Shinku Ashikaga

Shinku

Vengeful Assassin of Shadows
Joined
Jul 22, 2020
Messages
219
Awards
10
Essence
€27,088
Coin
₡72,700
Tokens
295
World
Erde Nona
Profile
Click Here
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Birth Date | July 22, 1995
Pronouns to Use | He/His
Height | 5'4"
Weight | 121 lbs
Species | Human



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Character Source | Original Character
Homeland | Opealon
Nationality | Skylander
Ethnicity | Shadow Clan
Occupation | Assassin
Affinity | Specialized (Ongoing)


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Shinku can often be seen, noticeably by his black disheveled medium length hair. He stands moderately short for a 25 year old man having broad shoulders and lean, tapered body. He has a dark tanned skin with most of his upper body being covered with black tribal tattoos but are mostly hidden under his usual ragged outfit. His eyes are dark brown when exposed to a bright light with a noticeable diagonal scar just beside his left eye.


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Shinku is a Vengeful Assassin. Most of his actions, if not all, are driven by his thirst for revenge. He rarely interacts with people and is very much elusive in any relationship that might turn into a deep bond. He would only converse for the sake of acquiring information and would work simply for his continuous survival. He only views everyone around him as tools that he can use for his pursuit of vengeance.

As an assassin, Shinku mostly avoids direct confrontation as much as he can. His ways in combat are more commonly referred to, as dishonorable as he subdues his victims through a covert and speedy manner. He carefully plans each assault mostly even weeks before confronting his target. When confronted in battle, Shinku would mostly choose to escape as long as he can especially if the opponent does not pique his interest.


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Shinku was born on a now forgotten and abandoned village, hiding within a floating island somewhere at the east of Kirden Wharf. Once, the place was inhabited by villagers who are mostly farmers, miners and blacksmiths living in a rather ancient culture. They are mostly known however, for the practice of the shadow arts and their blacksmiths being able to imbue magic into the weapons they forge. With the magic being a forbidden art in the whole of Opealon, this tribe decided to hide themselves deep in a luscious tropical rain forest.

For years, the village has lived rather peacefully as the whole island itself has already been abandoned by other civilizations due to unexplained anomalies that makes most part of the island pretty much uninhabitable. One day however, after one of the village's traditional feast, its people was surprised with an attack from an unknown band of marauders. With most of their warriors drunk from the night's feast, the people wasn't able to do much to defend themselves. Although somehow being able to put up a fight, they were easily subdued by their assailants, who seem to posses weapons with designs that were noticeably from the village itself.

The marauders razed their houses and slaughtered every people, old and children alike, seemingly aiming not to leave a trace of its civilization. At the edge of town however, a woman was able to somehow escape with her child through a small trapdoor built by her husband. Some of the marauders were able to notice the woman as she runs for her life outside the village walls and deep into the forest. She was hit by a poisoned arrow which was shot by one of the raiders who then commanded for her pursuit.

The woman was able to go deep into the forest however, her strength starts to fail her due to fatigue and the effect of the poison. She then decided to hide her child into a thicket commanding the child to be quiet no matter what happens as she slowly walks towards a huge tree and lay just beside it. The marauders where finally able to catch up seeing the lady lying beside a tree trying to catch her breath. The boy can only watch hidden in a thicket as one of the men approach his mother. Mercilessly, the man raised his spear then stab the defenseless lady right into her heart. The boy was frozen in fear and agony as men drag his mothers body with them towards the village.

The boy, who was actually Shinku, remained frozen until the men finally disappeared from his sight. Shinku stayed in the forest, for a few days with the thicket where he was hidden serving as his shelter. It took him a while before he can gather the courage to go back to the village where he was born only to witness an even more terrifying scene. At the center of the village was a mountain of burnt bodies piled up. He wailed for almost an hour then composed himself in an oath to hunt for the ones that are responsible for the genocide of his peers and family. Unable to salvage anything usable from their village, Shinku still decided to start his journey in an aim to get stronger and seek for the revenge of his people.



