Community Quests / World Quests

Masahir N'air

[M] Arbiter of Hearts
Staff member
Level 6
Level 5
Joined
Aug 3, 2018
Messages
79
Awards
6
Essence
€19,138
Coin
₡17,263
Tokens
65
World
Mesa Roja
Profile
Click Here
Faction
The Thieves Guild |&| Babylonia
[Planting the Seeds]
Quest Giver: Anders Nazret
Quest Length: 20,000 words
Quest Location: Erde Nona
Quest Prerequisites: Master skills or abilities suited for subterfuge, information gathering, and/or infiltration
Quest Description: Following the aftermath of their recent heist, Heralds of the True Heir member Caustic has been apprehended by Arcadian law enforcement. Caustic is currently incarcerated in Rura Penthe, a blacksite prison located on a remote mountain in The Hinterlands. Anders has been searching for someone capable of discovering, casing, and ultimately jailbreaking Rura Penthe. Expect heavy resistance in the form of bleeding edge security tech and highly capable guards. Failure to properly prepare and execute will result in death or capture for everyone involved. However, The Heralds are willing to pay handsomely for success.

Bonus Objective (5000 words, with reward to be paid out by Anders): Arcadia has done an excellent job at squashing any sort of organized resistance, and The Heralds have found few on-world allies. Unbeknownst to Anders, Rura Penthe is home to several high-profile criminals and terrorists. Were these ne'er do wells to be released then the seeds for other anti-Arcadian factions will be planted. Upon discovery of these criminals Anders will urge you to release them as well, offering a significant bonus for successfully jailbreaking them.
Repeatable? N
Thieves' Guild doing a little spicy yoinkus on this questie
 

Dr. McNinja

Kills with one hand, heals with the other
Level 6
Level 5
Joined
Jul 31, 2018
Messages
86
Awards
2
Essence
€16,803
Coin
₡20,800
Tokens
20
World
Erde Nona
Profile
Click Here
An Internship with Dr. McNinja
Quest Giver: Dr. McNinja
Quest Length: 2500 words
Quest Location: Erde Nona
Quest Prerequisites: Must have Master Skills in Medicine, Computers, Arcana, or Research; alternatively, have Abilities with Healing
Quest Description: NOW HIRING: Interested in getting a head-start in your medical career? Looking for something new? Dr. McNinja has a job opening for you! For an excellent* starting wage, Dr. McNinja will find a suitable role for you in his clinic, whether that be administrative work (with supervision), treating patients (with supervision), or exciting medical research! Call us today!

(You will likely be working with Peter Pellbrook. His bio is in my profile.)
Repeatable? Y
 

Aku

The Shogun of Sorrow
Level 2
Joined
Sep 10, 2018
Messages
37
Essence
€6,130
Coin
₡22,000
Tokens
38
World
Erde Nona
Profile
Click Here
[Housekeeping]
Quest Giver: Job Posting by Anders Nazret
Quest Length: 5000 words
Quest Location: Erde Nona (The Hinterlands)
Quest Prerequisites: None
Quest Description: Several arcaneotech foundries lie hidden throughout The Hinterlands. These foundries were once capable of manufacturing artificial armies, but now exist as decrepit reminders of Arcadia’s golden age. For his crusade against Arcadia, Anders wishes to restore one of these foundries and use it to raise an army. Upon accepting the mission Anders will digitally transmit the coordinates of a foundry to you. Your job is to clear out any unwanted guests, bypass any security measures, and secure the facility for Anders’s eventual restoration. Be wary, a shadowy arm of Arcadia’s government wants these facilities destroyed and has dispatched several mages to get the job done. The odds of running into one of these agents is high.
Repeatable? N
Aku is itching to help on finding a way to regain a robot army, so I'll take on this quest.
 

Mickey Mouse

Murdermouse
Level 6
Level 5
Joined
Jul 28, 2018
Messages
125
Awards
9
Essence
€21,896
Coin
₡22,025
Tokens
45
World
Mesa Roja
Profile
Click Here
Faction
None yet!
WORLD QUESTS FOR MUSASHI, JOHN CONNOR, AND TAELI UNA:

Sashi, I made you one, but I know you said Weiss might have an option so -- Weiss, if you had a different idea in mind, no sweat if you don't pick this one up.

