Amalia Eckern

Amalia Eckern

Level 2
Joined
Sep 14, 2021
Messages
22
Awards
1
Essence
€5,361
Coin
₡300
Tokens
0
World
Opealon
Character Name: Amalia Eckern

Character Source: OC

Troubled Spirit Host

Amelia.jpgTroubled - Between the loss of her sister, disownment by her family, and spirits invading her body, Amalia has had a rough life. She generally has a shielded and almost anxious demeanor, keeping to herself and often taking notes of the exits of whatever room she walks into. Crowds spook her out and she finds it hard to relate to strangers. That said, she is often kind and considerate to others - sometimes to a fault. When she feels comfortable she can be more talkative and jovial, but warming up to someone can take time.

Spirit Host - Amalia’s body is host to numerous spirits, some benign and some malevolent. She is able to manifest and control these spirits to some degree. Most of them have a desire to protect her if only out of the selfish desire of not wanting to find another host. Without her spirits, however, she has little in the way of defending herself.

Physical Description

Describing Amalia is a tricky task, due to her features changing slightly as new spirits inhabit her body. To most Amalia could be described as “corpse-like”, her eyes are a dead pale-green and her skin is nearly translucent. If one stares too closely at her long black hair they may be able to recognize faces. However, when manifesting spirits her hair takes on a more ghostly white color and begins writhing as if it is a living thing. Generally she wears street clothing bought from second-hand stores, with a preference for hoodies. Around her neck is a locket with a picture of her and her sister inside.



Amalia's History


Ghost house.jpgSome people are cursed to live terrible lives from the moment they are born. Amalia, however, was not born as one of these people. She was born to a loving family in Opealon’s crown jewel - The City of Hope. Indeed, her and her sister’s childhood was an idyllic dream, both of them given all that the city could offer. Status, wealth, knowledge, and the simple pride of superiority was all handed to them upon a silver platter. However, all of the opportunities in the world could do nothing in the face of Amalia’s burgeoning curse. She began to see things. She began to perceive the dead that had been ground up to form the city’s pristine firmament. Had she grown up in a place such as Arcadia perhaps her curse would have been mastered and turned into a gift, but this was the City of Hope - and there was no hope for the hopeless.

At first her condition was merely considered a malady of the mind, a disorder that could be remedied. She was fed medicine and pushed through rigorous rehabilitation programs, but what she had was not something bound by the laws of science. No, her condition was that of esoteric and unnatural things. Despite her nature, her sister, not yet fully indoctrinated by the upper crust of society, provided nothing but love and affection for Amalia. The rest of her family was not so kind. She was an abomination, and though her parents loved her, they loved their status even more. Amalia.jpgOfficers, armed with weapons and harsh words, stormed her bedroom while she was asleep. She cried for her parents and they merely watched, pitying not her but rather the loss of a daughter they never had. Her sister, however, rushed to her side. It was at this moment that the terrible spectres that called Amalia home chose to defend their claim. A childhood’s worth of bogeymen and bumps in the night burst forth from her flesh. Unable to control her spirits, Amalia could only watch as her sister was killed in the ensuing crossfire.

Eventually her spirits were brought low and she was restrained. Status quo was returned to the City of Hope. Her sister was given a funeral that her parents milked for every bit of sympathy they could. Amalia, deemed too dangerous to be restrained, was hurled into the roiling oceans several thousand feet below. Most tormented souls cast from the City of Hope would have been given the mercy of death, but the few remaining spirits within Amalia managed to break her fall. She survived the fall from grace, washing up on one of the many sea-hulks floating across Opealon’s glistening surface.




Relationships

Juneberry - Juno became one of Amalia's first friends after her exile from Nausicaa. Even though they've known each other for a short while Amalia feels quite safe with Juno and likes her a great deal.

Dr. McNinja - Uhm... he's a doctor and a ninja? So that's pretty cool. She doesn't know him very well, and thinks he's kind of a dork - but in a cool way. Regardless he helped her during the Nausicaa event and she feels indebted to him.