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Shadow Blur

Ability Effects:

Concealment (Sight [500], Hearing [500], Smell [500], Extrasensory [500]) Rank 5 -> Ongoing [0]

Shinku covers himself in darkness, concealing his appearance, any sound he can make, and his scent making him undetected by sentient beings around him.
Essence Cost: 2000


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Orochi

Ability Effects:

Damage Rank 6 [600] - > Ranged [300]
Debuff Rank 6 [600] - > Ongoing [0]

Descriptor: Shinku wields a black steel 60cm katana that he got from his father as a gift while still a child. The katana is able to inflict poison to whoever is cut by its blade. Within the blade, a shadow demon of the name Orochi was sealed. The demon resembles a large snake, stretching up to four times the height of an average man. With the shadow demon awakened, the sword's quality has significantly increased and even allowing its user the utilization of some of its power. The sword can now be exclusively used by its owner, latching some chains onto its user the moment it is drawn. Also with the latched chains, Shinku is able to throw the sword and swing the chain to cut enemies from a distance. The sword also has the ability to resist the grip of anyone else who tries to take a hold of it.
Essence Cost: 1500


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Shadow Pass

Ability Effects:

Teleport Rank 5 [1500]

Shinku steps into his shadow, warping out of reality then reemerging at any point within 49 meters of his original location.
Essence Cost: 1500


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Mastery of Shadows

Ability Effects:

Agility Rank 5 [1000]
Speed Rank 5 [1000] -> Ongoing [0]
Sense (Extrasensory [500]) Rank 5 - Affects Multiple [250], Indirect [500], Ongoing [0]

Once aided by the power of a mystical ring, Shinku was later able to absorb the dark gem's power to grant him superhuman agility. Moreover, the assassin of shadows was granted the ability to traverse the ground in a faster pace than normal beings. Also, he is able to detect the number of sentient beings within 675 feet around him, along with their movement. Each being has their unique signature but identifying those signatures would require him to be able actually meet the target first before accurately knowing who each of the beings are. His sense can go beyond the physical barriers of the place.
Essence Cost: 3250


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Serpent's Grasp

Ability Effects:

Debuff (Movement) Rank 6 [600] -> Indirect [600], Ranged [300]
Debuff (Poison) Rank 6 [600] -> Ongoing [600], Indirect [600], Ranged [300]
Damage Rank 2 [200] -> Indirect [200], Indirect [200], Ranged [100]

Snake-like shadow energies burst from the ground below the target, aiming to wrap into the victim's feet. If successful, the target is temporarily held to the ground until he/she could shake off the coil. Once the shadow energy connects though, it will puncture the victim's legs, releasing venoms that can significantly affect his/her concentration for a period of time.

Essence Cost: 4300

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Assassin's Endurance

Ability Effects:

Adaptation: Starvation and Thirst [50]
Adaptation: Need for Sleep [50]

Shinku could go longer than an average being without the need for food, water or sleep. He could eventually die without them though, but the conditions would not impede nor affect his vitality in battle.
Essence Cost: 100

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Serpent's Boon

Ability Effects:

Healing Rank 4 [800] -> Ongoing [400], Triggered [200] (Upon injury)
Adaptation (Toxic Environments) [50]

Blessed with Orochi's vitality, the assassin of shadows gained the shadow demon's regenerative ability and immunity to poisons.
Essence Cost: 1450

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Master Skills

Driving/Piloting Rank 6 (Horse)
Essence Cost: 300

Weapon Mastery (Sword) Rank 6 - Muso Jikiden Eishin-ryu (Master Skill)
Essence Cost: 300

Muso Jikiden Eishin-ryu is a technique centered on Iaido. Iaido was the technique of a simultaneous draw and cut motion, as opposed to cutting from a normal stance after having already drawn one's sword. Iaido is intended to develop a spirituality combined with the battlefield technique of iaijutsu (quick draw). Eishin-ryu was for training in sitting and standing techniques as well as fighting against multiple foes.

Social Rank 6 (Microexpressions)
Essence Cost: 300

With his years of observing people, Shinku learned to catch and interpret even the faintest body language or change in facial expressions. As much as it helped him to predict an opponent’s next move, it also gave him advantage over his social interactions. A faint smirk could warn him of a person's hidden motive of contempt. A slight movement of the eyes could warn him of people lying, along with countless other actions and expressions that allows him to almost accurately read others.

