- Joined
- Aug 15, 2018
- Messages
- 211
- Awards
- 8
- Essence
- €24,920
- Coin
- ₡46,518
- Tokens
- 65
- World
- Kraw
- Profile
- Click Here
Character Name: Ridley
Character source: Metroid
Current Location: Mesa Roja
Character Behavior
Ridley is an Apex Savage
Outside of battle, Ridley, despite his grumpy exterior and unwillingness to talk, has the heart of a Space pirate - anything he can turn to his advantage, he will. Despite this, his life is lived with the understanding that he is the height of evolutionary excellence with a mind to dominate all he sees fit. He is a genius with a talent for making coin, an understanding of biology and the problem-solving skills to excel in any field - but his only true goal is to prove time and again, to the entire Crossroads, that he is their Apex Predator.
In combat, Ridley is a berserker, fighting with reckless abandon. While Ridley still utilizes his cunning mind to hunt his prey down like a starving tiger, he often simply shrugs off damage and attacks with the confidence his foe shall always fall before he runs out of stamina. He fights like the most determined and feral of animals and will stop at nothing to take down a foe. For all of his cunning, his impossible biology, and his fierce attacks, the unreasoning determination to kill anything he's decided is prey is what sets Ridley apart.
Physical Description:
Ridley is a giant purple dragon.
As shown in picture, Ridley is a massive dragon, with a large, emaciated frame and a consistent smell of sulfur and brimstone where he walks.
Character History:
-Ridley was born one of the small, secretive race known to outsiders officially as 'geoform-187', and unofficially as 'Space Dragons'. Growing up to be both particularly intelligent and vicious even for his own kind, Ridley knew few friends outside his own small clutch. He was quickly sent to space in adulthood, as all Space Dragons are, in order to find his own nest far away from the homeworld. Most of his kind perished quickly, despite their advantages, but Ridley was lucky enough to meet a passing group of space pirates in the reach of the milky way Galaxy. they quickly showed him the merits of a pirates life after he ate their old captain, becoming their new captain. From there, he led a successful pirate group until the events of K-2l happened, which...
https://metroid.fandom.com/wiki/Biography_of_Ridley are better summed up here. This Ridley in particular wakes up after the events of super metroid in Mesa Roja, nearly eaten from the inside out by a particularly hungry Sandshrew.
Since arriving, he was quick to create sycophants in Karim, hunt his way through a xenomorph nest, and build a small base of operations together with Dr. Olivia Octavia.
The rest is history. specifically, the history of DA 2021... (More coming soon)
Abilities/Skills:
Draconic Body - 4750
Ability Effects:
Agility 3 (600)
Endurance 7 (700)
Adaptation: hot environments (100)
Adaptation: Cold environments (100)
Adaptation: Need to breathe (200)
Adaptation: Space (300)
Adaptation: Radioactive Environments (50)
Adaptation: Chemical And Toxic environments (50)
Adaptation: Disease (50)
Protection 6 (600)
-Ongoing (+600)
Move Object 7 (700)
ongoing (700)
Descriptor: Ridley's body is a brilliant thing of horrifying beauty, and is incredibly resistant to damage of any kind. He lacks any actual need to breathe, can survive in space, ignore radiation, thrives in every temperature, has skin durable enough to stop large caliber bullets, and lifts things far heavier than most men could dream. Ridley's body is among the sturdiest to be found in the crossroads.
Immense Size - 1200
Growth 4 (800)
-ongoing (400)
Descriptor: Ridley is not a Kaiju by any means, but is far above average in height compared to most of the crossroads at an impressive thirty feet tall. his loping gait tends to hide this, but few can claim to be bigger than the pirate king.
Vicious anatomy - 500
Damage 5(500)
Ridley's teeth and talons are sharpened to a fine point, and can cut through lighter armor like paper. His crocodilian teeth combine with his vicious claws to rip opponents apart.
Hunters nose - 100
Sense 1 [smell] 100
Ridleys nose is keen and he can usually find someone just by smell when other senses would fail him.
Chameleon skin - 50
Concealment 1: sight (100)
-ongoing (+100)
-Concentration (-50)
-Limited, only while unmoving with closed eyes(-50)
-Activation: 10 seconds (-50)
Ridley is capable of changing his skin to morph into the environment, much like the cloaking device of the predator. While this allows him to hide from enemies, it's very inconvenient to use, requiring 10 seconds of Ridley standing stock-still and making minimal movements. This is also only true of Ridley's skin, not his brightly glowing eyes, requiring him to close them for this tactic to work and rendering him a blind statue.
