Welcome to Multerra RPG! Please Enjoy your stay in the Crossroads.
Take some time to read our rules before you start on a Join Form!
Be sure to check out our Discord to get all the help and support you may need!
Menu
Forums
New posts
Search forums
Rules
Awards
Credits
Transactions
Essence: €0
Coin: ₡0
Tokens: 0
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Forums
Administrative Forums
Joining Forum
Qiz Character Application
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gilgamesh" data-source="post: 7494" data-attributes="member: 15"><p>Hi there. Welcome to the Crossroads! Just a few things before you get started.</p><p></p><p>1) The two word descriptor should be a description of your character when they talk, and then their combat style. A soulbound champion sounds cool, but I am not sure what that means in terms of how they act. I would assume they are similar to a paladin?</p><p></p><p>2) Souldbound Dragonkin's Sight:</p><p>For this senses, make sure you state what specific type you have. In this case I'm assuming Sight but make sure you put that in the effect, e.g. Senses (Sight)</p><p></p><p>The rest of it looks good! Let me know if you have questions and/or you make those changes</p></blockquote><p></p>
[QUOTE="Gilgamesh, post: 7494, member: 15"] Hi there. Welcome to the Crossroads! Just a few things before you get started. 1) The two word descriptor should be a description of your character when they talk, and then their combat style. A soulbound champion sounds cool, but I am not sure what that means in terms of how they act. I would assume they are similar to a paladin? 2) Souldbound Dragonkin's Sight: For this senses, make sure you state what specific type you have. In this case I'm assuming Sight but make sure you put that in the effect, e.g. Senses (Sight) The rest of it looks good! Let me know if you have questions and/or you make those changes [/QUOTE]
Insert quotes…
Name
Verification
Post reply
Top