Investigation Rank 6 (Tracking)
Essence Cost: 300

Years of operating as an assassin honed his ability to track his targets having little to no initial clue about his target's location. It includes the ability to accumulate specific information such as habits, relationships, and interests that might narrow his location search. He has also learned to be keen with rumors and the best place to gather them. An initial encounter with his target could potentially make it easier even, with him knowing how to identify tracks, discover signs in his surroundings that might lead his path, and his quickness on mapping a surrounding's layout to predict his target's possible routes.


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Essence Spent | 15300
Essence Left | 9862



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Ankh of Osiris

Effects
Instant Revive

Shinku owns a pair of earrings, gifted by a merchant on Opealon. Both earrings are adorned with a green emerald-like gem, that holds an ancient power. It is said that the magic of the gems latch into the soul of the one who wears both the earrings. When the host dies, the power of the gem then recreate the host's body and pull its soul back from the abyss. Once the whole process is done, both the gems shatter leaving the pair of earrings merely a decorative accessory.

Inventory: 1

Biography

Chapter 1: Avenger of Blood [Completed]
Chapter 2: Memories of Love [Completed]
Chapter 3: First Steps [Completed]
Chapter 4: Flight of the Fledgeling [Completed]
-> Opealon to Erde Nona
Chapter 5: JAK XI: Grand Theft Auto [World Quest, Completed] -> RP with Jak
Chapter 6: Nightmare of Shadows [Unmaking Quest - An Arbiter's Plea, Completed]
Chapter 7: Saving a Thief [Unmaking Quest - Fleeing Masses, Completed]
Chapter 8: Loyalty or Betrayal? [Unmaking Quest - Kidnapped, Completed]
Chapter 9: The Trial of Orochi [Completed]
Chapter 10: Crimson Night [Unmaking Quest - Root of the Problem, Completed]

Chapter 11: Commander's Fury [Custom World Quest, Completed] -> RP with John Connor and Ghost Orchid
Chapter 12: Curse of the Eight [Flashback, Completed, Solo]
Chapter 13: Vow of the Defeated [Completed]
Chapter 14: Closer to Home [Custom World Quest, Completed] -> RP with John Connor [Quest: New In Town]
Chapter 15: Hide and Seek [Completed]
Chapter 16: Eyes for the Ancient [Custom World Quest - A Very Personal Tour, Completed]
Chapter 17: A Very Personal... Mistake? [Custom World Quest, Ongoing] -> RP with John Connor
Chapter 18: Dance of Swords [Solo Storyline, Completed]
Chapter 19: Quest for the Serpent's Eye [Completed]
Chapter 20: Whispers in the Shadows [Solo Storyline, Completed]
 
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Shinku

Vengeful Assassin of Shadows
Joined
Jul 22, 2020
Messages
219
Awards
10
Essence
€27,088
Coin
₡72,700
Tokens
295
World
Erde Nona
Profile
Click Here
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Shadowsteed

Effects

Moving Base [1000]
Speed Rank 6 [1200] -> Ongoing [600]
Concealment (Sight [500], Hearing [500], Smell [500], Extrasensory [500]) Rank 5 -> Ongoing [500]
Damage Rank 6 [600] -> Ranged [600]
Flight Rank 6 [1200] -> Ongoing [600]

Hailing from the shadow realm, these ethereal horses are hard to tame except for those who are already practitioners of the shadow arts to whom they are mostly drawn to. Their bodies are entirely coated with black fur, having purplish black manes. Dark flames stream from each of their fetlocks, which are believed to help them run with incredible speeds almost double the average speed of normal horses and could even be faster if trained. Moreover, these horses can launch themselves in the air as if running on a concealed floating road. They could hide their presence by concealing themselves in the shadows, undetected by any sense. When agitated, they can hurl devastating shadows energies to their targets.

