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Character Source: Dragon Ball Xenoverse
Profession: Marble-Deficient Hero
Species: Majin
Affinities: Specialized (Ongoing)
Influence:
- None as of yet
Character Behavior
Bundle of unpredictable manic energy that she is, it’s hard to pin down a simple descriptor to accurately encompass Graowr, but if one had to try…she might be adequately summed up as a naive brawler.She’s not dumb, or lacking in actual intelligence by any means; behind those unblinking, often slightly glazed-over eyes, she’s almost always thinking, pondering, ruminating and cogitating over who knows what, in her own…very special way. She is, however, possessed of a startling, almost childlike level of naivety and innocence, one could say, in the way she views and observes the world. She is prone to startling leaps of childish moon logic, making poor decisions, and is a terrible judge of a person’s character on top of it all. She does have some sense of right and wrong, but her views on it are a little…skewed, sometimes, and her common sense is anything but, which can make it seem like she’s utterly disconnected from the normal world at times. She idolizes anything truly flashy, spectacular and ‘heroic’, and aspires to be the type of person that other people can look up to and admire one day, even if she doesn’t have any clue how to actually get there.
When she gets thrown into the heat of combat, though…she tends to undergo a bit of a shift in demeanor. She gets a lot more energetic and boisterous, evolving quickly into a bit of a cheeky brat that just wants to show off and have a good, fun fight more than anything else, regardless of who or what or why the fight involves. She’s never had any formal combat training in her life, and so her strikes and maneuvers are all wild, unpredictable and borderline insane. She epitomizes the “you can’t plan around someone who doesn’t know what they’re doing” mindset, specializing in half-cocked, spur of the moment madness that capitalizes on ‘whatever works and looks cool doing it’. She is extremely fond of trying to imitate and mimic cool moves and things she’s seen before, whether from people she knows or just on TV or in a movie or something, and heaven help you if you try and tell her it’s impractical or it won’t work.
Physical Description
As is the case for most of her race, Graowr’s default and natural form is…interesting. Based on the ideals of physical beauty and attractiveness present in the rather ‘spicy’ book read by the original progenitors of the race, Bob and Margaret’s Forbidden Games, and so created via magic, it comes as little surprise. Though she stands quite shirt, even for her race’s standards at a rather compact 4’ 6”, she maintains the perfectly proportional figure that Majins are known for. A slim, lithe and curvaceous figure with a rather prominent and noticeable but overall not truly outstanding bust. In what some might call an impossibility only achievable through magically-induced body control, this level of conventional beauty standard is matched with the lean muscle muscle definition and tone of an athlete and martial artist.
The most unnatural thing about her body, as it were, is the substance she’s composed of: a semi-living, magical substance somewhere between liquid bubblegum, rubber and putty. From head to toe, more or less, she’s a uniform shade of blue. Even her hair is technically more of the same substance as the rest of her, just formed into a number of small tentacles styled into as she prefers. She is utterly and perfectly unblemished and smooth over every square inch, almost like some kind of doll. The only oddity that might be called an imperfection is a series of small holes, barely the diameter of a small nail, which can sometimes be seen along the sides of her upper arm; these tend to expel steam or puffs of colored smoke when she’s particularly angry.
Her eyes stand out rather prominently and starkly against her otherwise monotone-blue skin, in a vibrant shade of dark pink. When combined with her near-perpetually unblinking gaze, it can sometimes be slightly unnerving to look her in the eye. Of further curious note: she has no nose or eyebrows to speak of, making her face sometimes…struggle to actually emote or indeed show emotion properly.
Her clothing is as malleable as she is, though she does have her favorites. She prioritizes things that look ‘cool’, and are also easy to move in. She is quite fond of scarves and capes as well, and doesn’t seem to care about how much skin may or may not get shown off, being far too used to half or more of whatever she wears getting blown to bits after a good fight, anyway.
History
Graowr’s history is...at the same time, remarkably complex and almost laughably simple. Complex because her own antics and actions often get confused, mixed and jumbled up with other majin and indeed, with Majin Buu himself, from whom most of their race directly descend, on occasion. Graowr’s own history is somewhat muddled by comparison, even compared to the norm for majin, thanks to her involvement with the Time Patrol. She spent several hundred years simply existing in relative peace, content to just happily do not much of anything. She idolized and fawned over legends and stories of legendary heroes and warriors from ages long past in her own time, secretly wishing for a chance to be even half as amazing and cool as they had been. It did give her something to do besides float through life, and lead to a simplistic routine of mimicry-based training that let her strength skyrocket with surprising speed.
And then one day…the incident with the Time Patrol happened, courtesy of a wish made upon the Eternal Dragon, Shenron, for a new ally that could help them with the increasing difficulty of their job. And help them Graowr did! Though she needed a hefty amount of training and guidance, rarely allowed to work on her own unless there was no alternative, she proved to be an instrumental piece in the eventual conflict against the scheming of the evil demon clan member Towa, and the later machinations of the Demon God, Demigra. Against all odds and logic, she managed to jump back in time to save herself from Demigra during the final confrontation, and then hold the demon god off in single combat long enough for other heroes to arrive and lend the extra energy needed to finally overpower and seal him away again.
In the wake of such a staggering event, however…she had precious little time to rejoice or even relax. Things weren’t done yet; even though he had been defeated and sealed away again, Demigra had used one last trick and deployed wormholes throughout time and across timelines, damaging and breaking the timestream to merge and distort the ‘true’ history. While desperately working with the time patrol to fix this dilemma before time itself could start unraveling….something unforeseen happened.
And Graowr was lost, disappearing altogether while investigating one such wormhole. Taken to another world altogether…a world that was not the one she knew. Dazed, confused, depowered and utterly aimless, she was left to wander without direction for some time. Finally, at the clever machinations of one of the leading powers of this new world, she was brought under the wing and banner of a peacekeeping organization, and given new objectives, and someone more clear-headed and of (relatively) sound mind to keep an eye on her and help her get adjusted to the place.
She had several more adventures which seemed to spin by in a blur, including her participation in a horrible death tournament she may have accidentally signed up for without properly reading or fully comprehending the rules and ramifications involved in it. Nonetheless, she won! She still holds onto the prizes she earned there, more as a point of pride in her victory than any sense of pride or accomplishment.
But soon enough….that new world also started to fall apart and suffer its damages. Whatever was in charge and holding it together had just left, seemingly losing interest, and left the world to rot. It didn’t really phase Graowr, though; it wasn’t the first time a world had literally started falling to pieces around her. It was nothing compared to Namek, or Vegeta, or the Crack of Time!
She made it through….somehow. She still couldn’t tell you how. All she knows is that she suddenly awoke again one day, floating aimlessly and listlessly through space, to see an endless sea of unfamiliar stars drifting in front of her. There was no telling how long she’d been out for, or how long she drifted along before finally catching sight of a planet as she slowly rotated around, but it finally gave her something to do, and she made for it, at all due haste!
General Character Notes/Writing Tips
- TBA