Cypress Character Switch

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Cat

Level 1
Joined
Sep 10, 2018
Messages
6
Essence
€1,623
Coin
₡500
Tokens
0
World
Mesa Roja
Profile
Click Here
Do you have 10 Tokens? No

Are you above Level 3? No

If above Level 3, how much Essence does this New Character have?

New Character Name: Kassandra Reitz

Is this character an OC or a Canon character? Original Character

Starting Location? Hurshii

Physical Tendencies:
  • Power(P): 10%
  • Toughness(T): 30%
  • Quickness(Q): 20%
  • Skill(S): 40%

Personality Tendencies:
  • Aggression(A): 10%
  • Cunning(C): 60%
  • Diplomacy(D): 20%
  • Support(S): 10%

Physical Description:

Kassandra appears to be human in nature, lithe muscles and charming smiles. Golden brown skin tones, irises that never stay the same colour for long but are constantly riddled with flecks of shimmering gold, and smooth hair the colour of espresso, she possesses a surreal beauty only achievable by the inhuman. Little of her skin stays exposed, dressing in silk to help control her temperature, with many layers woven tightly and reinforced with steel threads across her torso. She stands with perfect posture at 5’11, curves of well-toned muscle accentuated with subtle curves of a feminine body.

Without looking too close, she both appears and feels warm blooded, however upon inspection her skin gives way to tiny scales of the same colour as her skin in more vulnerable places such as joints and major blood vessels. Her ribcage is slimmer and longer than a typical human skeletal structure, though it is stronger and harder.

Character History:

Kassandra very rarely speaks of her past, and often only to those who already know the story. She seemed to appear in a small dimension called the Asp from nowhere, establishing her place within society as an exceptional bodyguard - and an even better assassin. Secretive and elusive, she kept her connection to a casino chain CEO and her biological species hidden from even the government for many years.

After centuries of building her reputation and her business, the press released her hidden secrets, eternally branding her a dangerous menace, and an invasive threat. Despite the sudden turn of the public's opinion, Kassandra still thrived. With no deciding proof that she or her father were a threat to the security of the Asp, the government allowed them to continue on under constant surveillance. Being a creature outside of the flow of time and space, Kassandra was already an invaluable asset to the discovery of new habitable worlds. Able to slip through even the smallest tears in the fabrics of all realities, she found herself in Multerra quite by accident - and without a mouse hole to slip back through.

Abilities/Skills:

Biological: (850)

Kassandra, being a creature designed for resilience and power, has many biological capabilities well beyond human capabilities. Her skin is created of thick scales, giving her protection from the material, while her lymphatic system immunizes her from many natural poisons and diseases. Kassandra's chest is protected with two separate layers of bone, consisting of an outer structure of thin, dense plates redirecting cuts away from the lungs and an inner structure mostly composed of cartilage covering spaces between a floating ribcage. Lacking any major organs with the exception of her lungs, these organs are instead spread about in smaller multiples throughout the associated system. Many of her 'hearts' are located near the lungs and brain, though a chest wound (without piercing a lung) would be no more effective than a stab to her arm or leg in a similar manner.

Protection - rank 4 [100(4)]

Adaptation (Chemical or Toxic Environments) - rank 1 (50)
Adaptation (Disease) - rank 1 (50)
Total cost: 100

Adaptation (Nonbiological Anatomy) - rank 1 (300)

Adaptation (Incredible Cold Environments) - rank 1 (100)
Side effect (Aestivation - no self cooling) - rank 1 (-50)
Total Cost: 50

Weapons: (500)
Using the materials around her, Kassandra manipulates what exists to form new objects at her whim - limited to objects smaller than 1 foot in any dimension. This can be used to make hand-held ranged weapons of various sorts, ranging from thrown objects to firearms.


Variable Creation - rank 1 [200(1)]

Damage - rank 2 [100(2)]
Modifier: Ranged - rank 2 [(50)2]
Total cost: 500
 
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