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Failure was a concept Lord Zedd had become depressingly familiar with in recent years. He had watched his mighty empire crumble before an unstoppable, never resting machine collective that threatened to dominate all of known space. Yet the mechanical hivemind was only the prelude to a dimension hopping terror that lurked in the shadows. Zedd wondered now if he’d fallen victim to the latter terror in this new realm. All he knew was that his attempted conquest of Earth and Zordon’s hidden Ranger powers had proven just as unsuccessful as all his previous attempts to save his fallen empire.
Indeed, the smallest sliver of a win he seemed to have experienced was the defeat of what the locals referred to as an Arbiter. Zedd found himself still in pursuit of the fleeing mech, despite all the warnings bestowed upon him before he left the confines of Markov. Everyone spoke of constant dangers and threats in the barren, desolate wilderness of Cevanti. They spoke of it being a savage, forgotten land with horrific secrets that were nearly impossible to uncover due to the lethality of it’s inhabitants. Lord Zedd did understand the fears of the commoners as he stepped over the mangled corpses of the bandits who had just tried to rob him. It was a dangerous land for the weak.
He continued his trek up a mountainside, finally reaching a small cliff. Below the edge was a sight he did not expect to see. Machines of all sizes lay scattered across the landscape as far as he could see. They were all in poor shape, usually mangled and in pieces, though some were struggling to move. The dark lord had seen broken and destroyed zoids across the landscape, but never in such a great concentration like this.
“Stranger,” a voice greeted him, emerging from around a rock face to meet Lord Zedd. “Welcome.”
Zedd jerked his head towards the sound of the voice, clenching his fists as he did. Before him stood an older man, covered in robes and a hood. He seemed frail, but no one would survive this far out without some sort of extraordinary ability.
“I hope those weren’t your friends I butchered back there,” Zedd snarled. “It would be exhausting to kill you as well.”
“No one has friends this far beyond the edge,” the old man replied, waving a dismissive hand. “But what brings you so far out this way?”
“I seek the Arbiter, a monstrosity that escaped me,” Zedd answered, gazing back to the junkyard below. “Did it come here?”
“I don’t know what you’re talking about,” the old man said after a moment of pause. It led Zedd to believe he wasn’t being entirely truthful. “But if you’re looking for a wounded machine, you’ve come to the right place.”
“Tell me what this place is,” Zedd ordered, not looking back to his greeter.
“This is the Graveyard. It’s known as a place where Zoids and other robotic creations come to die,” the old man replied. “Though not all of them are permanently offline, and other monsters lurk in the scrap. It’s extremely dangerous, even by this world’s standards. I would advise against venturing into it.”
“Monsters and machines do not scare me,” Zedd retorted with a scoff. “Those two things have defined much of my existence.”
“Then perhaps the spirit that lurks in the Graveyard will,” the old man countered.
Zedd turned back to the man. His mask left him devoid of facial expressions, yet his relaxed posture showed no fear.
“Spirits?” Zedd asked. “What can the incorporeal do to me?”
“One spirit,” the nomad corrected him. “They call it the Interloper, and it has ended many lives in this area.”
“You fail to scare me,” Zedd remarked, unimpressed.
“I don’t care,” the old man shrugged. “I only want warn you. Be well, stranger.”
Zedd watched as the old vagabond departed down the hill, likely to scavenge the trail of corpses left in his wake. Forgetting the man as soon as he was gone, Zedd looked back to the Graveyard. It seemed like a good place to search, even if his prey wasn’t here. After all, there was likely plenty to scavenge in this dump, and something he could use to his advantage.
If some ghost dared to cross him he would end it like everything else that had tried.
Indeed, the smallest sliver of a win he seemed to have experienced was the defeat of what the locals referred to as an Arbiter. Zedd found himself still in pursuit of the fleeing mech, despite all the warnings bestowed upon him before he left the confines of Markov. Everyone spoke of constant dangers and threats in the barren, desolate wilderness of Cevanti. They spoke of it being a savage, forgotten land with horrific secrets that were nearly impossible to uncover due to the lethality of it’s inhabitants. Lord Zedd did understand the fears of the commoners as he stepped over the mangled corpses of the bandits who had just tried to rob him. It was a dangerous land for the weak.
He continued his trek up a mountainside, finally reaching a small cliff. Below the edge was a sight he did not expect to see. Machines of all sizes lay scattered across the landscape as far as he could see. They were all in poor shape, usually mangled and in pieces, though some were struggling to move. The dark lord had seen broken and destroyed zoids across the landscape, but never in such a great concentration like this.
“Stranger,” a voice greeted him, emerging from around a rock face to meet Lord Zedd. “Welcome.”
Zedd jerked his head towards the sound of the voice, clenching his fists as he did. Before him stood an older man, covered in robes and a hood. He seemed frail, but no one would survive this far out without some sort of extraordinary ability.
“I hope those weren’t your friends I butchered back there,” Zedd snarled. “It would be exhausting to kill you as well.”
“No one has friends this far beyond the edge,” the old man replied, waving a dismissive hand. “But what brings you so far out this way?”
“I seek the Arbiter, a monstrosity that escaped me,” Zedd answered, gazing back to the junkyard below. “Did it come here?”
“I don’t know what you’re talking about,” the old man said after a moment of pause. It led Zedd to believe he wasn’t being entirely truthful. “But if you’re looking for a wounded machine, you’ve come to the right place.”
“Tell me what this place is,” Zedd ordered, not looking back to his greeter.
“This is the Graveyard. It’s known as a place where Zoids and other robotic creations come to die,” the old man replied. “Though not all of them are permanently offline, and other monsters lurk in the scrap. It’s extremely dangerous, even by this world’s standards. I would advise against venturing into it.”
“Monsters and machines do not scare me,” Zedd retorted with a scoff. “Those two things have defined much of my existence.”
“Then perhaps the spirit that lurks in the Graveyard will,” the old man countered.
Zedd turned back to the man. His mask left him devoid of facial expressions, yet his relaxed posture showed no fear.
“Spirits?” Zedd asked. “What can the incorporeal do to me?”
“One spirit,” the nomad corrected him. “They call it the Interloper, and it has ended many lives in this area.”
“You fail to scare me,” Zedd remarked, unimpressed.
“I don’t care,” the old man shrugged. “I only want warn you. Be well, stranger.”
Zedd watched as the old vagabond departed down the hill, likely to scavenge the trail of corpses left in his wake. Forgetting the man as soon as he was gone, Zedd looked back to the Graveyard. It seemed like a good place to search, even if his prey wasn’t here. After all, there was likely plenty to scavenge in this dump, and something he could use to his advantage.
If some ghost dared to cross him he would end it like everything else that had tried.