"Carry On My Wayward Daughter"
Quest Giver: A Helpless Mother in the Hinterlands
Quest Length: 10,000 words
Quest Location: Erde Nona
Quest Prerequisites: Be Miyamoto Musashi
Quest Description:

Deep in the Hinterlands, a mother in small village weeps for the loss of her daughter. She's not dead -- no, she's chosen to go join the mage academy in Arcadia after realizing that's the only way to control her powers. This mother asks you to escort her daughter through the dangers of the Hinterlands to Arcadia, where she might join her fellow young sorcerers. As you traverse the wilderness, you'll have to protect the young girl -- she can't be any older than sixteen -- from the many dangers the environs pose... and, if the stories about her magic raging out of control are true, from herself.
Repeatable? N

New In Town
Quest Giver: Rumors Nearby
Quest Length: 10,000 words
Quest Location: Erde Nona
Quest Prerequisites: Be John Connor
Quest Description:

As you begin to break ground on your base, the villages nearby begin to get antsy. They know what it's like when Authority starts to take foot near them, and they don't want to be victims of another power struggle. Go to these villages -- at least two of them, although there could be more -- and find some way to convince them that you are working for their good, and don't want to cause them any problems. Rumor has it the villagers here are capable fighters, as well, and may prove good recruits if you seek out some and convince them to join you...

Repeatable? N

Kick Them While They're Down
Quest Giver: A contact you have on the ARC
Quest Length: 10,000 words
Quest Location: The Beyond
Quest Prerequisites: Be Taeli Una
Quest Description:

The ARC was formed to combat the unmaking after the major powers ignored it; in a post-Nausicaa era, they are no longer the only ones concerned about the threat, and are actually benefiting from more public awareness of Darkseid's threat. However, with more publicity comes more threats. The ARC has learned of a group of space pirates who've crafted a base on a large asteroid, siphoning desperate refugees from the ARC and claiming to have more resources. However, when these poor people arrive on the asteroid, the pirates enslaved them, forcing them to work to build weapons. Go to the asteroid, sneak into the compound, and free these people.

Bonus objective (+2500 words, 1 bonus influence point): Destroy the weapons that have already been made. If possible, find out what the pirates were planning to use them for. (this can be up to you!)

Repeatable? N
 

Ridley

The Reigning Wyrm
Staff member
Level 6
Level 5
Level 2
Joined
Aug 15, 2018
Messages
166
Awards
8
Essence
€18,417
Coin
₡25,018
Tokens
75
World
Kraw
Profile
Click Here
Pig Roast
Quest Giver: Ridley
Quest Length: 10,000 words
Quest Location: Erde Nona
Quest Prerequisites: Be Ghost Orchid
Quest Description:
Claudio is a well-known crime boss in Erde Nona, known for paranoia, stingy pockets, and more luck than he knows what to do with. As a businessman, Claudio is considered to be a model citizen and Honorable Noble of Arcadia, but those in the underworld know his appetite for the seedier things in life well. Despite this, his cowardice prevents him from ever going too big, keeping small and making sure the crimes he commits can always land squarely on the heads of other people. While Claudio was never one to suffer pain himself, he enjoys the look just fine on other people, after all.

Ridley finds this sort of crime boss an appetizing target - filled with riches, unwilling to properly wield them, and complacent in his security. Ghost's mission is simple - find Claudio, bring his head to Ridley, and secure his main nest egg for Ridley. Doing this will allow WYVERN o expand it's operations further into Erde Nona and create valuable instability in the criminal underworld of Arcadia.

Repeatable? N
 

Ghost Orchid

The Wraith
Level 2
Joined
Oct 25, 2021
Messages
32
Essence
€4,697
Coin
₡8,900
Tokens
0
World
Erde Nona
Profile
Click Here
Pig Roast
Quest Giver: Ridley
Quest Length: 10,000 words
Quest Location: Erde Nona
Quest Prerequisites: Be Ghost Orchid
Quest Description:
Claudio is a well-known crime boss in Erde Nona, known for paranoia, stingy pockets, and more luck than he knows what to do with. As a businessman, Claudio is considered to be a model citizen and Honorable Noble of Arcadia, but those in the underworld know his appetite for the seedier things in life well. Despite this, his cowardice prevents him from ever going too big, keeping small and making sure the crimes he commits can always land squarely on the heads of other people. While Claudio was never one to suffer pain himself, he enjoys the look just fine on other people, after all.

Ridley finds this sort of crime boss an appetizing target - filled with riches, unwilling to properly wield them, and complacent in his security. Ghost's mission is simple - find Claudio, bring his head to Ridley, and secure his main nest egg for Ridley. Doing this will allow WYVERN o expand it's operations further into Erde Nona and create valuable instability in the criminal underworld of Arcadia.