Heated Blood - 50
Damage 1 (100)
-Triggered [On wound](+100)
-Chaotic (-50)
-finite (-50)
-indiscriminate (-50)
Ridley's internal temperatures reach 500 Fahrenheit, so any attack on the pirate king that draws blood from the pirate releases some of this on the opponent in question, incidentally causing damage more often than not. his temperature is brought down on repeated wounds as the elements wear down the temperature of his outer skin, so without healing the blood from subsequent wounds will eventually stop maintaining a significantly dangerous temperature. Additionally, the spray of his blood may affect friend or foe and can be exploited as such by an opponent - Ridley has no more control of where his blood goes once it leaves his body than any other multerran.
Wicked Tail - 700
Damage 7 - (700)
Ridley has an impressive tail with a total span of twelve feet long. The incredibly powerful weapon is both flexible and heavy, combining all the qualities of a sword, spear and whip, and is durable enough to clash with similar weapons without struggle. Even considering his plasma weaponry, Ridley's tail is his strongest ace in the hole.
Dragonflight - 2100
Ability Effects:
Flight Rank 7 (1400)
-ongoing (700)
Descriptor: Ridley's wings have mostly recovered from previous battle damage, and allow him to soar through the air at impressive speeds, comparable to a bird of prey. His mobility and familiarity in the air is second to none, as he seems to be able to turn nearly on a dime and quickly move up to his full speed with just a flap of his impressive wingspan. His wings sustain flight even in space, though how this works is a mystery Ridley refuses to explain.
Plasma breath - 2800
Ability Effects:
Damage 6 (600)
-Ranged (+300)
-affects Multiple 4 (+1200)
Damage 2 (ongoing) 200
ranged (+100)
affects Multiple 4 (+400)
Ridley is a hot dragon, and his flames are belched in several varieties from his mouth. these are usually in barrages of large, circular spheres of plasma, but can take the form of streams or jets of flame as well, or simply a large fireball. These explode on impact and burn and char any victims foolish enough to stand in the way. The flames created by such fire burn and cook, though with much of the temperature lost from the initial impact the plasma will cause far less damage over time.
Cannibalism - 100
Ability Effects:
Healing 2 (400)
-Activation 30s (-200)
-Limited: Only after consuming a corpse: (-100)
Descriptor: Ridley is a creature with a high level of regenerative ability, being able to use the cells of others to replenish his own. By consuming a creature whole, Ridley's cells can begin to break down and re-purpose those cells, using them as direct replacements, after rebuilding them into his own cell structure. The ability takes some time to start working, and requires him to consume a corpse. after healing some damage, the ability will cease to work unless fresh corpses are continuously consumed to continue the healing, and otherwise ceases to function within a few seconds of self-repair.
Violet Wings - 600
Ability Effects:
Move object 7 (700)
-Ranged (+350)
-Area of Effect 2 (+700)
-Indiscriminate (-350)
-Concentration (-350)
-Limited: Only when stationary (-350)
-Weakness: growth (-175)
Total: 525 essence
Damage 1 (100)
-Ranged (+50)
-Area of Effect 2 (+100)
-indiscriminate (-50)
-Concentration (-50)
-Limited: only when stationary (-50)
-Weakness: Growth (-25)
Total: 75 essence
Descriptor: Ridley beats his wings, putting a considerable amount of force and power into his wings, beating them furiously and creating a gust of wind that can push aside smaller objects or targets. This can cause minor tears in target equivalent to that of a knife, leaving damage across the skin and flesh, and can push aside targets, bowling them over and sending them sprawling or knocking them over. This ability requires Ridley to stay stationary and kick up a gust, and concentrate his muscle power into his wing, leaving him unable to concentrate on much else, and everyone caught in the gust, ally or enemy, is affected by both the wind's force and bite.
Against larger targets, however, specifically those with a rank in growth or equivalent sized bases, this ability does nothing, as they're simply too large and heavy to be pushed by such a thing, leaving the move rather useless against larger targets.
Essence Cost - 600
Nexus of Dark power - 400
Ability Effects:
Healing 4 (800)
Modifiers:
Indiscriminate (-200)
Limited: only to users of dark magic or the force (-200)
Descriptor: Ridley's sheer level of darkness manifests itself in the astral realm, causing him to be a nexus of the dark side of the force despite not being a force user himself. Those with the power of the dark side, or the ability to use cursed magic, can siphon off some of this gargantuan energy in order to heal their own wounds.
