Apra

Apra

Level 2
Joined
Oct 24, 2018
Messages
19
Essence
€4,232
Coin
₡2,500
Tokens
0
World
Mesa Roja
Profile
Click Here
Basic Info
Character Name: Apra of Sengik Flock
A Note on Etymology
"Apra of Sengik Flock", or more simply "Apra Sengik", is derived from the Hindi word अप्रासंगिक, which is Romanised as apraasngaik (or aperaasengaik), and translates to extraneous/irrelevant.
Character Source: OC (non-native)

Profession: Wanderer (read: unemployed)

Spent Essence: 3800
 
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Apra

Level 2
Joined
Oct 24, 2018
Messages
19
Essence
€4,232
Coin
₡2,500
Tokens
0
World
Mesa Roja
Profile
Click Here
Personality
Physical Tendencies:
Power (P): ----------------- 20%
Toughness (T): --------- 10%
Quickness (Q): ---------- 30%
Skill (S): -------------------- 40%

Personality Tendencies:

Aggression (A): -------- 30%
Cunning (C): ------------- 20%
Diplomacy (D): --------- 30%
Support (S): ------------- 20%
Apra views himself as a god, and has little concern for anyone whom he considers "mortal", being of the opinion that their lives are worth less than his own just because he is most likely older than their entire planet (he's pretty ancient). If questioned about his views on mortals, he would add that they also matter little because members of any species with a reproductive capacity (unlike his own) are inherently replaceable.

Despite the condescending attitude, however, he is actually quite envious of that capability, not least because of his other major personality flaw; his sense of self-preservation is almost non-existent. Like the overwhelming majority of his species, he has an adventurous soul and loves to explore the unknown. To him, sating his boundless curiosity is the ultimate pleasure, and he finds life-or-death experiences thrilling.

He is also mildly claustrophobic, in that being indoors gives him a feeling of being caged, which makes him uncomfortable. This results in him generally preferring to stay outdoors when possible, even if doing so exposes him to more danger than the alternative. That said, his curiosity is an order of magnitude more powerful than his fear, so if a building strikes him as being interesting enough then he will opt to explore it in spite of his trepidation.

His general approach to meeting new people is to attempt to convince them that he is nigh-omnipotent, and if they don't immediately fall for that then he doesn't really have a Plan B and will probably just give up all attempts at outwitting them. He'll usually opt for diplomacy before combat, as he knows that he isn't likely to overpower a competent foe, but he also doesn't fear death nearly as much as he should, and so is unlikely to back down if challenged.

On those occasions where he does fight, Apra focuses more on dodging and weaving, waiting for openings to slash his opponent. When he attacks, though, he simply scratches foes wherever he can with the least risk to himself, rather than aiming to finish the fight quickly with a killing blow. Whatever his other weaknesses may be, he is confident in his ability to outlast anyone in a contest of stamina.​
 
Last edited:

Apra

Level 2
Joined
Oct 24, 2018
Messages
19
Essence
€4,232
Coin
₡2,500
Tokens
0
World
Mesa Roja
Profile
Click Here
Physical Characteristics
Apra2.png

apra-flying.png

--Art by Aivomata--
Height: 6'4" (6'10" w/ mask)
Weight: 18g (24g w/ mask)
Age: 10,000,000,000+
Sex: N/A
Gender: Male
Voice: Soft-Spoken/Silvery/Singsong
Sexual Orientation: Asexual
Romantic Orientation: Aromantic

Description: Apra is a bipedal humanoid with a birdlike appearance, his digits ending in sharp talons and body being mostly covered in brightly coloured feathers. He possesses three pairs of wings and scaly skin, which is mostly purple in colour. The only article of clothing he wears is an ornate mask (which increases his height noticeably and his weight much less so), beneath which his face consists of a featureless plate of black keratin, two holes for ears, and a huge mouth. He is also completely lacking in any form of reproductive organs.

Note 1 (Weight); His body is vastly less dense than a regular person's, and his mask has been enchanted to lower its mass, resulting in him weighing less than half as much as a tennis ball.
Note 2 (Age); He isn't sure of his exact age, as he was born (and has spent the majority of his life) in the space between galaxies, far from any handy landmarks like a star with an orbiting planet, which could be conveniently used to measure the passage of time.
Note 3 (Voice); His voice is quiet, musical, and pleasing to listen to. Slightly effeminate.​
 
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Apra

Level 2
Joined
Oct 24, 2018
Messages
19
Essence
€4,232
Coin
₡2,500
Tokens
0
World
Mesa Roja
Profile
Click Here
Character History
Once upon a time, hundreds of titanic eggs hung in space, somewhere between galaxies. When they eventually hatched, rather than having one huge animal per egg, it was revealed that there were actually several million roughly human-sized creatures in each.

Some time after hatching, the birdlike beings decided to use intricately carved shards of their own eggshells as masks. They wanted masks because unlike the rest of their bodies, their faces were pretty bland-looking. And they used eggshells because those were literally the only materials available within billions of lightyears.

That done, and after figuring out how to use magic for faster than light communication (so they could keep in touch), they set off to explore the universe, splitting their population into hundreds of separate flocks, each of which would head to a different galaxy.

