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Illgot & Gaines, for all your adventuring needs!

Arno Timber

Artificer Extraordinaire
Joined
Aug 7, 2020
Posts
10
Essence
€2,269
Coin
₡2,160
Tokens
0
World
Erde Nona
Profile
Click Here
Illgot & Gaines

Are you looking to supplement your adventuring life with a little pick me up? Have you taken a few too many hits and need something to heal your aching bones? Enemies proving too tough and you need a bit of illusory help?

Don’t look to those big corporations, they don’t have your best interests at heart. Head on over to your nearest Illgot & Gaines terminal, located at most major settlements around the Crossroads (for locations, see below), and pick up a potion today. We stock everything from healing potions to enchanted items. And, for all the items I just haven’t crafted yet, Illgot & Gaines now takes commissions! Bring me your wildest ideas and I will put them together for you. Rarer ingredients may require sourcing, at your expense.

Visit Illgot & Gaines today, for all of your adventuring needs!

Locations:
Shop - Arcadia, Erde Nona
Terminals - Nos'talgia - 8-Bitain
Cevanti - Markov
Kraw - New Abraxas
Mesa Roja - Karim
Opealon - Kirden Wharf
Inverxe - CRVIII 'THE HUB'
The Beyond - The ARC

Current Stocklist:
Damage 5 (500)
+ Ongoing (500)
+ Affects Multiple (250)
- Chaotic (250)
- Indiscriminate (250)
- Activation, Must be eaten (500)
Total: 185
This chili is born of fire. Utilising the essence of a Fire Elemental, Arno managed to harness the spiciness of the Elemental Plane of Fire. Unfortunately, it’s likely a little bit too spicy for most, resulting in profuse sweating and hiccups. However, these unpredictable hiccups also produce gouts of flame from one's mouth. You had to go through the fire and the flames to enjoy this chili, why shouldn’t you force your enemies to do so as well?
Debuff 10 (1000)
+ Ongoing (1000)
+ Affects Multiple (500)
+ Ranged (500)
- Finite, Lasts One Minute, One use (500)
- Limited, Requires the intended targets to breath (500)
- Indiscriminate (500)
- Weakness, Requires Breathing (250)
Total 935
Contained in a small leather pouch, this dust resembles very fine sand. Throwing the pouch at an unlucky soul will cause the dust to explode out in a cloud. Anyone unfortunate enough to be within the area when the pouch pops will find themselves unable to breath while they sneeze uncontrollably. So, maybe give your friends a heads up when you’re about to unload this baby around them.
Illusion 8, Visible, Audible (2000)
+ Ongoing (800)
+ Triggered (400)
- Finite, 34 Cards (400)
- Chaotic (400)
- Removable (400)
- Indiscriminate (400)
- Weakness, Targets must be able to see and hear (200)
Total: 1350
The Deck of… Illusions. If only, right? This deck contains 34 cards. Each card contains the Illusion spell. The card must be drawn at random or the illusion fails to ignite. Each card contains a different illusion. Once created, the illusory creature acts as if it were a real creature except that it can do no harm. Physical interaction with the illusion reveals it to be a fake. Once used, a card loses its magic and becomes a regular playing card.
(For an added layer of fun, if you want a truly random experience, message me when you want to pull a card and I will roll a dice for you and let you know the result! This is obviously based on the DnD item, the roll table is seen on this link - https://www.dndbeyond.com/magic-items/4616-deck-of-illusions )
Debuff 10 (1000)
+ Ongoing (1000)
+ Affects Multiple (500)
+ Ranged (500)
- Finite, One use (500)
- Limited, Only if the target witnesses the flash(500)
- Indiscriminate (500)
Total: 1125
The Flashbang of Forgetting. What a doozy. Throw this into a crowd and… what was I saying? I jest. Aside from the blinding flash (scorched retinas are a common side effect), your opponent will forget the last hour, entirely. This is sure to induce a mild state of confusion. They will regain their memories, of course, Timescale may vary. Warn your friends to look away. And don’t forget. Close your eyes.