Ridley cannot choose who utilizes this power and, indeed, has no control over it whatsoever, though it can only be tapped by those within a few meters of him. It can also not be used to assist with Ridley's own wounds, as he is not a magic user or a force user.
Primal Screech: - 1400 Essence
Ability Effects:
Immunity to pain - 300 essence
Area of Effect 5 - +250 essence
Indiscriminate - -50 essence
side-effect: aggressiveness - -50 essence
Limited - biological targets only - -50 essence
total effect cost: 400
Endurance 5 - 500 essence
Area of Effect 5 - +1250 essence
side-effect: Unchecked Aggressiveness - -250 essence
Limited: biological targets only - -250 essence
Indiscriminate - -250 essence
Total effect cost: 1000
Descriptor: Descriptor: Ridley's race has the power to create vocalizations that produce natural, high levels of aggression and promote accelerated adrenaline levels in all nearby targets, originally evolved to lure prey animals out of hiding. Ridley has 'trained' his voice further in order to bring out the predatory instinct of those in his command. Throwing his head into the sky and letting out a screech of fury, Ridley can force a level of willpower into his men.
Targets affected by this can easily ignore pain, grow indiscriminately violent, tend to allow the more negative parts of their instincts to show, And suddenly have stamina for days, disappearing only much later, hopefully only after the battle has been decided.
This ability affects everyone in a hundred-foot circle around Ridley, and is indiscriminate - should targets Ridley not intend to incense be in the area, they will still gain all of the effects of the ability regardless. the enhancement also has it's weaknesses - Increasing it's subjects aggression lowers their self-preservation, causing his soldiers to do things like forgo cover to run wildly into bullet fire, Fight things far beyond their actual ability to damage without pause, and miss obvious traps. For all the increase in lethality comes a similar increase in foolish stunts, and their ability to ignore pain quickly can cause them to rack up damage they would otherwise miss and can cause the effect to be as much of a hindrance as a help.
This ability is also restricted to affecting biological targets alone - machines cannot benefit from such a power-up, nor can any other form of non-biological life, simply seeing the sound as something shrill and ear-piercing at best.
Master Roboticist - 600
Ability Effects:
Master skill: Science: engineering (6) -300
Master skill: Science: Artificial intelligence (5) - 250
Master skill: Science: Biology (1) -50
Descriptor: Ridley is a skilled designer and developer of much of the mechanical hardware he deems fit to personally use. While not involved with most development of warp drives, bio-weapons or he has a great mechanical understanding that is put to use in robotics, tanks, and large-scale weapons. While he has a great understanding of the hardware involved and how to elegantly put together the hardware that puts together any average machine - much more so than most in the crossroads, he is merely a genius at the art of artificial intelligence, creating passable and inventive AI that is somewhat lacking compared to the cutting edge hardware he develops. He partially bases his designs on biology and has a passable knowledge in this field as well.
Primal Leadership - 700 essence
Ability Effects:
Master skills:
Leadership (Combat) rank 7: 350 essence
Knowledge: Tactics Rank 7: 350 essence
Descriptor: Ridley has a primal capacity to motivate his lessers beneath him, having an instinctive understanding on how to lead and inspire his underlings in the heart of combat. this pairs well with his reptilian cunning and years of experience, which have combined to create an expert tactician capable of leading men in the heat of battle at peak efficiency.
Name of Ability?
Gravity Harness - 400 essence
Ability Effects:
Movement (flying through water) - 200
Movement (falling through water) - 200
Descriptor: A large, steel harness made of two simple bands created by both Ridley and Doctor Olivia Octavius, the Gravity harness's ability is simple - it allows Ridley to Treat Water much like he would air, correcting for gravity and allowing the tyrant to move at the same speeds below the waves as he would on land. this allows him to fly and fall through water as though it simply wasn't there, allowing for underwater combat to be a simple matter.
Com-bead - 100 essence
Ability Effects:
Communication 1
Descriptor: a tiny mechanical bead, courtesy of Dr. Olivia Octavius, that was placed inside Ridley's inner ear. this mechanical contraption allows Ridley to communicate electronically over large distances, though only coming with voice functionality. It is hardly visible, and is connected to Ridley's brain directly, allowing him to operate it entirely hands-free.
Affinities:
Persuasive: Minions (and minion-related purchases/casualties) cost 25% less Coin.
