Iron Butler Character Switch

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Dr. McNinja

Kills with one hand, heals with the other
Level 6
Level 5
Joined
Jul 31, 2018
Messages
122
Awards
2
Essence
€20,084
Coin
₡40,300
Tokens
11
World
Erde Nona
Profile
Click Here
Are you spending 50 Tokens? No

Has it been at least 6 months since your last switch? Yes

How much essence will this new character have? 2099

New Character Name: Dr. McNinja

Is this character an OC or a Canon character? Canon Character

Starting Location? Erde Nona

Character Behavior
Dr. McNinja is a Lighthearted Acrobat. Doc likes to keep things upbeat, quipping often and rather easily distracted. If faced with a horrifying situation, Doc would most likely crack a joke about how scared he is.

Doc’s fighting style is best described as Acrobatic. He prefers the stealthy approach, but once the fighting begins, Doc can be seen doing complicated backflips. He moves with great speed and agility, hitting his foes with great precision from odd angles.

Physical Description:

Doc‘s physique is that of a very fit 30-year-old man, and his muscles are deceptively toned. In fact, he’s surprisingly buff. Otherwise, there is not much to say about his body itself, especially with how covered it usually is. Doc is 5’8”, and weighs about 170 pounds. He has blue eyes and blond eyebrows.

His outfit is also rather non-descript. Most of the time, Doc wears a neat white collared shirt, black tie, black slacks and black loafers. Over it all, he wears the lab coat that’s typical for most doctors, usually with a pen in the breast pocket and a stethoscope around his neck.

The easiest way to identify Doc is his ninja mask. He is literally never seen without It, as part of his cultural heritage. Even when eating or throwing up, Doc doesn’t reveal his face. No matter how out-of-place or inappropriate it is, Doc doesn’t take it off. Even when Doc is injured in battle, this apparently very resilient fabric isn’t frayed or damaged… not unless his opponent intentionally tries to do so. Attempt this at your own peril.

Character History:

Dr. McNinja wasn’t originally a native of the Crossroads. Like many others, he found himself here after unexpected circumstances: in his case, by entering a dimensional portal after pulling the fire alarm in the White House (long story, pg. 19 of “A Bad Enough Dude”). In his original world, Doc lived in Cumberland, Maryland, running a humble clinic that treated truly unusual diseases that most physicians couldn’t crack.

However, Doc is perhaps more famous as the vigilante protector of Cumberland. He’s faced off with its surprisingly robust criminal underworld and other threats to his hometown. Thanks to the peculiar cosmic circumstances that created his world, Cumberland is a fairly normal town but constantly beset upon by outlandish enemies, like unicorn motorcycles, tennis-worshiping Aztec robots, the transdimensional despot King Radical, Dracula, and the incredibly haunted woods outside Doc’s clinic. He honestly spends most of his time fighting these foes along with his mustachioed kid sidekick Gordito, his sidekick’s velociraptor Yoshi, his gorilla secretary Judy, and the other McNinjas.

But all that’s over now. Doc has been transported to another world… again. In the two years since then, Doc has established a small clinic at the edge of Arcadia. He’s stayed off the radar, spending his time treating people that come to him for help, unconcerned for money or fame. Most people haven’t heard about him, and those who have treat him like they would any other doctor who refuses to take off his ninja mask. Doc certainly hasn’t spent too much time adventuring… though that’s about to change.

Abilities/Skills:

HE IS A NINJA (1300 Essence)
Damage (100) Rank 1
Modifiers: None

Agility (200) Rank 3
Modifiers: None

Concealment (Sight) [100] Rank 2
Concealment (Hearing) [100] Rank 2
Modifiers: Ongoing [+100]

He is a ninja. Trained from a young age, Doc’s body is honed to perfection to evade the senses by 1) being hard to detect and 2) not being in the same place for too long. His physical blows hurt quite a bit, too. Unfortunately, his transference to the Crossroads has nerfed his inert skills some.

NINJA SCALPEL (200 Essence)
Damage [100] Rank 4
Modifiers: Removable [-50]

It’s a sword. Get it?

GRAPPLING HOOK (225 Essence)
Move Object [100] Rank 3
Modifiers: Ranged [+50], Self/Other [+25], Removable [-50], Limited (Only on Solid Objects) [-50]

A cable attached to a grapple, which Doc can throw. It can be thrown around an object, and move the object to the Doc, or move the Doc to the object. Despite how sharp the grapple is, it does no damage.

Skill Group: ALL BUT ONE PHD (300 Essence)
Thanks to the clone of Benjamin Franklin and one minor time traveling accident, Doc was able to compile the knowledge and expertise required for almost every single PhD in the world, including the weird ones specific to his world (Occult Studies, Extradimensional Medicine, so on). He is missing Agriculture, though.

Master Skill Rank 6 [50]
-Medical
-Humanities/Science (Biology)
-Research/Investigation
-Rituals/Arcana
-Subterfuge

Note: comes from the Gifted Affinity

Affinities: Gifted

Total Essence Spent: 2025
 

Arthur Morgan

Pass Into Myth
Joined
Aug 2, 2018
Messages
183
Awards
10
Essence
€43,309
Coin
₡27,200
Tokens
20
World
Inverxe
Profile
Click Here
Faction
Spirits of Vengeance
Hey Vis, great to see you again! I just have a few notes for one of your Abilities here, nothing major:

For “Grappling Hook” - Does this ability allow McNinja to get any airtime/briefly leap off the ground? If so, you might need to grab Flight. If not, don’t worry about it.

For any removable abilities, please mention that modifier in your description (ex: “He can be disarmed by a well-timed blow”). Please also describe your other modifiers in your description— Ranged is obvious for grappling hook, but adding more detail for your Limited modifier might be helpful. For example, “His grappling hook can only latch onto solid objects, making it particularly ineffective against goo monsters and other squishy, crumbly, or liquid objects.”

Other than that, though, you’re approved! Please feel free to post your character information to the Character Profiles section of our forum.

I’ll also reset your Coin and update your username in a moment. If you make any changes to your abilities based on the above, reply here and I’ll provide more feedback.
 
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