Koa Character Switch

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Obake

Level 2
Joined
Sep 30, 2018
Messages
17
Essence
€4,207
Coin
₡500
Tokens
0
World
Erde Nona
Profile
Click Here
Are you spending 50 Tokens? Yes

Has it been at least 6 months since your last switch? Yes

How much essence will this new character have? 3966

New Character Name: Obake

Is this character an OC or a Canon character? Canon Character

Starting Location? Cevanti

Character Behavior
Obake is a Wary Undead. Being wary, it is cautious and shy, loathes taking risks, and has a hard time trusting people.
As an Undead, Obake uses twisted and unnatural powers that rip the veil between life and death or otherwise break the laws of nature, and are usually regulated or outright forbidden amidst most modern civilisations.

Physical Description:

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Obake looks much like a kid's cheap Halloween costume - a white sheet with eyes looking through two holes, and a "G" on its forehead that probably stands for ghost. Without arms, and just floating along the ground instead of having legs beneath that sheet, it quickly becomes apparent that there's more to it.

P.S: My tokens are stored on Mewtwo's account.

Character History:

Obake is, and has always been, a spirit. Well… probably. It’s not certain about that.

Its memory only goes back to a time where it had no body, no senses, nothing at all except a mind that could think and do nothing more. So it had spent its time thinking. This, somehow, had led to it collecting words. Words of power, words with meaning, words that shaped it. The first one it remembers finding was The Mind, long ago. Or maybe not long at all, it’s hard to attach time to that state it was in. There were more, but the most recent one it got was The Ghost. Then it came to be as it is.

There are vague memories after that. A graveyard, screaming humans, an old woman screaming ‘Obake!’ and holding up something that shone brightly with a horribly painful light. It recalls little of what happened next, it only knows that it escaped. And now?

Now, after taking the first word that it heard as its name because it has nothing else to go with, Obake wanders the world in search of the words. It believes that the words are important somehow. Very important. That something will happen if it finds enough of them, and that it will somehow be able to find more if it searches. Maybe there will be answers and explanations to who it is, what the deal is with the words and who is responsible for all this. And hopefully it will be able to find a word that lets it become something that has less of a stigma attached to it. You would too, if you were the staple monster of fairy tales told to scare children straight.

Abilities/Skills:

“Blessing” explained

As a spirit, Obake is particularly susceptible to faith-based wards, divine energies and the like. A number of cultures and faiths, even amidst the more tech-inclined planets of the Crossroads, have rituals and forces that ward away, weaken or even destroy evil spirits. Since several of Obake’s moves have what it calls “Blessing” or ”divine force” as a Weakness, this list is intended to act as a reference for other moves.

“Blessings” refer to various forms of sanctification, consecration, blessing, hallowing, wards and protections that the people of the Crossroads practice as part of their faiths and beliefs in the divine. There are three broad categories to which such a power can apply:
-The living and the dead. Examples include a deceased that was given funeral rites, or someone who recently received a blessing. Saints or Paladins also wield holy power.
-Items. For instance a symbol of faith worn by a believer, or a basin of holy water.
-Areas. This includes locations like the hallowed grounds of a church or monastery, a graveyard, a sacred site, a home with warding glyphs and runes or even a circle of salt. As a rule of thumb, the smaller the protected area and the stronger the faith associated with the wards is, the more effective they will be.
The effectiveness of such sanctifications decreases with time if not maintained: old ruins and the like are unlikely to still affect Obake if there has been nobody around for years. Likewise, the intent is important: consecrations and blessings performed by someone who does not genuinely believe in their effectiveness will not work, even if everything is done by the book.


Spirit I (400)
Adaptation: Heat (100)
--Weakness (Blessing) (-25)
Adaptation Cold (100)
--Weakness (Blessing) (-25)
Adaptation: Breathing (200)
--Weakness (Blessing) (-25)
Adaptation: Falling (100)
--Weakness (Blessing) (-25)

As a spirit, Obake is all but immune to several things that plague the living. Heat and cold, a lack of air and drops from any height don’t perturb it... except if it is subjected to a blessed item or enters a hallowed ground. In that case, it is weakened and stripped of its immunities and has to breathe until it can recover its strength.


Spirit II (400)
Adaptation: Chemical or Toxic Environments (50)
Adaptation: Need for Sleep (50)
Adaptation: Nonbiological Anatomy (300)

Lacking the organics of a human makes Obake naturally immune to such things as the noxious gases of swamps or the local chemical waste dump, nor does it need to sleep. It only needs to eat and drink to sustain itself... how it goes about that is a different tale. (The adaptations of Spirit II are not stripped from Obake when being subjected to divine power, as they are innate to its body)


The Haunt (750)
Fusion 2 (1000)
–Activation (30s) (-200)
–Weakness (Blessing) (-50)
Obake has the innate power to possess another creature by draping its sheet-like body over them and enveloping them completely. It can then suppress the original owner and control their body, or share control with them, until it leaves their body (Player characters, Summons, Important NPCs etc. require their owner’s consent to be possessable).

Ghostly possession is an unholy and unnatural act, which many faiths and cultures have rituals to protect against. Against people who are blessed, who hold items with divine power or holy symbols, or people who stand on hallowed ground, The Haunt fails and Obake is unable to possess or maintain its possession on somebody (or somebody’s body, ha!). In the latter case, it is ejected from the body.

Affinities: Enterprising

Total Essence Spent: 1550
 
Last edited:

Arthur Morgan

Pass Into Myth
Joined
Aug 2, 2018
Messages
184
Awards
10
Essence
€43,345
Coin
₡10,300
Tokens
20
World
Inverxe
Profile
Click Here
Faction
Spirits of Vengeance
Hey there, welcome back! Let’s review your app real quick…

Just a quick general note: Our setting is not called “Multerra” in character, but the Crossroads. Characters native to the Crossroads would likely not call themselves Multerrans.

For “The Haunt” — There aren’t any traditional “ranks” for fusion, so you would not multiply your modifiers in this case. You would technically only have “Fusion Rank 1” in all the variations of Fusion, so they would only be multiplied once.

Also, if you want your character to remain fused for an indefinite period of time, you would need the Ongoing modifier.
 

Obake

Level 2
Joined
Sep 30, 2018
Messages
17
Essence
€4,207
Coin
₡500
Tokens
0
World
Erde Nona
Profile
Click Here
Thank you for the fast reviewing! Goes to show how rusty my knowledge of the rules is after not having been around for over a year :)

I've edited the backstory in the OP to talk about "The Crossroads" and its people, rather than "Multerra" and "the Multerrans".

And about The Haunt... could've sworn I had put Ongoing in there. The new ability should look like so:

The Haunt (975)
Fusion 2 (1000) <== (Let me know if it's correct to write it down like this in the character sheet)
--Ongoing (100)
–Activation (30s) (-100)
–Weakness (Blessing) (-25)
Obake has the innate power to possess another creature by draping its sheet-like body over them and enveloping them completely. It can then suppress the original owner and control their body, or share control with them, until it leaves their body (Player characters, Summons, Important NPCs etc. require their owner’s consent to be possessable).

Ghostly possession is an unholy and unnatural act, which many faiths and cultures have rituals to protect against. Against people who are blessed, who hold items with divine power or holy symbols, or people who stand on hallowed ground, The Haunt fails and Obake is unable to possess or maintain its possession on somebody (or somebody’s body, ha!). In the latter case, it is ejected from the body.


This bumps the cost from 750 to 975, and accordingly the Total Essence spent from 1550 to 1775!

As a side note, if Fusion does not have traditional ranks, would it make sense to edit the Effect description in the rules? Right now it says "500 per rank" like for most effects, that's why I mistook it as being rank 2 when I priced the modifiers.
 

Arthur Morgan

Pass Into Myth
Joined
Aug 2, 2018
Messages
184
Awards
10
Essence
€43,345
Coin
₡10,300
Tokens
20
World
Inverxe
Profile
Click Here
Faction
Spirits of Vengeance
Alright, this character switch is approved! I’ll be updating your Username and Coin shortly. [Edit: You’re all set!]

And yes about the Fusion thing, I will likely be updating that wording today. The thing is, while Fusion does have ranks, they aren't "traditional ranks" in the sense that you multiply the modifiers by the ranks. You only have to have the modifiers multplied once, as if it was only Fusion Rank 1. Sorry if that was confusing!
 
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