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Reez's Amulet [Trinket]

Effects

Protection Rank 5 (500)
-- Ongoing (500)
-- Removable (-250)

Healing Rank 1 (200)
-- Ongoing (100)
-- Removable (-50)
Total Value: 1000 Coin

A hand-painted clay amulet inlaid with a shimmeringly smooth labradorite gemstone. The primary stone almost seems to glow, a gentle greenish-blue light emanating from it, and a much smaller labradorite bead dangles from the bottom. Reez mailed it to Shinku, forever grateful for his brief time serving as her protector. The letter she sent with it detailed the amulet’s mystical powers.

When worn, the amulet causes a subtle blue aura to drift around the wearer like a ghostly shroud. So long as the amulet is still worn around Shinku’s neck, it will help to mitigate the effects of most major attacks. In addition to this, the amulet has a subtle healing effect, managing to stitch up damage equivalent to minor knife wounds. This amulet can be removed by Shinku voluntarily or forcibly cut from around his neck.

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Soul Mirror [Trinket]
Sense Rank 2 (Extrasensory: Spirits, 200)
--Concentration (-100)
Protection Rank 5 (500)
--Ongoing (500)
--Removable (-250)
--Concentration (-250)
Debuff Rank 4 (Immobilize, 400)
--Ongoing (400)
--Removable (-200)
--Concetration (-200)
Total Cost: 1000 Coin Value

A circular silver hand mirror fashioned into a garland of roses and thorny vines, its face tarnished with dirt and grime. By holding the mirror up to their face, the holder may perceive the souls of the damned and departed looming just over their shoulders; must concentrate on the mirror's image to do this. Spirits seen through the mirror are entirely silent, but may choose to communicate using basic gestures.

By turning the mirror to face your foes and concentrating on the mirror's image, the spectral and ghostly figures of your target's past victims will manifest. These spirits will work to restrain the target for an ongoing period of time. They will also fight to protect you, blocking attacks from a single target with their spectral forms. However, the mirror may be struck from the holder's grasp, which would cancel all effects.

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Chi Oni Magatama [Relic]

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A mysterious bead, rumored to have been formed from the crystallized blood of an ancient demon. Although the identity of its creator remained unknown, it's ability to bring forth the horrendous demon that owned the blood from which it was made had been a hot topic amongst the artifact collectors of the Crossroads. Moreover, according to legends, it takes the blood of a worthy summoner to control the demon within it.
 
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Shinku

Vengeful Assassin of Shadows
Joined
Jul 22, 2020
Messages
219
Awards
10
Essence
€27,088
Coin
₡72,700
Tokens
295
World
Erde Nona
Profile
Click Here
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Jack O' Skully

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Birth Date : August 9, 2003
Pronouns to Use : He/His
Height : 5'9"
Weight : 145 lbs
Species : Human
Homeland : Opealon
Nationality : Seafarer
Occupation : Pirate

Jack was raised by a pirate captain who raided and slaughtered his own family while on sea. Once he learned the truth about his childhood, he planned to take revenge on his own captain but was captured before he could exact his vengeance. The pirate captain however, having developed a paternal connection with him, left him on a deserted island instead where he was rescued by the crew of the Sinking Krakens under the leadership of Captain Burkley Mullins.

Having been impressed by his superb fighting skills, Jack was later appointed as first mate, having replaced the previous one who led a failed mutiny against the captain.

Later on, the crew took on a mission to unearth some legendary treasures in the Hinterlands of Erde Nona. They enlisted the help of Shinku, who left them amidst the mission leaving the whole crew to be slaughtered by a group of armed mercenaries. Carrying a bracelet that was made especially to track Shinku down, he went on a mission of revenge against the assassin of shadows that abandoned them. His objective however, was replaced by a temptation of greed when Shinku promised him to share the rest of the treasures and lead the pirate to several other treasure hunts.

Weapons and Abilities

Tinkerdrift Gunblade

-> Particle Shot
Damage Rank 4 [400] -> Ranged [200], Removable [-200]
-> Blade
Damage Rank 4 [400] -> Removable [-200]
Total: 600

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A weapon, specially crafted by a merchant from Tinkerdrift that functions both as a steam powered gun that shoots bullet shaped ionized lasers, and as a sharp sword, made out of a very light specialized steel.


