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Minfilia Character Application
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<blockquote data-quote="Houshou Marine" data-source="post: 10519" data-attributes="member: 771"><p><strong>Username:</strong> Minfilia</p><p></p><p><strong>Have you read the rules?</strong> Yes</p><p></p><p><strong>Character Name:</strong> Minfilia</p><p></p><p><strong>Character Source:</strong> Canon. Final Fantasy XIV: Shadowbringers</p><p></p><p><strong>Starting Location:</strong> Erde Nona</p><p></p><p><strong>Character Behavior:</strong></p><p>Reluctant Rogue</p><p></p><p>Minfilia is highly adverse to combat situations, and will do most anything to avoid a fight in general, even if it means giving up on potential treasures or items. Not to be mistaken for harmless, as there are always things that can push someone into combat if needed.</p><p></p><p>She is a rogue in that her combat style relies upon trickery and stabbing enemies in the back where it is much safer to do so. As extended combat is physically and emotionally exhausting for her, she prefers to end fights as quickly as she can if she cannot avoid it.</p><p></p><p><strong>Physical Description:</strong></p><p></p><p>[SPOILER="Image"]<img src="https://i.pinimg.com/564x/5d/10/2e/5d102ed1a757dc83b2b0b7f82b21b836.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/SPOILER]</p><p></p><p><strong>Character History:</strong></p><p></p><p>Born a 'Blessed' (or cursed) child by being infused with the Oracle of Light upon birth, Minfilia was granted the self-same name as those that came before her. The fifth to bear the name and title, her lot in life is to be a weapon for fighting the monsters of the world, once she comes of age, and fight until her bitter death.</p><p></p><p>Attempts to escape her fate would lead to her being imprisoned by the nation of Eulmore until she would be a worthy successor to her name. Yet on the eve of her 15th birthday, fortune would favor her in the form of a traveler from another world. Claiming to be a friend of the original Minfilia, the man would see to the girl's escape from her gilded cage. With a portal prepared, the girl would step forth from her cage.. and into an entire new place.</p><p></p><p>Taken from shortly after her escape from Eulmore</p><p></p><p><strong>What starting Affinity does your character have?</strong> Gifted</p><p></p><p><strong>Abilities/Skills:</strong></p><p><strong></strong></p><p><strong><u><span style="font-size: 18px">Abilities</span></u></strong></p><p>Cure - Healing 1 - 200 Essence</p><p>The most basic of healing spells. After a short 'preparation' time (typically 2-3 seconds), heals a nearby target.</p><p></p><p>Dagger Set - Damage 4/Removable - 200 Essence</p><p>A pair of daggers, and a backup third hidden away. Oddly sharp.</p><p></p><p>Dodge Training - Agility 3 - 600 Essence</p><p>While not exclusively dodging practice, Minfilia was subjected to proper gymnast training when younger, making her quite agile.</p><p></p><p>Aether Vision - Sense 1 (Magic Detection)/Ongoing/Concentration/Side Effect (Migraine) - 100 Essence</p><p>While a passively 'present' condition of her birth, Minfilia is able to push her focus to greater heights which allows her to see the magical presence of all living things. Does not apply to mechanical entities as they tend to show up as black spots in her vision. Focusing for too long causes severe headaches, and can be debilitating.</p><p></p><p>Stealth - Concealment (Sight) 2/Concealment (Hearing) 2 - 400 Essence</p><p>A special skill meant for hiding and sneaking around. Fades out after a minute or so, but can be reapplied so long as she isn't detected.</p><p></p><p><strong><span style="font-size: 18px"><u>Skills</u></span></strong></p><p>'Gifted' Set 6 - Craft (Sewing), Performance (Singing), Medical, Subterfuge, Arcana - 300 Essence</p><p>Lockpicking 4 - 200 Essence</p><p></p><p><strong>How much Essence did you spend?</strong> 2000</p><p></p><p><strong>How much Essence do you have left?</strong> 0</p><p></p><p><strong>Were you referred by an existing member?</strong> Ashe-0</p></blockquote><p></p>
[QUOTE="Houshou Marine, post: 10519, member: 771"] [B]Username:[/B] Minfilia [B]Have you read the rules?[/B] Yes [B]Character Name:[/B] Minfilia [B]Character Source:[/B] Canon. Final Fantasy XIV: Shadowbringers [B]Starting Location:[/B] Erde Nona [B]Character Behavior:[/B] Reluctant Rogue Minfilia is highly adverse to combat situations, and will do most anything to avoid a fight in general, even if it means giving up on potential treasures or items. Not to be mistaken for harmless, as there are always things that can push someone into combat if needed. She is a rogue in that her combat style relies upon trickery and stabbing enemies in the back where it is much safer to do so. As extended combat is physically and emotionally exhausting for her, she prefers to end fights as quickly as she can if she cannot avoid it. [B]Physical Description:[/B] [SPOILER="Image"][IMG]https://i.pinimg.com/564x/5d/10/2e/5d102ed1a757dc83b2b0b7f82b21b836.jpg[/IMG][/SPOILER] [B]Character History:[/B] Born a 'Blessed' (or cursed) child by being infused with the Oracle of Light upon birth, Minfilia was granted the self-same name as those that came before her. The fifth to bear the name and title, her lot in life is to be a weapon for fighting the monsters of the world, once she comes of age, and fight until her bitter death. Attempts to escape her fate would lead to her being imprisoned by the nation of Eulmore until she would be a worthy successor to her name. Yet on the eve of her 15th birthday, fortune would favor her in the form of a traveler from another world. Claiming to be a friend of the original Minfilia, the man would see to the girl's escape from her gilded cage. With a portal prepared, the girl would step forth from her cage.. and into an entire new place. Taken from shortly after her escape from Eulmore [B]What starting Affinity does your character have?[/B] Gifted [B]Abilities/Skills: [U][SIZE=5]Abilities[/SIZE][/U][/B] Cure - Healing 1 - 200 Essence The most basic of healing spells. After a short 'preparation' time (typically 2-3 seconds), heals a nearby target. Dagger Set - Damage 4/Removable - 200 Essence A pair of daggers, and a backup third hidden away. Oddly sharp. Dodge Training - Agility 3 - 600 Essence While not exclusively dodging practice, Minfilia was subjected to proper gymnast training when younger, making her quite agile. Aether Vision - Sense 1 (Magic Detection)/Ongoing/Concentration/Side Effect (Migraine) - 100 Essence While a passively 'present' condition of her birth, Minfilia is able to push her focus to greater heights which allows her to see the magical presence of all living things. Does not apply to mechanical entities as they tend to show up as black spots in her vision. Focusing for too long causes severe headaches, and can be debilitating. Stealth - Concealment (Sight) 2/Concealment (Hearing) 2 - 400 Essence A special skill meant for hiding and sneaking around. Fades out after a minute or so, but can be reapplied so long as she isn't detected. [B][SIZE=5][U]Skills[/U][/SIZE][/B] 'Gifted' Set 6 - Craft (Sewing), Performance (Singing), Medical, Subterfuge, Arcana - 300 Essence Lockpicking 4 - 200 Essence [B]How much Essence did you spend?[/B] 2000 [B]How much Essence do you have left?[/B] 0 [B]Were you referred by an existing member?[/B] Ashe-0 [/QUOTE]
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