Inspiring: +1 to the Minion Rank Cap, and you can use your "buff" Abilities on Minions. You also lose 50% less Casualties compared to the norm.
Total Essence Spent: 16,650
Character source: Metroid
Current Location: Mesa Roja
Character Behavior
Ridley is an Apex Savage
Outside of battle, Ridley, despite his grumpy exterior and unwillingness to talk, has the heart of a Space pirate - anything he can turn to his advantage, he will. Despite this, his life is lived with the understanding that he is the height of evolutionary excellence with a mind to dominate all he sees fit. He is a genius with a talent for making coin, an understanding of biology and the problem-solving skills to excel in any field - but his only true goal is to prove time and again, to the entire Crossroads, that he is their Apex Predator.
In combat, Ridley is a berserker, fighting with reckless abandon. While Ridley still utilizes his cunning mind to hunt his prey down like a starving tiger, he often simply shrugs off damage and attacks with the confidence his foe shall always fall before he runs out of stamina. He fights like the most determined and feral of animals and will stop at nothing to take down a foe. For all of his cunning, his impossible biology, and his fierce attacks, the unreasoning determination to kill anything he's decided is prey is what sets Ridley apart.
Physical Description:
Ridley is a giant purple dragon.
Character History:
-Ridley was born one of the small, secretive race known to outsiders officially as 'geoform-187', and unofficially as 'Space Dragons'. Growing up to be both particularly intelligent and vicious even for his own kind, Ridley knew few friends outside his own small clutch. He was quickly sent to space in adulthood, as all Space Dragons are, in order to find his own nest far away from the homeworld. Most of his kind perished quickly, despite their advantages, but Ridley was lucky enough to meet a passing group of space pirates in the reach of the milky way Galaxy. they quickly showed him the merits of a pirates life after he ate their old captain, becoming their new captain. From there, he led a successful pirate group until the events of K-2l happened, which...
https://metroid.fandom.com/wiki/Biography_of_Ridley are better summed up here. This Ridley in particular wakes up after the events of super metroid in Mesa Roja, nearly eaten from the inside out by a particularly hungry Sandshrew.
Since arriving, he was quick to create sycophants in Karim, hunt his way through a xenomorph nest, and build a small base of operations together with Dr. Olivia Octavia.
The rest is history. specifically, the history of DA 2021... (More coming soon)
Abilities/Skills:
Draconic Body - 4750
Ability Effects:
Agility 3 (600)
Endurance 7 (700)
Adaptation: hot environments (100)
Adaptation: Cold environments (100)
Adaptation: Need to breathe (200)
Adaptation: Space (300)
Adaptation: Radioactive Environments (50)
Adaptation: Chemical And Toxic environments (50)
Adaptation: Disease (50)
Protection 6 (600)
-Ongoing (+600)
Move Object 7 (700)
ongoing (700)
Descriptor: Ridley's body is a brilliant thing of horrifying beauty, and is incredibly resistant to damage of any kind. He lacks any actual need to breathe, can survive in space, ignore radiation, thrives in every temperature, has skin durable enough to stop large caliber bullets, and lifts things far heavier than most men could dream. Ridley's body is among the sturdiest to be found in the crossroads.
Immense Size - 1200
Growth 4 (800)
-ongoing (400)
Descriptor: Ridley is not a Kaiju by any means, but is far above average in height compared to most of the crossroads at an impressive thirty feet tall. his loping gait tends to hide this, but few can claim to be bigger than the pirate king.
Vicious anatomy - 500
Damage 5(500)
Ridley's teeth and talons are sharpened to a fine point, and can cut through lighter armor like paper. His crocodilian teeth combine with his vicious claws to rip opponents apart.
Hunters nose - 100
Sense 1 [smell] 100
Ridleys nose is keen and he can usually find someone just by smell when other senses would fail him.
Chameleon skin - 50
Concealment 1: sight (100)
-ongoing (+100)
-Concentration (-50)
-Limited, only while unmoving with closed eyes(-50)
-Activation: 10 seconds (-50)
Ridley is capable of changing his skin to morph into the environment, much like the cloaking device of the predator. While this allows him to hide from enemies, it's very inconvenient to use, requiring 10 seconds of Ridley standing stock-still and making minimal movements. This is also only true of Ridley's skin, not his brightly glowing eyes, requiring him to close them for this tactic to work and rendering him a blind statue.
