zero, Kaiser Ghidorah, and Monster X among others. As a result of this vast experience adapting to and moving around in different bodies he is shockingly quick and well-coordinated, no matter what form he may find himself in.

Essence Cost: 200

STAFF EDIT: Approved! Just keep in mind that without Ongoing, moving in this way implies a level of exertion. Scratch that, Agility is always Ongoing.
 

Altanis

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Username: Altanis

Name of Ability?
Commandment of Truth

Ability Effects:
Debuff (Turn to Stone) 8 (800)
-- Ranged (+400)
-- Triggered (+400)
-- Indiscriminate (-400)
-- Side Effect (Self-vulnerability) (-400)
-- Weakness (Unknowingly Lying) (-200)

Descriptor: Perhaps the most fearsome ability that Galand possesses, especially for the fact that it is entirely out of his own control. Any time someone tells a lie or breaks their word in his presence, they are stricken by the curse of the Commandment of Truth, and turned to stone. Weaker targets are instantly turned to stone, no more than statues, but more powerful targets may resist and only be partially turned to stone or slowed down, or otherwise able to break free before being completely petrified and immobilized.

This ability is potent and terrifying, but no one is immune to its effects, ally or enemy; even Galand himself is subject to its effects if he breaks his word. Its one weakness, if it could be called that, is that it doesn't work if a target isn't aware of a lie they tell, such as if they have incorrect information.

Essence Cost: 600

STAFF EDIT: Approved!
 

King Ghidorah

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Username: King Ghidorah

Name of Ability?
Lightning Reflexes (adding to existing ability)

Ability Effects:
Old version
Agility Rank 1 (200)
total cost 200

New version
Agility Rank 1 (200)
Speed Rank 1 (200)
-Ongoing (0, specialized)
Flight Rank 1 (200)
Total cost 600

Descriptor: King Ghidorah has existed in a variety shapes over the eons - Monster Zero, Kaiser Ghidorah, and Monster X among others. As a result of this great strength and vast experience adapting to and moving around in different bodies Ghidorah is shockingly quick and very well-coordinated, no matter what form he may find himself in. Furthermore, even in the absence of his wings, his tremendously powerful legs enable him to make great leaps through the air.

Essence Cost: 400

STAFF EDIT: Approved!
 
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