Username: Sans
Name of Ability?
Blue Mode
Ability Effects:
Debuff Effect – Rank 3: (+300)
Ranged Modifier: Sans can turn somebody “blue” even if they are some distance away. (+300)
Ongoing Modifier: The debuff lasts indefinitely while Sans has his target in Blue Mode. It only ends when Sans turns it off or his concentration is broken. (+300)
Weakness: Cannot work on objects or mechanical beings. It only works on living beings. (-100)
Move Object Effect – Rank 4: (+400)
Ranged Modifier: Sans can telekinetically move a target around even if they are some distance away. (+200)
Concentration: Requires Sans to concentrate in order to fling people around, and thus cannot use other moves while doing this. (-200)
Side Effect: Very tiring on Sans’ constitution. Repeated usages will wear him out and make him sluggish. (-200)
Descriptor: Sans has the ability to manipulate the “form” of another living being via the coloration of it. In layman’s terms, he can heavily inconvenience people by turning them into a dark shade of blue.
With a flick of his wrist, he is able to instantly turn a living being within his line of sight into a dark shade of blue. Immediately upon this happening, “Blue Mode” is in effect, and its effects are apparent. The target made “blue” is significantly slowed down, rendered less agile, like the weight of gravity is crushing them, and more or less rendering all forms of movement (jumping, dodging, running, etc.) much more difficult. Blue Mode thus lasts until Sans turns it off again, which he can also do with a mere flick of his wrist. However, this “Blue Mode” debuff does not work on objects or mechanical beings, as it can only be used on the “living.”
While a target is “blue,” Sans is also capable of flinging them around with telekinesis, even if they are some distance away from him. The damage this inflicts is by and large non-existent, but the speed in which one is flung about while under its effects are massive and happen instantly. It merely takes yet another flick of Sans’ wrist to start moving his target around like a puppet. He can lift up people of incredible sizes and weight like they are nothing. Doing so, however, requires concentration on his part, and he cannot use other moves while flinging people around. The telekinesis, too, is very tiring on Sans’ constitution, and repeated or extended usage of it will eventually render him too sluggish to fight effectively.
Essence Cost: 1000
STAFF EDIT: In a rare moment for move approval, you've actually managed to use weakness in place of limited here and underpowered your move. Weaknesses are for more specific issues, while Limited should affect the usefulness of a move in half or more relevant situations. Thus, the ability to only move living beings with your telekinesis, rather an any mechanical beings or any mechanical objects, both far outnumbering living beings in almost any situation, qualifies for the 'limited' modifier, not the weakness modifier, and would reduce cost further, as a result. Weakness in this case, additionally, would have been -75 essence, not -100. additionally, if you can only use the 'move object' on living beings, it would also qualify for the 'limited' modifier. additionally, a short descriptor next to the debuff effect, to pair with your longer description, would be helpful.