Roy Mustang - He's a soldier so she's inherently leery of him. But he did save her from being a hostage so he's probably not that bad.

Lilith - She's super fucking scary. If Amalia could go the rest of her life without seeing Lilith again she would be happy.

Zack Fair - Amalia doesn't know much about him, but he seems like a good guy.
 
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Amalia Eckern

Level 2
Joined
Sep 14, 2021
Messages
22
Awards
1
Essence
€5,361
Coin
₡300
Tokens
0
World
Opealon
Abilities (3475)
Affinity - Specialized (Ongoing)

The Evil Eye (200)

Sense 1 - Spirits (100)Evil Eye.jpg
Positive Modifier:
Negative Modifier:

Sense 1 - Spirits (100)
Positive Modifier: Transferable (50), Ongoing (0)
Negative Modifier: Side Effect - Amalia is blind in one eye while active (-50)

Description: The Evil Eye resides within Amalia’s corneas. While sentient, it currently does not interact with Amalia in any meaningful way. However, because of The Evil Eye she is capable of perceiving spirits and other metaphysical entities. Amalia can also temporarily bestow this gifted sight onto someone else, at the cost of losing sight in one eye. This allows both her and an ally to perceive spirits.

Gashadokuro Fragment (300)

skelll.jpgConcealment 1 - Sight (100)
Positive Modifiers: Ongoing (0), Ranged (50)
Negative Modifiers: Finite - Damage disables effect (-50), Side Effect - Leg is damaged (-50)

Protection 5 (500)
Positive Modifiers: Affects Multiple 1 (250), Ongoing (0), Ranged (250)
Negative Modifiers: Side Effect - Leg is damaged (-250), Finite (-250), Indiscriminate (-250)

Description: One of the few non-sentient entities within Amalia’s body, the gashadokuro fragment resides in her right tibia. When manifested the fragment takes the form of a massive shoulder blade, materializing in an open space within moments. This bone is incredibly durable and can protect against most attacks, and it is large enough to protect several people. Once fully materialized the bone becomes invisible, only being revealed once damaged. Lastly while active Amalia’s right leg becomes progressively more injured as the entity is no longer sealed and begins to ravage her flesh. Once manifested the bone cannot be easily moved and can act as cover for both enemies and allies. Amalia can reseal the fragment within her body, but the process takes several moments during which she must maintain physical contact with the bone. Until it is resealed she cannot remanifest it somewhere else.

The Erinyes (1050)

Summon (300)

erinyes.jpgDamage 1 (100)
Positive Modifiers:
Negative Modifiers:

Debuff 2 (200)
Positive Modifiers: Affects Multiple 1 (100), Ongoing (0)
Negative Modifiers: Indiscriminate (-100)

Flying 2 (400)
Positive Modifiers: Ongoing (0)
Negative Modifiers:

Communication - Telepathy (100)
Positive Modifiers:
Negative Modifiers: Limited - Only with Amalia (-50)

Description: The Erinyes, affectionately referred to as Erin by Amalia, resides within her hair. When manifested Erin takes the form of a large raven, about the size of a pitbull. Erin's personality is best described as aggressive, often trying to encourage Amalia into acts of violence. Despite this the two share a mutual understanding and Erin won't attack someone without Amalia's approval. Erin is capable of slashing and gouging enemies with her talons and beak. Additionally in battle she emits a constant screech, deafening and disorienting anyone too close to her. She's capable of telepathically communicating with Amalia and can be used to gather information from the sky.

Ahuizotl Heart (900)

Summon (300)
heart.jpg
Variable Creation 1 (100)
Positive Effects:
Negative Effects: Limited - Can only create hands (-50)

Move Object 1 (100)
Positive Effect: Ranged (50), Ongoing (0)
Negative Effect:

Debuff 1 (100)
Positive Effect: Ranged (50), Ongoing (0)
Negative Effect:

Flight 1 (200)
Positive Effect: Ongoing (0)
Negative Effect: Limited - Can only hover several feet off ground (-50)

Descriptor: Much to her chagrin the Ahuizotl Heart, also known as Ahui, resides within Amalia’s lungs. When manifested it takes the form of a disembodied human heart, floating several feet above the ground. It is capable of speaking, but rarely does so. When it does choose to speak it tends to preach ominously about an oncoming storm and the reckoning that will be brought upon those “bound to the land.” It is capable of materializing multiple floating human hands which it can use to grab or manipulate objects and people. These hands are corporeal and can be easily destroyed, melting into sea water when damaged.