Some number of billions of years later, the flocks began arriving at their destinations, one by one, and started their explorations in earnest. They found many planets with life, and a surprisingly high proportion of those on which said life was intelligent.

And then they promptly declared themselves gods and began underhandedly manipulating the so-called “mortals” for their own amusement. They looked down on the short-lived races for being able to die of old age, and tried to convince themselves that they weren’t totally jealous of the mortals’ ability to reproduce.

One of the gods, a normal, unexceptional fellow, was Apra of Sengik Flock. As did all of his kind, on each planet with sapient life which he came across, he used his magic (which he referred to as “miracles”) to trick the world’s denizens into thinking he was all powerful, before proceeding to start at least one major religion dedicated to himself.

But one day, his ordinary, average life of being literally worshipped as a god changed forever when he discovered a mysterious portal to another dimension. A portal which, as it transpired, was exclusively one-way.


Thread History
Prologue: Birdbrains, Godhood & Poor Life Choices
In which an extended version of the above summary can be read.
 

Apra

Level 2
Joined
Oct 24, 2018
Messages
19
Essence
€4,232
Coin
₡2,500
Tokens
0
World
Mesa Roja
Profile
Click Here
Abilities
Interplanetary Entity [750]
Adaptation: Space (300)
Adaptation: Need to Breathe (200)
Adaptation: Radioactive Environments (50)
Adaptation: Incredible Heat Environments (100)
Adaptation: Incredible Cold Environments (100)

As a deity hatched into the cold vacuum of space, Apra is naturally immune to the harsh conditions found there, which would be lethal to lesser beings.



Tireless Being [600]
Endurance 5 (500)
Adaptation: Need for Sleep (50)
Adaptation: Starvation and Thirst (50)

In all the billions of years he has lived, Apra has never had to so much as take a nap. His body contains vastly more energy than the average mortal’s, and his stamina is replenished constantly, without any need for sustenance.



Featherweight [50]
Adaptation: Falling (100)
--Side-Effect (low mass) (-50)

Though Apra's body is as durable as the average mortal's, his density is vastly lower, as is that of his mask. On the plus side, this means that his terminal velocity in almost any atmosphere is nowhere near enough to injure him. Unfortunately, it also makes it extremely easy for others to toss him around, as he is near-weightless.



Six Wings of God [900]
Flight 3 (600)
--Ongoing (300)

Apra’s body includes three pairs of wings, though he is not necessarily required to flap them in order to fly, as innate magic allows them produce or negate kinetic energy whenever he desires. His top speed is reduced by his level of encumbrance, however, and when carrying the maximum weight which he can comfortably lift (as determined by his Move Object ranks), he will be restricted to the speed of a single Flight rank. Also, although air resistance keeps his speed comparatively low while in-atmosphere, his rate of acceleration when flying in the Beyond can match that of any spacecraft.

Note; This Ability is Apra’s means of travelling between worlds in the Crossroads, hence why he can keep up with spaceships.



Farcical Anatomy [550]
Adaptation: Nonbiological Anatomy (300)
Adaptation: Immune to Pain (200)
--Side-Effect (can’t feel) (-50)
Adaptation: Chemical or Toxic Environments (50)
Adaptation: Disease (50)

Beneath the skin, Apra’s body looks much like that of most mortals, with muscle, bone, nerves, blood, and guts. This is mostly for show, however, for none of his miscellaneous organs actually does anything, he does not experience sensation through his nerves, and he cannot die of blood loss. Only broken bones and torn muscles can actually stop him.



S3 Magicka [450]
Sense (extrasensory) 3 (300)
--Ongoing (300)
--Side-Effect (mana beacon) (-150)

Apra’s senses work differently from those of most living things, in that he lacks almost all of them. Instead, replacing his senses of sight, sound and smell, he has the innate ability to constantly emit weak waves of mana from his body, which then bounce back at the speed of light and can be picked up by his ears.

Unlike standard echolocation, this sense also allows him to detect colours and even smells. And, more importantly (considering his natural habitat), it functions flawlessly in outer space. The only real downside is that anyone with any experience using magic at all can easily pinpoint his exact location through the mana emissions, even if they lack a Sense Ability of their own.


Note: It is up to individual writers whether or not their characters can sense Apra’s mana, though the minimum requirement for being able to do so is to have at least one Ability which specifies in its description that it is magical in some way.



Taste Test [200]
Sense (taste) 2 (200)

The only one of the five basic senses which Apra actually has is taste, and it’s a really effective one. Not only can he taste what is in his mouth, but like a snake he can dart his tongue out to taste the air around him. Sadly, this sense is almost completely redundant, as his S3 Magicka does much the same thing, only better; as tasting the air does not work in a vacuum; and as Apra does not eat.



Talons [100]
Damage 1 (100)

For all his divine powers, Apra’s best current means of actually slaying anyone who should attempt to do him harm is simply to scratch them with the sharp talons on his hands and feet.
 
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Apra

Level 2
Joined
Oct 24, 2018
Messages
19
Essence
€4,232
Coin
₡2,500
Tokens
0
World
Mesa Roja
Profile
Click Here
Update Log
14/10/19 — Upgrading "Six Wings of God". Cost increased from €300 to €900. [LINK]
14/10/19 — Purchasing "Carrying Capacity". Cost is €200. [LINK]​
 
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