Tauro Character Application

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Ecker Fax

Level 1
Joined
Sep 9, 2021
Messages
2
Essence
€2,196
Coin
₡1,000
Tokens
0
World
Cevanti
Profile
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Username:

Have you read the rules? Yes

Character Name: Ecker Fax

Character Source: Original

Starting Location: Cevanti

Character Behavior:
Ecker is an Intuitive Mercenary. Ecker has a natural intuition that helps him see the way of things. It has give him great skill at determining the best paths to take or recognizing the truth of one's pursuits. He is also a Mercenary, one who has learned the value of his skills and recognizing those who have sufficient credit to pay for his services. This can make him seem callous in his decision making preferring choices preferring to increase his wealth and fame over solely helping others for a good cause.

Physical Description:

A veteran of many conflicts, Ecker is starting to show his age. The fringes of his short dark-brown hair are beginning to turn gray while creases on his forehead are evidence of intense concentration and focus. His nose is a bit disjointed from one too many hits, but is otherwise will proportioned on his handsome face. He is generally holding a thin smile, his green eyes lit up in amusement, unless he is in the heat of battle, at which time he typically gritting his teeth, his eyes wide and determined. A thin scar runs up the right side of his neck and behind his ear, a wound he suffered in an old conflict. He stands just over a shade of 6 feet tall with a muscular if somewhat thin build. Ecker likes to keep an unlit stub of a cigar between his teeth adding to his rough exterior look.

Character History:

Ecker was born to a family of mech engineers who were resident in Markov. They knew all the ins and out of the machines he would one day pilot teaching him from a very young age how they operated. His upbringing was full of machinery - the workings of them and how they were used. While mostly a happy home, Ecker longed to pilot the crafts that made up the expeditionary force. His parents, at first, resisted his efforts, wishing he would follow in their footsteps, but eventually, gave way to the whims of their child who seemed destined to pursue a more adventurous life. Ecker proved to be quite a natural in his ability and took to piloting mechs quite readily. Upon his fourteenth birthday, he had proven himself enough to reach the eyes and ears of the local commander of the Pilots Union.

At such a young age, Ecker was brought into the pilot training program. Given his parents had already provided him with a great deal of knowledge regarding the crafts he would be piloting, Ecker quickly excelled in the program easily beating most of the older cadets. A natural intuition served him well throughout his training, and though he did not graduate at the top of his class, Ecker was still seen as a bit of a prodigy. Upon graduation, he was assigned to a defense force within Markov as many in command believed he was still too young for expeditions outside the city. For two years, Ecker suffered through this service until the age of seventeen.

His skill was never in doubt, and when he was finally given an a combat assignment, Ecker quickly demonstrated his worth. For the next ten years, Ecker became one of the more renowned members of the Pilots Union. His skill inside a mech was virtually second-to-none - few could keep up with his ability. He rose through the ranks quickly before it all came crashing down while leading a newly formed and green unit. Some called his actions reckless. Others felt the circumstance were unlucky, but Ecker lost most of his unit on a raid against a large force of Zoids. Despite his own heroism, where he managed to rescue several pilots, Ecker was used as the scapegoat for the tragedy and re-assigned to a minor unit in Markov. With his career momentum suffering a critical blow, Ecker toiled through a year of this new existence before requesting and receiving his discharge from the Pilots Union.

It was then that Ecker's life took a turn towards a new path that would see him gain greater fame.

The Guild had long known about Ecker's exploits and, despite the tragedy, felt he would be a useful tool in their pursuits. Hiring Ecker for several clandestine missions outside of Markov, he quickly gained the confidence of his new employers. After a few years, Ecker was regarded as one of the best mech pilots in Markov offering his services at the highest price. Now in his mid-thirties, he looks to further enhance his fame and prove that, despite the tragedy of his past, he was still the best mech pilot Markov had available.

What starting Affinity does your character have? Lucky

Abilities/Skills:

Sense (Thermal Sight & Sight) Rank 2 (400)
-- Ongoing (100)
Total Cost: 500

Endurance Rank 3 (300)
Total Cost: 300

Adaptation
-- Need for Sleep (50)
-- Immune to Pain (200)
-- Starvation and Thirst (50
Total Cost: 300

PROFESSION: Mech Pilot
-- Piloting (Mech) Rank 8 (400)
-- Technical (Mech) Rank 4 (200)
-- Knowledge (Military Tactics Rank 5 (250)
Total Cost: 850

How much Essence did you spend? 1950

How much Essence do you have left? 50

Were you referred by an existing member? No

What is your Discord name? AmanaF#6198
 

Sigmund Vrell

Cosmic Brain
Staff member
Level 6
Level 5
Joined
Sep 9, 2018
Messages
165
Awards
1
Essence
€19,722
Coin
₡35,100
Tokens
120
World
Mesa Roja
Profile
Click Here
Faction
Babylonia
Hey there!

Your app is looking good, but there are a couple of things which need to be addressed.

First, could you add names and descriptions to your abilities. This just makes it easier for others to understand what your character can do.

Second, modifiers increase their cost based on the rank of the ability that they are attached to. In this case, the Ongoing attached to your Sense effect would be 200 rather than 100.

Finally, without being altered by affinities, master skills share a rank cap with your effects. This means your Piloting skill would be at rank 5 at most.

Once these concerns have been addressed, I’ll be able to approve you!
 

Ecker Fax

Level 1
Joined
Sep 9, 2021
Messages
2
Essence
€2,196
Coin
₡1,000
Tokens
0
World
Cevanti
Profile
Click Here
Thank you Sigmund! Let me know if this works:

Abilities/Skills:

Battle Sense

Sense (Thermal Sight & Sight) Rank 2 (400)
-- Ongoing (200)
Total Cost: 600

Description: When in a fight, Ecker has some unnatural ability to see beyond normal human ability. First, his vision is generally not obscured by smoke, mist or darkness. Second, he can see the heat signatures of other combatants (even through walls). There are limits in the distance he can see (per his level of rank), but it is always on when he is in combat.

Greater Stamina
Endurance Rank 3 (300)
Total Cost: 300

Description: Ecker does not tire easily and seems to have superhuman stamina as compared to others.

Immune to Needs
Adaptation
-- Need for Sleep (50)
-- Immune to Pain (200)
-- Starvation and Thirst (50
Total Cost: 300

Description: Along with his sense ability, Ecker has always required little to no sleep, has been virtually immune to pain his entire life and can go extended periods without food or water. This ability has made him even more effective in battles. This ability can make him seem aloof to the needs of others thus impacting his relationships. They question his empathy.

PROFESSION: Mech Pilot
-- Piloting (Mech) Rank 5 (250)
-- Technical (Mech) Rank 4 (200)
-- Knowledge (Military Tactics Rank 5 (250)
Total Cost: 700

How much Essence did you spend? 1900

How much Essence do you have left? 100

Not sure I understand the skills limit - can you explain that part a bit more? I've modified it above, but want to ensure I understand it. :)
 

Sigmund Vrell

Cosmic Brain
Staff member
Level 6
Level 5
Joined
Sep 9, 2018
Messages
165
Awards
1
Essence
€19,722
Coin
₡35,100
Tokens
120
World
Mesa Roja
Profile
Click Here
Faction
Babylonia
This all looks good to me. I’m going to go ahead and say you’re approved!
You can go ahead and post your character sheet with the updated abilities and skills over in the character profiles section (located here: https://multerra.zulenka.com/index.php?forums/character-profiles.19/ ) and then you can start writing.
Welcome to Multerra!
 
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