The Algea (100)

ALgea.jpgDamage 1 (100)
Positive Modifiers: Ongoing (0)
Negative Modifiers: Side Effect - only affects Amalia (-50), Chaotic (-50)

Debuff 1 (100)
Positive Modifiers: Ongoing (0)
Negative Modifiers: Side Effect - only affects Amalia (-50), Chaotic (-50)

Descriptor: The Algea reside within Amalia's spine. They are truly malicious and offer no benefit to Amalia whatsoever. Should the whim strike them, they will attack Amalia's nervous system, causing her to suffer from body aches, phantom pains, and other debilitating symptoms.

Vörðr (925)

Summon (300)
Positive Modifier: Triggered - Upon severe harm directed towards Amalia (50)
Negative Modifier: Finite (-50)2-E-Datalogs-03.png

Protection 5 (500)
Positive Modifier: Self/Other (125), Ongoing (0)
Negative Modifier: Limited - Can only protect those with dead loved ones (-250)

Concealment 1 - Sight (100)
Positive Modifier: Ongoing (0)
Negative Modifier:

Flying 1 (200)
Positive Modifier: Ongoing (0)
Negative Modifier: Limited - Can only hover a few feet off the ground (-50)

Descriptor: Vörðr resides within Amalia’s heart. It is one of the few spirits that she cannot intentionally manifest. Instead it manifests itself when Amalia is in the path of significant harm. It is naturally invisible, but those able to see supernatural entities would see a golden disc surrounded by a halo of light. If one looked closely they would be able to see a multitude of ever-changing faces on the disc’s surface. Once manifested it acts as a protector, using its own body as a shield for Amalia and occasionally her allies. It remains silent unless it is protecting someone. It will try to comfort whoever it is protecting by speaking in the voice of a dead loved one. Whether this is truly a loved one speaking from the grave or simply a facsimile created by Vörðr is unknown. After several minutes the spirit dissipates and returns to Amalia's heart, unable to manifest again for several days.

Daemon (1750) - Not purchased yet
Summon (300)demon.jpg
Positive Effects:
Negative Effects: Chaotic (-50)

Damage 3 (300)
Positive Effects: Ranged (150)
Negative Effects:

Sense 1 - Blood (200)
Positive Effects: Indirect (100)
Negative Effects: Limited - Target must be bleeding (-50)

Fusion 2 (1000)
Positive Effects:
Negative Effects: Limited - Can only fuse with Amalia (-100), Side Effect - Amalia has no control (-100)

Description: The daemon resides within Amalia’s liver. It is a malevolent spirit born of mankind’s bloodlust. When manifested it takes the form of a red-skinned humanoid with wiry muscles. Its facial features are exaggerated, with ears sharpened to points, a mouthful of fangs, and a hooked nose. Despite its appearance it is quite well spoken, referring to itself as Kuzuru. It is capable of sprouting blades of varying lengths from its body. These blades remain attached to Kuzuru, but otherwise can extend to pierce distant foes. Finally Kuzuru is capable of tracking adversaries over great distances through the scent of their spilled blood, however they must be actively bleeding or the scent will grow cold.

Kuzuru has a mind of his own and presents himself as a suave and personable character. Behind this, however, he has a profound blood lust and is frequently compelled to indulge. While he won’t attack allies, there are few beings he truly perceives as allies. Amalia has little control over whether she manifests him or not and he generally views her with contempt as he considers her a weak host. Kuzuru can also forcibly fuse his body with Amalia’s, completely taking control away from her and only relinquishing it when incapacitated or by choice.
 
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