Clockwork Sentry
-> Shield
Protection Rank 4 [400] -> Removable [-200]
-> Time Hypnosis
Debuff Rank 4 [400] -> Affects Multiple [200], Ranged [200], Removable [-200]
-> Time Lapse
Teleport Rank 4 [1200] -> Removable [-200]
-> Time Reversal
Healing Rank 4 [800] -> Triggered - on damage [200], Removable [-200]
Total: 2600

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Hailing from the settlement of Tinkerdrift, this relic functions as both a shield and a tool to manipulate time. It can trick the user's surrounding enemies into slowing down and could also instantaneously cut the user's travel time from one point to another. Additionally, the relic can automatically reverse the effects of heavy damages against the user.

Stone of Phantasm
Illusion (Visual & Audio) [1000] -> Removable [-200]
Total: 800

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A pendant, that enables Jack to project an image of himself to fool an opponent. The image can move as ordered by Jack and make sounds with its movement but would immediately disappear upon impact with any solid object.

Trained Pirate
Agility Rank 4 [800]
Speed Rank 4 [800] -> Ongoing [400]
Endurance Rank 4 [400]
Total: 2400

In preparation for battles, Jack trained himself more on agility. He is able to move swiftly in battle, overpowering his opponent using his speed rather than strength. Also, he could outrun most of his crewmates when it comes to sprint races making him a very effective pursuer when on land. When it comes to endurance, Jack could endure strenuous activities as well as pain, more than an average human being.

Shadow Bond
Teleport Rank 4 [1200] -> Limited (Pirate can only teleport to Shinku's location) [-200]
Sense Rank 3 (Extrasensory [300] -> Limited (Can only sense Shinku's presense) [-150]
Total: 1150

Originally owned by his captain, Jack wore a black bracelet on his right wrist made from some unknown materials. The accessory was gifted to them by a mysterious man, especially crafted to track Shinku in case the assassin of shadows decides to double cross them. The bond enables the user to sense Shinku's presence whenever he goes on stealth mode and to instantly teleport the user to where Shinku is at. Note that both detection and teleport only works in relation with the assassin of shadows.

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Burt "White Devil" Vaughn

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Birth Date : November 2, 2015
Pronouns to Use : He/His
Height : 3 feet
Weight : 31 lbs
Species : Chimera (Ermine + Human)
Homeland : Mesa Roja
Nationality : ??
Occupation : Gunslinger

Burt was created out of an accidental experiment, in an alchemist's attempt to revive his beloved pet. Mixing the alchemist's own blood with his revival solution did not only bring the ermine's life back, but was also able to grow the pet to a standing height of 3 feet and made it sentient as a human being. Having no other family to call his own, he began to treat the creature as his own son.

Though Burt's physical growth remained stagnant, the alchemist was surprised of the creature's rapid mental development. It was able to learn the human language within mere 2 months of being exposed to it, and started to reason almost like an adult being. As much as the alchemist wanted to keep him as a son, others saw him as a tool and a weapon to be deployed. A few more others saw him however, as a work of the devil and wanted to have him killed.

With the military trying to capture him for their own interest, and the public wishing for the ermine's destruction, the alchemist decided to secretly sneak Burt out of town. The escape however, caused the alchemist’s freedom instead. Though Burt was able to safely leave the town, his creator was caught in a trap arranged by the military. Since then, he aimed to grow stronger, looking forward for the day that he could rescue his beloved father and creator.

Lost and without and without anyone to guide him, the anthropomorphic ermine went wayward, ending up in the path of burglary, wild western style. Later, he was able to cross paths with Birke who was able to greatly turn his ideals around. He later decided to work as a mercenary, limiting his service mostly to escort missions and the like.

Weapons and Abilities

Bipedal Ermine

-> Shrinking Rank 1 [200] -> Ongoing [100], Limited: cannot change size [-50]
Total: 250

Burt is an anthropomorphic ermine standing at a height of exactly 3 feet.

Agile Gunslinger
-> Agility Rank 4 [800]
-> Speed Rank 4 [800] -> Ongoing [400]
Total: 2000

Whether it'd be drawing his gun or dodging an attack, he could accomplish them in almost a flash.

