For
@Altanis's token prize:
Username: Altanis
What are you using your Tokens for?
Get a custom World Quest (5)
Purchase Details:
Requesting a custom 'Renown Quest' for this absolutely awful demon horse here. Specifically for/with the Gerudo, on Mesa Roja. It will be the quest to push me over the 40 point threshold to hit Renown level with them, and Alex has given the green light to do such a thing. I have no particular preference for what type of quest, and leave my fate up to whoever should design something.
Token Cost: 5
RENOWN QUEST:
Quest name: The Gerudo's history preserved 'neath the sand
Quest Length: 10,000 words
Quest Location: Mesa Roja
Quest Prerequisites: Evil Tendencies, psychic powers and being Part Hort
Quest Giver: The House of Gerudo
Quest Description:
The Gerudo do not often speak of these to strangers unless there is great need. The level of trust required in the one they speak to is high. Long ago, two witches, Koume and Kotake, created several mystical artifacts to help the gerudo, and while they fell to wickedness later in their lives, their accomplishments, honor, and talent made these artifacts a matter of honor. Two of these, the Bandit's chill and the Desert heat, were thought to be lost long ago. mystical totems, the two were said to give someone the power to grant warmth to the hearts of those affected, and to chill the most powerful rages. Together, they are also said to have a special power, though the details have been lost from the oral traditions of the Gerudo over time. though abandoned by their creators in their lust for power in later life, these artifacts remained sacred and kept by the Gerudo for a long time.
That was, until a Wizard, an alien known as a Namekian with green skin and antennae, clad in white and claiming to be a hero, stole both artifacts some hundred years ago. While the Wizard Sheru was known to have done many good deeds over the years, his reasoning for stealing such a precious pair of artifacts has never been known, nor had the location ever been revealed, and he was revealed to have died a short time afterwards of a strange illness that ate away at the soul.
Recently, however, the house of Gerudo has discovered their location through divination, within a massive complex beneath the sands. pressed as they are by other concerns, including a few troubling incidents within Mesa Roja and investigating the rumors of Darkseid collaborating with the Qiraji, they lack the people to go find the strange artifacts, so they've revealed this secret to you as a point of trust. They also advise caution, however, for others may have found this place as well, treasure hunters - and no ordinary treasure hunters, for their scouts report ogres, strangely competent and unusually intelligent, with the power of magic to augment their already vaunted physical abilities. Tread carefully, but move quickly, and retrieve the artifact if you can. If you cannot - at least make sure such destructive forces cannot wield the twin artifacts power for their own ends, and destroy them if you must!