Iris Serverity

Demetri Malius

Level 3
Joined
Aug 3, 2018
Messages
51
Awards
3
Essence
€8,123
Coin
₡10,000
Tokens
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World
Erde Nona
Profile
Click Here
Faction
Thieves Guild
Character Name: Iris Serverity
Character Source:

Profession: Freelance Mercenary

Spent Essence: 4750
Base Fund: 0

Items: None

Abilities/Skills:

Endurance V(500)
Agility V (1000)
Healing V(1000)
--Ongoing(500)

Iris is a biosynthetic android, which comes with benefits such as advanced agility and endurance, as well as nano-droid healing at all times.

Protection V (500)
--Activation (-250)
--Ongoing(0)
Flight V (1000)
--Ongoing(0)
--Activation(-250)
--Limited[Hover Only](-250)
--Concentration(-250)

Iris can take ten seconds to activate her combat suit, which grants her protection as well as hovering flight. This hover is tethered to the nearest grounded object and can only go as far as ten feet in any direction.

Damage V (500)
--Ongoing(0)
--Affects Multiple(250)
--Concentration(-250)
--Side Effect[Tiring](-250)
Debuff V[Fried Nerves](500)
--Ongoing(0)
--Affects Multiple(250)
--Concentration(-250)
--Side Effect[Tiring](-250)

Within her arm, Iris has a monowire that she can pull out of herself. This wire can be used in whip-like motions and can hit multiple targets. Anyone hit by the wire suffers from fried nerves, making them jittery and unable to focus. Iris suffers from fatigue while the wire, since its charge is pulled from her own energy reserves.

Damage V(500)
--Ongoing(0)
--Ranged(250)
--Indirect(500)
--Affects Multiple(250)
--Removeable (-250)
--Finite(-250)
--Chaotic(-250)
--Weakness[Thermal](-125)
Debuff V [Chemical Burns] (500)
--Ongoing(0)
--Ranged(250)
--Indirect(500)
--Affects Multiple(250)
--Removeable (-250)
--Finite(-250)
--Chaotic(-250)
--Weakness[Thermal](-125)

Iris carries a pair of Yukimura handguns, which comes with advanced targeting. They can lock onto targets after aiming at them, given that they have a thermal presence. This lock on can track multiple targets, but can be chaotic in which target it may prioritize, or where the bullet will hit on the target. The bullets themselves can direct around walls and obstacles after they have been locked onto, and once they hit, release a chemical burn that opens the wounds even further. The chemical effects tend to leave the target dizzy and with heavily blurred vision. Iris must reload after each burst, a process in which the guns regenerate their ammo.

Affinity: Specialized[Ongoing]

Master Skills: None
 
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Demetri Malius

Level 3
Joined
Aug 3, 2018
Messages
51
Awards
3
Essence
€8,123
Coin
₡10,000
Tokens
5
World
Erde Nona
Profile
Click Here
Faction
Thieves Guild
Physical Description:

I.R.I.S (Intelligent Robotic Infiltration Specialist) is an android of female appearance created for reconnaissance and intel gathering. In appearance, IRIS stands at 5'6", having light skin that shows lines that give away the fact that she is an android. This is apparent on her entire body. Her hair comes down a bit past her shoulders and is starch white, as well as synthetic. She has downturned eyes highlighted by straight brows and a soft face, showing soft round cheeks and an upturned nose. She has average sized breasts and a small rear, the former in which can open as a storage compartment.

In addition, her chest and skin lines glow a soft, deep blue, humming and slowly pulsating with life. Her arms are equipped with weapon compartments for defense, providing her with a sword, whip, shield, and shard cannon that all spark with her blue energy.

Personality-wise, she is witty and sarcastic, teasing those around her as she frolics about carefree. She tends to be easygoing and curious, especially with biological species, as she finds their habits and functions interesting and unique. She tends to cling to people she admires or has interest in, following along until she becomes bored. When she is threatened, she becomes more jarring and dark-humored, taking on an aggressive personality.

Character History:

Iris was created in order to silently infiltrate and deal with highly hostile environments by a little-known tech company that has done well to keep its name and actions away from the public eye. Due to some unlikely event, Iris suffered heavy damage and was nearly deactivated, but managed to make a recovery. Unfortunately, much of her previous data was lost, leaving her lost to some of her training and objectives from the organization that built her. She must now explore and find out more about her role in her environment and who exactly this company is that created her. The name Serverity is the only thing she has to go by beyond what she remembers.
 