Ermine's Musk
-> Debuff Rank 4 [400] -> Affects Multiple [200], Ranged [200], Ongoing [400], Indiscriminate [-200]
Total: 1000

When defending himself against a crowd, he could release a strong odor that could disorient everyone around him. The scent however, also affect his allies.

Coyote
Damage Rank 4 [400] -> Ranged [200], Removable [-200]
Total: 400

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The ermine owns a custom gun that could magically create its own steel bullets upon use. The weapon was forged personally by his alchemist father/creator.

Lasso
-> Debuff Rank 4 [400] -> Ranged [200], Removable [-200]
Total: 400

He owns a 10 meter rope that he can use to restrain an enemy from afar until the target shakes off the rope's grasp.

Ermine's Fur
-> Adaptation (Incredible Heat Environments) [100]
-> Adaptation (Incredible Cold Environments) [100]
Total: 200

The ermine's fur could protect him from harsh environment conditions.


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Sgt. Callon Michaels

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Birth Date : April 8, 1985
Pronouns to Use : He/His
Height : 6'2"
Weight : 225 lbs
Species : Human
Homeland : Erde Nona (Prev. Earth)
Nationality : Resistance Order
Occupation : Soldier

An elite soldier, belonging to the Tech-Com division of the Resistance Order, under the leadership of John Connor. He was a trained sniper and navy seal before the Judgement Day, providing him skills that he was able to use during his service with the Resistance.

Weapons and Abilities

Elite Soldier

-> Endurance Rank 4 [400]
-> Move Object Rank 3 [300]
-> Damage Rank 3 [300]
Total: 1300

A well trained soldier, able to deal massive damage through unarmed combat tactics. He's got an almost superhuman stamina, lasting through most strenuous activities more than an average human could take. His strength also rivals most, if not all body builders, able to lift up heavy objects with ease.

Custom AR-15 Sniper Rifle
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-> Damage Rank 4 [400]
+ Ranged [200]
- Removable [-200]
- Finite [-200]
-> Sniper Scope
Sense (Sight) Rank 4 [400]
Total: 600

A lightweight semi-automatic rifle that can hit a target of up to 1000 yards however, the sniper scope's limit could only help the owner to accurately see the target up to 450 feet.

Tactical Helmet
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-> Protection Rank 4 [400]
- Removable [-200]
-> Thermal Sensor
Sense (Sight) Rank 2 [200]
+ Indirect [200]
-> Night Vision
Sense (Sight) Rank 2 [200]
-> GPS
Sense (Sight) Rank 4 [400]
Total: 1200

A lightweight yet durable helmet that could protect the soldier from head injuries. It comes with a retractable visor that allows the soldier to see through dark areas, a thermal sensor that can provide vision of life forms and their movement even behind walls and any barriers, as well as a mini GPS that could provide information of the soldier's current location along with the formation of terrain around him.

Elite Resistance Order Jumpsuit
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-> Protection Rank 4 [400]
- Removable [-200]
-> Concealment (Sight) Rank 4 [400]
- Removable [-200]
-> Adaptation: Incredible Heat Environments [100]
-> Adaptation: Incredible Cold Environments [100]
-> Adaptation: Radioactive Environments [50]
-> Adaptation: Chemical or Toxic Environments [50]
Total: 700

A Tech Com custom made armor that offers protection against most physical attacks as well as from harmful effects of radioactive and toxic environments. It could also automatically adjust the soldier's temperature to adapt to cold and hot climates. Another special feature of the suit which was made especially for sniper units was its ability to camouflage its owner by adapting the hue of any background object the soldier is in.

Master Skills

-> Craft: Cartography Rank 4 [200]

Ability to make and use maps., combining science, aesthetics and technique to build flat models of an area's spatial information.
Source: Wikipedia

-> Military Tactics: Espionage Rank 4 [200]

The art of obtaining highly confidential intelligence through covert means. The practice involves infiltrating through enemy's ranks through disguises or deception of loyalty.

-> Unarmed Combat: Muay Thai Rank 4 [200]

The martial art discipline known as the "art of eight limbs", which is characterised by the combined use of fists, elbows, knees and shins in combat.