Repeatable? N
Claiming this quest
 

Ridley

The Reigning Wyrm
Staff member
Level 6
Level 5
Level 2
Joined
Aug 15, 2018
Messages
166
Awards
8
Essence
€18,417
Coin
₡25,018
Tokens
75
World
Kraw
Profile
Click Here
Claiming "The shine of Gems" With Ridley and Lilith:

Quest Giver: Wounded Gem
Quest Length: 5,000 words
Quest Location: Mesa Roja (Various)
Quest Prerequisites: Must not be Hated by Jasper’s Army

Quest Description: Maybe you’ve heard stories of ‘Jasper and the Gems’, or perhaps you have not. Either way, you find yourself outside the central city of Mesa Roja. Again, maybe you were driven out from the oasis or perhaps you just like to style yourself an adventurer of sorts. Either way, you stumble across someone injured in a cavern a few days from Karim (or any real civilization, let’s be honest). This someone appears to be mostly human, but they also exude an aura that is clearly non-human. Closer examination reveals that they are a ‘Gem’ – one of Jasper’s many loyal followers.

This Gem has been injured, and worse off, their gemstone has been broken. As a result, they are weakened and unable to return to their ‘colony’ (a term they seem to use to refer to tribal units). Despite the fact that you are an outsider, they ask your help to return them to the colony, even though they have little to offer you in return.

If you decide to return them, the colony will be happy, and the injured gem will give you the flaked piece of their gemstone as a sort of grim memento.

Quest Rewards: Standard Coin reward, + 3 Influence with Jasper’s Army, -3 Influence with ALL Karim factions, -3 Influence with Plaineview Inc., -3 Influence with Empire of Ahn’Qiraji, Inert Gemstone (vanity item; no Effects)

Extra Note: You could decide that you want nothing to do with ‘Jasper’s Army’ and decide to kill (or abandon) the gem. Finishing the Quest in this manner will instantly make you Hated with Jasper’s Army (they’ll find out eventually) but grant you +3 Influence with one of Karim’s Factions or the Ahn’Qiraji.

Repeatable: N
 

Ridley

The Reigning Wyrm
Staff member
Level 6
Level 5
Level 2
Joined
Aug 15, 2018
Messages
166
Awards
8
Essence
€18,417
Coin
₡25,018
Tokens
75
World
Kraw
Profile
Click Here
[Housekeeping]
Quest Giver: Job Posting by Anders Nazret
Quest Length: 5000 words
Quest Location: Erde Nona (The Hinterlands)
Quest Prerequisites: None
Quest Description: Several arcaneotech foundries lie hidden throughout The Hinterlands. These foundries were once capable of manufacturing artificial armies, but now exist as decrepit reminders of Arcadia’s golden age. For his crusade against Arcadia, Anders wishes to restore one of these foundries and use it to raise an army. Upon accepting the mission Anders will digitally transmit the coordinates of a foundry to you. Your job is to clear out any unwanted guests, bypass any security measures, and secure the facility for Anders’s eventual restoration. Be wary, a shadowy arm of Arcadia’s government wants these facilities destroyed and has dispatched several mages to get the job done. The odds of running into one of these agents is high.
Repeatable? N
I would like to take this community quest with Ridley's NPC, Weavel.
 

Gilgamesh

The King of Heroes
Level 3
Joined
Jul 31, 2018
Messages
47
Awards
10
Essence
€7,020
Coin
₡90
Tokens
25
World
Mesa Roja
Profile
Click Here
Faction
Babylonia
Quest: Biting the Hand that Feeds You

Quest Giver: Gilgamesh​
Quest Length: 12,000 words
Quest Location: Mesa Roja
Quest Prerequisites: Be Masahir N'air (Ra'tima-dro NPC)
Quest Reward: Standard + Faction Level Up Upon Meeting Additional OOC Requirements.
Repeatability: Non-repeatable upon success
Quest Description:

Uruk grumbles in unrest. The city's ordinarily peaceful atmosphere has devolved into fear and panic. Once, citizens roamed the streets at night, unafraid. They believed that their King had ensured their safety and that they were finally free from adversity. Now, once the sun sets, the streets are empty besides the patrolling guards. Violent crime spread throughout the city, with renegades claiming to represent the 'Thieves Guild' assaulting and robbing average citizens in alleys. These hooligans leave their victims bloodied and unconscious, before robbing them and tagging a nearby wall with the Thieves' Guild symbol.

This streak of crime has garnered the attention of the King. He has increased the number of patrols in the city, to no avail. If matters don't resolve soon, he will take this into his own hands. If the Guild wants to remain in good standing in the city, it needs to reign in these outliers before they permanently damage its reputation with the city.
 