Summoning (300)
- Finite, One use, Lasts One Hour (50)
Damage 6 (600)
Sense 8, Sight (800)
+ Ongoing (800)
Flight 5 (1000)
+ Ongoing (500)
Total: 2965
A bronze statuette of a Gryphon. Place this on the ground and speak the command word, Awaken!, and the statuette will transmute into a real, physical Gryphon, capable of flight and attacking your foes with claws and beak alike. Should your newfound friend take too much damage or the hour runs out, the gryphon will shift back into a pocket sized statuette, devoid of magic.
Shapeshifting (1000)
- Finite, One use, Lasts Five Minutes (50)
Growth 2, 12ft Tall (400)
+ Ongoing (200)
Damage 10 (1000)
- Indiscriminate (500)
- Chaotic (0)
Protection 8 (800)
+ Ongoing (800)
- Weakness, Piercing Weapons (200)
Endurance 10 (1000)
Total: 3340
A vial of cloudy grey liquid. It contains a few fingernails and a weird particulate. Shake it up to at least mask the wretchedness. Once imbibed, the user will undergo a transformation. Growing to 12 feet tall, built of pure muscle and hatred. This transmuted form has trouble distinguishing friend from foe and is prone to random outbursts of rage, directed at inanimate objects such as walls or furniture. The transmuted forms’ skin is thick, but possesses a natural weakness to piercing weapons.
Concealment 10 (1000)
+ Ongoing (1000)
- Finite, Lasts 30 Minutes (500)
Total: 1125
The potion’s container appears empty but feels as though it holds liquid. Drinking it renders you invisible for 30 minutes.
Healing 5 (1,000)
- Removable (-250)
+ Transferable (250)
- Finite (-250)
Total: 560
Brewed, bottled, and labelled for your convenience, this glass flask of slightly radiant red liquid is the lifeblood of adventurers everywhere. With an easy-to-open stopper, drinking this potion is easy no matter if you’re running from a dragon, or mucking it through the sewers.
Each Potion of Healing contains one full dose, capable of restoring otherwise fatal wounds to manageable levels.
Healing 5 (1,000)
- Removable (-250)
+ Transferable (250)
- Finite (-250)
Healing 2 (400)
+ Ongoing (200)
- Removable (-100)
+ Transferable (100)
- Finite (-100)
Total Cost: 940
Brewed, bottled, and labelled for your convenience, this glass flask of slightly radiant red liquid is the lifeblood of adventurers everywhere. With an easy-to-open stopper, drinking this potion is easy no matter if you’re running from a dragon, or mucking it through the sewers.
Each Potion of Healing contains one full dose, capable of restoring otherwise fatal wounds to manageable levels. The potency of this particular brew is also such that it will continue to help patch smaller wounds sustained for the next few minutes, and should ideally restore you (or your adventuring companions) back to fighting shape.

Greetings one and all and welcome to my shop! Feel free to browse and hit me up if you want to purchase any of the wares I’ve created/shamelessly stolen from other media.

I am more than happy to create an item for you, if you have any specific requests, just let me know. Rarer ingredients may well require sourcing, so a quest may be in order, if you so wish. I will come up with your prompt, just let me know if you want something a little more involved!

I am offering the use of my Thrifty discount, splitting the difference so you make a 25% saving and I earn 25% profit for the work put in.

If I’m taking a while to reply to a message, please hit me up on Discord. My name is Ash in the MT server!
 
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Illgot & Gaines
Death Games Special! From now until the final whistle, all purchases are supplemented with all new Death Games Trading Cards! A pack per purchase, these cards feature all of your favourite combatants. Maybe your pack will contain a coveted holo-card! Don't miss out, visit your nearest Illgot & Gaines Terminal and pick up a potion or two today!
 
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