Anders Nazret Character Application

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Anders Nazret

Arcadian Swordmage
Level 4
Joined
Jul 14, 2021
Posts
69
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1
Essence
€11,565
Coin
₡8,057
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World
Erde Nona
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Heralds of the True Heir
Username: Anders Nazret

Have you read the rules? Yes

Character Name: Anders Nazret

Character Source: OC from Erde Nona

Starting Location: Erde Nona

Character Behavior:
Firebrand Swordmage

Firebrand - Anders sees what Arcadia has become and he despises it. Magic is given freely to those that are undeserving. The false king sits on a throne that has been stolen time and time again. There is one course of action to take, and that is to burn it to the ground.

Swordmage - Anders is both a master magician and a master swordsman. He combines physical prowess with magical lethality in combat. He abhors wizards who do not take the time to hone their body, seeing it as a necessary step in furthering magical aptitude. To him, the mind and body function together as a vessel for magic and those that neglect one deserve neither.

Physical Description:

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Physical Description: Anders is a man who appears to be in his late forties, if not slightly older. Despite this he is in peak physical condition, with a physique that would make powerlifters blush. He generally sports a full beard and mustache as well as mid-length hair, all of which is a silvery gray-white due to prolonged exposure to stasis magic. As a sort of belt buckle he wears the skull of a young buck. Around his neck, usually hidden behind his clothing, he wears the royal crest of Arcadia. To anyone who knows the current crest of Arcadia this would appear as an ancient design.

Character History:

Anders Nazret was born during the golden age of Arcadia. He was a gifted child, adopting both magical and martial pursuits easily. His natural talent along with a rock-hard work ethic allowed him to become a burgeoning prodigy. Before long he grew to be a respected and influential member of Arcadian society. He served dutifully beneath Emperor Trevon XI, as a royal guard. Years passed and he matured into his role as the world around him began to change.

However, the Emperor fell ill and passed suddenly. Arcadia was fractured by his death, with no direct heir to the throne. Factions filled with supposed “heirs” of questionable blood splintered and tore Arcadia apart. This was the end of the golden age. Rather, this was the version recorded in the history books. Anders, however, knew the truth. As an elite member of the royal guard he was privy to information kept hidden from the general populace. The Emperor did not die childless. The true heir was hidden from the world in the hopes of keeping them safe should a coup take place. This knowledge was entrusted to Anders and Anders alone. His mission, should Trevon XI die, was to recover the lost heir and return them to their rightful seat on the throne.

With Arcadia in chaos following the Emperor’s death, Anders set about on his mission. The heir, a young child by the name of Eulalia, lived with a middle class farming family, blissfully unaware of their bloodline. Anders arrived in the dead of night, addressing the child’s foster parents with a coded phrase. They explained to Eulalia their true heritage. After a long series of tear-filled farewells Eulalia left with Anders, leaving their mundane life behind. However, this was not to be. Anders and the heir were ambushed by a retinue of royal swordmages turned traitors. Anders fought hard, protecting the Eulalia over the course of several days as they were hunted through the wilderness.

Eventually, Anders was entrapped by an incredibly powerful and long-since forgotten stasis enchantment. He was frozen in limbo, unable to interact with or be interacted with by the outside world. He watched as Eulalia was slain and buried in a shallow grave. He watched as Arcadia crumbled. He watched as the false heirs came and went. He watched as the world he had loved became a twisted and unrecognizable parody of itself. He watched, unable to do a damn thing about it. He watched and he hated and he bided his time. Eventually the enchantment began to break. With each century his prison became less and less stable, until finally, Anders Nazrat manifested atop the long-forgotten grave of Eulalia, the True Heir of Arcadia.

What starting Affinity does your character have? Influential

Abilities/Skills:

Magic is for the Worthy (400)

Debuff 3 (300)
Positive Modifiers: Ongoing (300)
Negative Modifiers: Limited - Only effective against magic users (-150), Concentration (-150)

Healing 1 (200)
Positive Modifiers:
Negative Modifiers: Limited - Only effective against magic users (-50), Concentration (-50)

Description: In the eyes of Anders many master magicians are nothing more than abecedarians carrying a title they have no right holding. Anders seeks to remedy this. When facing a magically inclined foe Anders can attempt to drain them of said magical energy. This move is relatively short ranged and requires complete focus on the target. Forceful draining of one's magical energy leaves the target weak and disoriented. And, in rare cases, they lose access to their magic, sometimes permanently. Additionally, Anders is reinvigorated by this sudden influx of energy. (Loss of magic capability can only occur if the OOC target agrees to it, otherwise it just weakens the target)



Thibaultian Swordplay (750)

Move Object 3 (300)
Positive Modifier:
Negative Modifier: Limited - Requires a longsword or equivalent weapon (-150)

Protection 3 (300)
Positive Modifier:
Negative Modifier: Limited - Requires a longsword or equivalent weapon (-150)

Debuff 3 (300)
Positive Modifier: Ongoing (300)
Negative Modifier: Limited - Requires a longsword or equivalent weapon (-150)

Description: Mastery of magic is pointless without mastery of one’s own body. Practitioners of Thibaultian swordplay embrace this ideal by sculpting their bodies into perfect physical specimens. Where other schools of swordplay may rely on cleverness or speed, Thibaultian swordplay relies on raw strength and constitution. There are no fancy lunges or pirouettes, but rather methodical footwork and decisive strikes. Using this style Anders can force his opponents into unfavorable positions all the while protecting himself from their strikes. This style aims to open up weak points that can be exploited, with the most common being strikes to the opponent’s joints leaving them hobbled for the remainder of their short life.


Dark Iron Sword (300)

Damage 3 (300)
Positive Modifiers:
Negative Modifiers:

Description: Anders carries a sword that most would simply find too heavy to reasonably wield. However, having trained for most of his life with Dark Iron weaponry Anders is capable of wielding his sword with relative ease.


Master Skills (500)


Spellcraft 5 (250)
Knowledge 5 - Arcadian History (250)

How much Essence did you spend? 1950

How much Essence do you have left? 50

Were you referred by an existing member? I am Strazio

What is your Discord name?
 

Arthur Morgan

Pass Into Myth
Joined
Aug 2, 2018
Posts
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World
The Beyond
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Spirits of Vengeance
Neat character idea, Straz! I just have one question for you about your character's Abilities.

For "Thibaultian Swordplay" -- How does Move Object factor into this Ability? Right now I'm assuming that this Effect is referring to Anders being able to pick up one really hefty sword, but the Limited modifier implies that he can use Move Object ONLY while holding a really heavy sword. Is this the case, and can you explain further in your description?
 

Anders Nazret

Arcadian Swordmage
Level 4
Joined
Jul 14, 2021
Posts
69
Awards
1
Essence
€11,565
Coin
₡8,057
Tokens
5
World
Erde Nona
Profile
Click Here
Faction
Heralds of the True Heir
The idea is that his fighting style involves being able to force his opponent to move. Not necessarily pushing them persay, rather using various techniques to force them to move where he wants them. These could be brute force such as shoulder checking, pushing, or they could be more subtle like footwork, and positioning. Does that make sense?
 
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