Heated Blood - 50
Damage 1 (100)
-Triggered [On wound](+100)
-Chaotic (-50)
-finite (-50)
-indiscriminate (-50)
Ridley's internal temperatures reach 500 Fahrenheit, so any attack on the pirate king that draws blood from the pirate releases some of this on the opponent in question, incidentally causing damage more often than not. his temperature is brought down on repeated wounds as the elements wear down the temperature of his outer skin, so without healing the blood from subsequent wounds will eventually stop maintaining a significantly dangerous temperature. Additionally, the spray of his blood may affect friend or foe and can be exploited as such by an opponent - Ridley has no more control of where his blood goes once it leaves his body than any other multerran.
Wicked Tail - 700
Damage 7 - (700)
Ridley has an impressive tail with a total span of twelve feet long. The incredibly powerful weapon is both flexible and heavy, combining all the qualities of a sword, spear and whip, and is durable enough to clash with similar weapons without struggle. Even considering his plasma weaponry, Ridley's tail is his strongest ace in the hole.
Dragonflight - 2100
Ability Effects:
Flight Rank 7 (1400)
-ongoing (700)
Descriptor: Ridley's wings have mostly recovered from previous battle damage, and allow him to soar through the air at impressive speeds, comparable to a bird of prey. His mobility and familiarity in the air is second to none, as he seems to be able to turn nearly on a dime and quickly move up to his full speed with just a flap of his impressive wingspan. His wings sustain flight even in space, though how this works is a mystery Ridley refuses to explain.
Plasma breath - 2800
Ability Effects:
Damage 6 (600)
-Ranged (+300)
-affects Multiple 4 (+1200)
Damage 2 (ongoing) 200
ranged (+100)
affects Multiple 4 (+400)
Ridley is a hot dragon, and his flames are belched in several varieties from his mouth. these are usually in barrages of large, circular spheres of plasma, but can take the form of streams or jets of flame as well, or simply a large fireball. These explode on impact and burn and char any victims foolish enough to stand in the way. The flames created by such fire burn and cook, though with much of the temperature lost from the initial impact the plasma will cause far less damage over time.
Cannibalism - 100
Ability Effects:
Healing 2 (400)
-Activation 30s (-200)
-Limited: Only after consuming a corpse: (-100)
Descriptor: Ridley is a creature with a high level of regenerative ability, being able to use the cells of others to replenish his own. By consuming a creature whole, Ridley's cells can begin to break down and re-purpose those cells, using them as direct replacements, after rebuilding them into his own cell structure. The ability takes some time to start working, and requires him to consume a corpse. after healing some damage, the ability will cease to work unless fresh corpses are continuously consumed to continue the healing, and otherwise ceases to function within a few seconds of self-repair.
Violet Wings - 600
Ability Effects:
Move object 7 (700)
-Ranged (+350)
-Area of Effect 2 (+700)
-Indiscriminate (-350)
-Concentration (-350)
-Limited: Only when stationary (-350)
-Weakness: growth (-175)
Total: 525 essence
Damage 1 (100)
-Ranged (+50)
-Area of Effect 2 (+100)
-indiscriminate (-50)
-Concentration (-50)
-Limited: only when stationary (-50)
-Weakness: Growth (-25)
Total: 75 essence
Descriptor: Ridley beats his wings, putting a considerable amount of force and power into his wings, beating them furiously and creating a gust of wind that can push aside smaller objects or targets. This can cause minor tears in target equivalent to that of a knife, leaving damage across the skin and flesh, and can push aside targets, bowling them over and sending them sprawling or knocking them over. This ability requires Ridley to stay stationary and kick up a gust, and concentrate his muscle power into his wing, leaving him unable to concentrate on much else, and everyone caught in the gust, ally or enemy, is affected by both the wind's force and bite.
Against larger targets, however, specifically those with a rank in growth or equivalent sized bases, this ability does nothing, as they're simply too large and heavy to be pushed by such a thing, leaving the move rather useless against larger targets.
Essence Cost - 600
Nexus of Dark power - 400
Ability Effects:
Healing 4 (800)
Modifiers:
Indiscriminate (-200)
Limited: only to users of dark magic or the force (-200)
Descriptor: Ridley's sheer level of darkness manifests itself in the astral realm, causing him to be a nexus of the dark side of the force despite not being a force user himself. Those with the power of the dark side, or the ability to use cursed magic, can siphon off some of this gargantuan energy in order to heal their own wounds.