-> Weapon Mastery: Sniper Rifle [200]
 
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Shinku

Vengeful Assassin of Shadows
Joined
Jul 22, 2020
Messages
219
Awards
10
Essence
€27,088
Coin
₡72,700
Tokens
295
World
Erde Nona
Profile
Click Here
Purchased Shadow Gem on July 27, 2020 -> https://multerra.zulenka.com/index.php?threads/ability-approval-i.6/page-13#post-6762
Purchased Ankh of Osiris on August 2, 2020 - > https://multerra.zulenka.com/index.php?threads/the-counting-house-i.26/page-6#post-7098
Upgraded Shadow Tooth to Fang of Abyss on August 7, 2020 - > https://multerra.zulenka.com/index.php?threads/ability-approval-i.6/page-15#post-7389
Upgraded Shadow Blur and Mastery of Shadows on September 9, 2020 ->https://multerra.zulenka.com/index.php?threads/ability-approval-i.6/post-8635
https://multerra.zulenka.com/index.php?threads/ability-approval-i.6/post-8636
Purchased Shadowsteed on September 12, 2020 -> https://multerra.zulenka.com/index.php?threads/the-counting-house-i.26/page-7
Master Skill Approved on September 14, 2020 -> https://multerra.zulenka.com/index.php?threads/ability-approval-i.6/post-8774
Upgraded Fang of Abyss to Orochi on February 19, 2021 - > https://multerra.zulenka.com/index.php?threads/ability-approval-i.6/post-9863
Added ranged modifier to Orochi on March 25, 2021 - > https://multerra.zulenka.com/index.php?threads/ability-approval-i.6/post-10017
Upgraded Shadow Pass to Rank 5 on November 9, 2021 - > https://multerra.zulenka.com/index.php?threads/ability-approval-i.6/page-32#post-13319
Purchased Minion Jack O'Skully on May 6, 2022 -> https://multerra.zulenka.com/index.php?threads/the-counting-house-i.26/page-11#post-14773
Learned Shadow Coil on May 26, 2022 -> https://multerra.zulenka.com/index.php?threads/ability-approval-i.6/post-14926
Restocked Ankh of Osiris on July 5, 2022 -> https://multerra.zulenka.com/index.php?threads/the-counting-house-i.26/post-15962
Upgraded Minion Jack O'Skully on July 7, 2022 -> https://multerra.zulenka.com/index.php?threads/the-counting-house-i.26/post-16026
Purchased Minion Burt "White Devil" Vaughn on August 22, 2022 -> https://multerra.zulenka.com/index.php?threads/the-counting-house-i.26/post-16922
Upgraded Shadow Coil to Serpent's Grasp on January 20, 2023 -> https://multerra.zulenka.com/index.php?threads/ability-approval-i.6/post-17805
Purchased Serpent's Boon on January 22, 2023 -> https://multerra.zulenka.com/index.php?threads/ability-approval-i.6/post-17840
Purchased Muso Jikiden Eishin-ryu (Master Skill) on January 24, 2023 -> https://multerra.zulenka.com/index.php?threads/ability-approval-i.6/post-17900
Purchased Sgt. Callon Michaels on March 21, 2023 -> https://multerra.zulenka.com/index.php?threads/the-counting-house-i.26/post-18889
Purchased Master Skill Social (Microexpressions) on September 25, 2023 -> https://multerra.zulenka.com/index.php?threads/ability-approval-i.6/post-20197
Purchased Master Skill Investigation (Tracking) on September 27, 2023 -> https://multerra.zulenka.com/index.php?threads/ability-approval-i.6/post-20218
 
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Shinku

Vengeful Assassin of Shadows
Joined
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Erde Nona
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1. Shinku is more of a passive conversationalist so he would not (most of the time) start off a conversation. He would simply respond out of respect if someone does talk to him. He is secretive so expect him to give false information when being asked of personal matters including his name. So be mindful of the details that he would give you IC.

2. All the threads that I make are basically open unless marked as completed so you may just reply to any thread I have, even unannounced. I rather enjoy surprises. Although my ask is that you kindly read how the story is already unfolding so that you may reply according to the story line.

- So far, those are what I think I have to share with you guys. I'll add some more should I notice something else that I think that you need to know beforehand.
 
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