Demetri Malius

Level 3
Joined
Aug 3, 2018
Messages
51
Awards
3
Essence
€8,123
Coin
₡10,000
Tokens
5
World
Erde Nona
Profile
Click Here
Faction
Thieves Guild
ARTUR​

Artur is a android that stands about seven and a half feet tall, and is meant to retrieve lost or corrupted products of his company. He looks rather lanky in his normal form, seeming to tower over others with an eerie sense of dread. He is a firm believe that he should not work in any team and prefers to handle things himself. He does not back down from a challenge unless it interferes with his work. He has short white hair and accompanying light eyes that scan his environment with scrutiny. He takes himself very seriously and does not do humor, but tends to laugh at any attempts to resist his efforts. He does not dress, and instead prefers to stay in his armor, having no want or need to play anything for fashion. He knows what he is made for, and plans to complete each one of his tasks.


Endurance V(500)
Agility V (1000)
Artur is a biosynthetic android, which comes with benefits such as advanced agility and endurance.

Protection VII (700)
--Ongoing(700)
Flight V (1000)
--Ongoing(500)
--Activation(-250)
Artur’s armor is heavy built to withstand heavy force if necessary, since he does not have the ability to heal. It includes a heavy set of thrusters that can propel him at great speeds after he charges it up.

Variable Creation III (300)
--Activation (-150)
Damage V (500)
--Limited[Two Effects](-250)
Protection V (500)
--Limited[Two Effects](-250)
Move Object V (500)
--Limited[Two Effects](-250)
Debuff V [Grapple] (500)
--Limited[Two Effects](-250)
Artur has an extra set of arms that he keeps in his body. These two arms can be melded into whatever shape he would like, making him adaptable to any situation. It takes some time for his arms to change, and they can only have two effects on them at a time.

Concealment V [Sight and Sound] (1000)
--Ongoing(500)
--Concentration(-250)
--Side Effect[Slowing](-250)
Artur is able to activate his stealth mode, which allows him to move undetected, at the cost of speed and focus.

Senses V [Sight and Hearing](1000)
--Ongoing (500)
Artur has enhanced sensory detectors in order to locate his targets.

Move Object V(500)
Ranged(250)
Affects Multiple(250)
Indiscriminate (-250)
Artur can use his regular two arms to create a pulse of energy that sends anything and anyone caught in its 60 degree cone to be sent flying back.

Damage V(500)
--Ranged (250)
--Ongoing(500)
--Finite(-250)
Debuff V[Weakness](500)
--Ranged (250)
--Ongoing(500)
--Finite(-250)
Artur’s ranged attack is a heavily debiliating electric dart that constantly sends a charge through the victim’s body, and though it does not actively cause any restrictions to them, it will quickly drain them of their strength, very painfully. Artur can only charge five of these between rests, so he makes sure that these do not miss.

Growth III(600)
--Ongoing(250)
--Activation(-150)
--Limited[Only when capturing](-150)
--Concentration(-150)
Concealment[Sight and Sound](1000)
--Ongoing(500)
-Activation(-250)
--Concentration(-250)
Debuff V[Movement] (500)
--Ongoing(500)
--Limited[Only on Captured Target](-250)
--Concentration(-250)
Debuff V[Sight]
--Ongoing(500)
--Limited[Only on Captured Target](-250)
--Concentration(-250)
Debuff V [Sound]
--Ongoing(500)
--Limited[Only on Captured Target](-250)
--Concentration(-250)
Debuff V [Paralysis] (500)
--Triggered (250)
--Ongoing (250)
To complete retrieval, Artur is able to trap his target inside him, growing to account for their internal prison. A collection clawed metal comes out of his stomach to capture his target, pulling them into him while the growth allows room for them to rest within him. This prison is opaque and soundproof both ways, and will attempt to paralyze its captured victim every time they resist by attacking from the inside. It is the equivalent to being inside a padded metal box, which is large enough to hold someone about 6 feet in height rather 'comfortably'. This takes immense amounts of focus to complete, and leaves Artur as a large target without any bolstered defenses to make up for it.
 
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