Ridley

The Reigning Wyrm
Staff member
Level 6
Level 5
Level 2
Joined
Aug 15, 2018
Messages
166
Awards
8
Essence
€18,417
Coin
₡25,018
Tokens
75
World
Kraw
Profile
Click Here
Pilfering the Parademons
Quest Giver: Ridley
Quest Length: 5,000-10,000 words
Quest Location: Erde Nona
Quest Prerequisites: None.
Quest Description: WYVERN has interests in continuing to staunch the unmade horde, and that extends to Erde Nona. This has lead to an increased interest in Darkseid's outposts and cult followings across the planet. while there aren't many large gatherings of the unmade hordes, a few have collected in the hinterlands and other areas abroad, taking advantage of the planet's large size and disconnected nature to make pockets of Darkseid's malice.

The Dreadnought's scanners have taken note of these places, and while these readings could be transmitted to Arcadia and it's armies, where's the profit in that? After all, may of these isolated places now have a wealth of equipment and no one to miss them.

During the quest, you'll be contacted by a WYVERN representative, entrusted with the Location and knowledge of a small unmade outpost, clear out the cultists there, and steal all the loot you can carry. the only thing required for you to do after this is to transmit the location so that WYVERN's scavengers can pick the remainder of the place clean. Oh, and enjoying yourself. After all, privateering is best done with a smile!
Repeatable? Y
 

Ridley

The Reigning Wyrm
Staff member
Level 6
Level 5
Level 2
Joined
Aug 15, 2018
Messages
166
Awards
8
Essence
€18,417
Coin
₡25,018
Tokens
75
World
Kraw
Profile
Click Here
WORLD QUEST FOR VITALLION (AKA JOHN CONNOR)
Quest Giver: Historian Humph Baxter from Erde Nona
Quest Length: 5-10,000 words.
Quest location: Erde Nona
Quest Prerequisites: be Vitallion

De novo:

The winds of Erde nona have recently whispered of a place, favoring older technology and strange, mystical arts combined with surprisingly advanced, almost magical tech smattered in. The Revocare republic is a whisper, a phantom, a fable, but there is a path for those brave enough to find it, or so the stories go. What's more, it is said they are a warrior culture who embody fighting spirit and ability above all else! Historian humph baxter has seen your fighting spirit in the deathgame, and decided you are indeed a worthy candidate to look for the hidden city. In doing this task, perhaps the veteran Vitallion can find his way.

Go across the ancient paths, a perplexing mix of dirt and concrete, to reach the Revocare's fabled capital. You will find that the area is wild, filled with creatures both mundane and non, who seek to bar your way. The people on this trip you may meet are slim, but not non-existent. Look for clues that will allow you to find evidence of their true location, and stumble upon an ancient city, barred by mountains on all sides but one - a small outcropping of land over the ocean, where the Revocare navy thrives.

Once you are there, you will be asked by the guards to prove yourselves useful to the empire, if you wish to stay, or to take a vow of silence, if you wish to leave, but you will have one week to survive. If you choose to stay, as an outsider, you will be put to some great task to prove your willingness, and set aside any worries of betrayal - Slaying a great beast, fighting a champion of a rival empire, or helping the empire build and grow their great walls and gates thicker than they are. Only once you have finished such a task will you be given citizenship, and a choice - to tell Humph of the hidden city, or preserve it's secrecy - and safety - and be rewarded by the Republic's Leader, lord Tiberius.
 

Ridley

The Reigning Wyrm
Staff member
Level 6
Level 5
Level 2
Joined
Aug 15, 2018
Messages
166
Awards
8
Essence
€18,417
Coin
₡25,018
Tokens
75
World
Kraw
Profile
Click Here
Quest: Crushing the Meek

Quest Giver: Ridley​
Quest Length: 5,000 words
Quest Location: Mesa Roja
Quest Prerequisites: Be Jak
Quest Reward: Standard + Faction entry into WYVERN
Repeatability: Non-repeatable upon success
Quest Description:
A hero, one well-documented, wishing to join an organization like WYVERN? there is doubt, despite your appearance change. Still, you have some power in you, and if your alignment has truly changed?

Well, we can certainly find out.

Go to Mesa Roja. there is an outpost there, lead by enemies of Ridley. House Skeur, a group dedicated to opposing the Qiraji, gems, and other threats to Karim that their city at large tends to ignore. They have a penchant for advanced machinery built ruggedly to handle the desert terrain, quite a bit of ammo, and an eclectic mix of Gerudos, humans, gems, and even Protoss volunteers from Erde.

Ridley bids that you go to a designated outpost of theirs, a listening post they use to coordinate, and burn it to the ground. any plunder you find is your own, but it is important you find their central communication network and break it beyond repair. This outpost must be purged and made utterly unsalvageable.

Do this... and you will gain some trust with WYVERN, and be granted a berth on the Dreadnought.
 
Top