Ridley cannot choose who utilizes this power and, indeed, has no control over it whatsoever, though it can only be tapped by those within a few meters of him. It can also not be used to assist with Ridley's own wounds, as he is not a magic user or a force user.
Primal Screech: - 1400 Essence
Ability Effects:
Immunity to pain - 300 essence
Area of Effect 5 - +250 essence
Indiscriminate - -50 essence
side-effect: aggressiveness - -50 essence
Limited - biological targets only - -50 essence
total effect cost: 400
Endurance 5 - 500 essence
Area of Effect 5 - +1250 essence
side-effect: Unchecked Aggressiveness - -250 essence
Limited: biological targets only - -250 essence
Indiscriminate - -250 essence
Total effect cost: 1000
Descriptor: Descriptor: Ridley's race has the power to create vocalizations that produce natural, high levels of aggression and promote accelerated adrenaline levels in all nearby targets, originally evolved to lure prey animals out of hiding. Ridley has 'trained' his voice further in order to bring out the predatory instinct of those in his command. Throwing his head into the sky and letting out a screech of fury, Ridley can force a level of willpower into his men.
Targets affected by this can easily ignore pain, grow indiscriminately violent, tend to allow the more negative parts of their instincts to show, And suddenly have stamina for days, disappearing only much later, hopefully only after the battle has been decided.
This ability affects everyone in a hundred-foot circle around Ridley, and is indiscriminate - should targets Ridley not intend to incense be in the area, they will still gain all of the effects of the ability regardless. the enhancement also has it's weaknesses - Increasing it's subjects aggression lowers their self-preservation, causing his soldiers to do things like forgo cover to run wildly into bullet fire, Fight things far beyond their actual ability to damage without pause, and miss obvious traps. For all the increase in lethality comes a similar increase in foolish stunts, and their ability to ignore pain quickly can cause them to rack up damage they would otherwise miss and can cause the effect to be as much of a hindrance as a help.
This ability is also restricted to affecting biological targets alone - machines cannot benefit from such a power-up, nor can any other form of non-biological life, simply seeing the sound as something shrill and ear-piercing at best.
Master Roboticist - 600
Ability Effects:
Master skill: Science: engineering (6) -300
Master skill: Science: Artificial intelligence (5) - 250
Master skill: Science: Biology (1) -50
Descriptor: Ridley is a skilled designer and developer of much of the mechanical hardware he deems fit to personally use. While not involved with most development of warp drives, bio-weapons or he has a great mechanical understanding that is put to use in robotics, tanks, and large-scale weapons. While he has a great understanding of the hardware involved and how to elegantly put together the hardware that puts together any average machine - much more so than most in the crossroads, he is merely a genius at the art of artificial intelligence, creating passable and inventive AI that is somewhat lacking compared to the cutting edge hardware he develops. He partially bases his designs on biology and has a passable knowledge in this field as well.
Primal Leadership - 700 essence
Ability Effects:
Master skills:
Leadership (Combat) rank 7: 350 essence
Knowledge: Tactics Rank 7: 350 essence
Descriptor: Ridley has a primal capacity to motivate his lessers beneath him, having an instinctive understanding on how to lead and inspire his underlings in the heart of combat. this pairs well with his reptilian cunning and years of experience, which have combined to create an expert tactician capable of leading men in the heat of battle at peak efficiency.
Name of Ability?
Gravity Harness - 400 essence
Ability Effects:
Movement (flying through water) - 200
Movement (falling through water) - 200
Descriptor: A large, steel harness made of two simple bands created by both Ridley and Doctor Olivia Octavius, the Gravity harness's ability is simple - it allows Ridley to Treat Water much like he would air, correcting for gravity and allowing the tyrant to move at the same speeds below the waves as he would on land. this allows him to fly and fall through water as though it simply wasn't there, allowing for underwater combat to be a simple matter.
Com-bead - 100 essence
Ability Effects:
Communication 1
Descriptor: a tiny mechanical bead, courtesy of Dr. Olivia Octavius, that was placed inside Ridley's inner ear. this mechanical contraption allows Ridley to communicate electronically over large distances, though only coming with voice functionality. It is hardly visible, and is connected to Ridley's brain directly, allowing him to operate it entirely hands-free.
Affinities:
Persuasive: Minions (and minion-related purchases/casualties) cost 25% less Coin.
Inspiring: +1 to the Minion Rank Cap, and you can use your "buff" Abilities on Minions. You also lose 50% less Casualties compared to the norm.
Total Essence Spent: 16,650
Last edited: