Makoto Yuki Character Application

Makoto Yuki

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User name: Makoto Yuki

Have you read the rules? Yes

Character Name: Makoto Yuki

Character Source: Canon (Persona 3)

Starting Location: Erde Nona

Physical Tendencies:
  • Power(P): 20%
  • Toughness(T): 20%
  • Quickness(Q): 20%
  • Skill(S): 40%
Personality Tendencies:
  • Aggression(A): 15%
  • Cunning(C): 25%
  • Diplomacy(D): 30%
  • Support(S): 30%
Physical Description:



At 170 cm Makoto is of fairly average height and build for a Japanese high schooler. Blue-grey eyes can be seen peeking between the dark blue bangs partially obscuring his face. He's usually seen wearing a Gekkoukan High uniform, a navy blue jacket over a white shirt, pants the same color as the jacket, and a loose black bow tie. His uniform is always paired with a red armband with "S.E.E.S" emblazoned on it, and a white utility belt with a holster for his evoker and a scabbard for his sword.

Character History:

When Makoto was 7, his parents died in a fiery car crash indirectly caused by a fight between an advanced combat robot and Death. That same night the combat robot, sensing their inability to defeat their foe, sealed Death inside of the young Makoto. After spending almost a decade bouncing around from distant relative to foster parent, he eventually makes his way back to his hometown to attend his final years of school. Not long after his return, Makoto's introduced to the dangers presented by supernatural beings called Shadows and swiftly indoctrinated into a student group called the Specialized Extracurricular Execution Squad, a group comprised exclusively of students with The Potential, and who can summon powerful beings known as Personas to aid in battling the Shadows. A year filled with battling Shadows, evil Persona Users, and insane cultists alike culminates in S.E.E.S facing off against Nyx Avatar, the harbinger of the Fall. Just when the worst seems inevitable, Makoto's bonds with his friends and fellow humans allow him to unlock the Universe Arcana, an ultimate power capable of sealing away the goddess Nyx at the expense of his soul.

Abilities/Skills:

Rapier

Damage 3: 300
--Removable (-150)
Total Cost: 150

A one-handed, double-edged sword with a sharply pointed tip. Ideal for stabbing, but can still effectively slash or cut. Around 35 inches pommel to tip, with an intricate basket-hilt. A totally ordinary blade in every way, made more deadly by Makoto's supernaturally enhanced strength.

The Potential
Agility 3: (600)
Endurance 3: (300)
Sense (Mindsense) 1: (100)
--Ongoing (+100)
Total Cost: 1100

The Potential allows those who have it to go beyond normal human limits by unlocking the true powers of the mind. One such power is the ability to resonate with the minds of other beings nearby, resulting in a sort of mental radar that picks up on any complex entity capable of autonomous action nearby. Additionally, by spending his school nights clearing the floors of the nightmare dungeon Tartarus of its many monster denizens, Makoto has developed superior agility and endurance, comparable with top professional athletes.

How much Essence did you spend? 1250

How much Essence do you have left? 750

Were you referred by an existing member? Nope.
 
Last edited:

Ahana Varma

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Good job, this looks fine.
Just out of interest, though, is his sword supposed to be magical in some way, or is he supposed to have super strength, maybe?
If not, you only really need Damage 2 to represent a regular rapier.

So if you'd like to lower the Damage by 1, you could totally do so.

If not, however, you can consider this approved and go ahead and post in character profiles.
 

Makoto Yuki

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Thanks!

I'm not gonna pretend I already knew that, so thanks for the heads up!

I think I'm going to leave it as is though. The sword isn't really supposed to have any special characteristics, but I've edited it to show that it's super strength to stay consistent with the boost in other physical attributes.
 

Ahana Varma

General of Neo New Babylon
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Looks great, you're approved!
You can go ahead and post your profile now.

Also, since you mentioned not knowing that... for future reference, here's the chart of damage effects (with the comparisons in bold):
Each rank causes more damage with a successful hit, along the following scale:
1: Good at damaging soft, organic material. Easily breaks thin wood. About as powerful as a knife.
2: Can kill a person with a very well aimed attack hitting a vital area, injuring moderately on a normal strike. Breaks sturdy wood. Cutting with a sword or a long dagger.
3: Always hurts badly, but won't always kill. Breaks thin stone, cracks concrete. Small arms or grazing gun fire.
4: Will usually badly injure or kill a person on an undefended hit. Can punch through weak metal or shatter concrete. Heavy arms fire or a two-handed sword.
5: Even defended attacks will leave a normal person on the ground. About the equivalent of getting hit with a car going a high speed.
6: A destructive force that will instantly kill most normal people. Can punch through steel.
7: Even very tough opponents will likely be greatly injured or killed. Goes through almost all traditional construction materials.
8: This is roughly how much it takes to punch through the entirety of a car, end to end.
9: You can put a major dent in a tank.
10: You’re capable of tearing an I-Beam in half.
So if Makoto stabs someone with his rapier, he'll be dealing about the same amount of damage to that area as a handgun bullet would. He's certainly no weakling.
 
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