**ELIMINATED 17** #04 -- Kevin

The Man in Red

malignant masked misanthrope
Level 1
Joined
Jul 30, 2020
Posts
335
Essence
€0
Coin
₡0
Tokens
0
World
Nos'Talgia
Appearance – Kevin, when alive, was a fairly nondescript but somewhat handsome (if you like the whole waifish indie musician look) PA with red hair. In death, he's a partially decomposed corpse with a head stitched together with -- you guessed it -- stitching and staples. Kind of think 'post-Child's Play 3' Chucky but with more oozing fluids and smell.

Kevin is garbed in the dirt- and blood-stained rag version of his usual attire, which was originally your standard ‘business casual’ attire with trousers, short-sleeve button-down shirt, and a purple tie. He has the partial remains of brown loafers on his feet.

Personality – Kevin is a perennially youthful personal assistant to Karl Jak. In this capacity, he often has to serve as the straight man for a circus of mildly unstable personalities and/or as the go-between for numerous parties on the Comet. Kevin coordinates the majority of the schedules for numerous departments that report directly to Mr. Jak, and he often finds himself painfully having to delegate to a retinue to equally youthful assistants (assistant to the Personal Assistant, yes, that’s correct). For those who don’t know Kevin, he may seem sardonic, laconic, or even smug. Those who know Kevin understand that he’s mostly that way because his job requires a patience and mental fortitude that simply don’t exist in the World(s). To close colleagues, he’s a trusty companion, even if he sometimes struggles to turn off work.

Possible Reactions – Kevin has absolutely zero interest in the bacchanalia that is murder island dramas. He’s also horribly untrusting, given Syntech’s propensity to attract its own unique blend of lunatics and unstable elements. He will strive to avoid violence, and he’ll try to avoid interaction with anyone until he’s been able to assess them (Kevin is a good judge of character).

Role -- Survivor

Relationships – Kevin is familiar with all entrants of Dante’s Abyss, ever. He’s also familiar with more people than he probably should be, given the extensive scouting department by Syntech.

‘Combat’ Style – Kevin, despite being imbued with the Syntech Proprietary Blend of Vitamins and Superpower Bullshit™, will have close to no interest in violence (as stated previously). When forced into violent situations, he’ll try to get it over with quickly. He won’t relish in violence or get off on it, and he probably won’t have sassy quips.

Eligible Abilities –
“One Dead Ginge”
Endurance 9
Agility 9
Adaptations: Disease, Radiation, Toxins, Need to Breath, Space, Sleep, Food/Thirst, Nonbiological Anatomy (organs aren't functioning), Immune to Pain
Move Object 9/Damage 9
Sense 1 (Sight and Hearing)
Protection 9 (Ongoing)

"Limbs"
Move Object 9
Damage 9
(Kevin's limbs can be separated, moved independently of himself to do things, and reattach)

“Tricks of the Trade”
Variable Creation 9 + Damage 9 (Ranged) + Protection 9 + Debuff 9
Mimic 9 (Ongoing)
Illusion 9 (Ongoing)
Concealment (Sight)

Kevin can manifest a variety of melee, ranged, and protective weapons from previous Syntech events

“Some DBZ Shit”
Damage 9 (Ranged)

Kevin can occasionally chuck a bolt of ki through someone’s face or shoot it from his finger tip like a gun (obligatory *BANG* reference), although primarily as a last resort or to put an exclamation point on a situation.
 
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