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- Aug 6, 2020
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"Cuz everybody knows
Shit's fucked!"
VITAN ARMERSTRANNIE
Character Source:
OC
Starting Location:
Erde Nona
Character Behavior:
Delusional Improviser. Vitan's mindset operates on Murphy's law, refusing to trust anything even if the situation has little chances of going wrong.
Ms. Amerstrannie also likes to fight at the seat of her pants because "plans are for fuckers" according to her.
Abilities/Skills:
Unlucky Misses
Description: Vitan activates her ability with a snap of a finger, making the enemy's attacks against her miss entirely. Their punches? Miss! Their spray of bullets? Miss! Any attack, really. It only works for 5 seconds. Of course, she has to actively try to dodge.
Protecting Rank 3 (+300)
Ranged (+150)
Hapless Stumble
Description: When running or doing any type of footwork, the enemy has a chance to stumble or even trip depending on how fast or complex they're moving their feet around. It is also activated by a snap of a finger.
Debuff Rank 2 (+200)
Ranged (+100)
Ongoing (+200)
Attack Backfire
Description: With yet another snap of a finger. She can make the enemy's own attacks backfire against them. Such as a ricochet bullet bouncing back to the enemy, accidentally screwing up an attempt to catch their own boomerang. Any weapon that has the risk of hitting them right back.
Damage Rank 3 (+300)
Ranged (+150)
Butterfingers!
Description: Vitan likes to do this little thing to start off fights. When she activates the ability (You know the drill). She has a chance of making people drop their weapons by startling them with a surprise jump and many more.
Debuff Rank 2 (+200)
Ranged (+100)
Asspull Trap
Description: When the ability has been activated. Something like an unstable environment will turn against the enemy whether Vitan intended it or not. A loose billboard? Falls on the enemy. Wobbly 2nd floor? Breaks down and the enemy falls through it. The enemy tries to smash Vitan through glass? The glass somehow stays somewhat intact. You get the picture.
It's pretty inconsistent depending on chance.
Move Object 4 (+400)
Ranged (+200)
Chaotic (-200)
Shit's fucked!"
VITAN ARMERSTRANNIE
Character Source:
OC
Starting Location:
Erde Nona
Character Behavior:
Delusional Improviser. Vitan's mindset operates on Murphy's law, refusing to trust anything even if the situation has little chances of going wrong.
Ms. Amerstrannie also likes to fight at the seat of her pants because "plans are for fuckers" according to her.
Abilities/Skills:
Unlucky Misses
Description: Vitan activates her ability with a snap of a finger, making the enemy's attacks against her miss entirely. Their punches? Miss! Their spray of bullets? Miss! Any attack, really. It only works for 5 seconds. Of course, she has to actively try to dodge.
Protecting Rank 3 (+300)
Ranged (+150)
Hapless Stumble
Description: When running or doing any type of footwork, the enemy has a chance to stumble or even trip depending on how fast or complex they're moving their feet around. It is also activated by a snap of a finger.
Debuff Rank 2 (+200)
Ranged (+100)
Ongoing (+200)
Attack Backfire
Description: With yet another snap of a finger. She can make the enemy's own attacks backfire against them. Such as a ricochet bullet bouncing back to the enemy, accidentally screwing up an attempt to catch their own boomerang. Any weapon that has the risk of hitting them right back.
Damage Rank 3 (+300)
Ranged (+150)
Butterfingers!
Description: Vitan likes to do this little thing to start off fights. When she activates the ability (You know the drill). She has a chance of making people drop their weapons by startling them with a surprise jump and many more.
Debuff Rank 2 (+200)
Ranged (+100)
Asspull Trap
Description: When the ability has been activated. Something like an unstable environment will turn against the enemy whether Vitan intended it or not. A loose billboard? Falls on the enemy. Wobbly 2nd floor? Breaks down and the enemy falls through it. The enemy tries to smash Vitan through glass? The glass somehow stays somewhat intact. You get the picture.
It's pretty inconsistent depending on chance.
Move Object 4 (+400)
Ranged (+200)
Chaotic (-200)
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