Username: Rhodri Garvier
Name of Ability?
Luparic Physiology (Upgrade)
Ability Effects:
Current Effects
Damage (2) - 200
Endurance (3) - 300
Weakness (Silver) - (75)
Move Object (2) - 200
Sense (Smell, Hearing) (3) (Ongoing) - 700
Speed (1) (Ongoing) - 200
New Effects
Damage (2) - 200
Endurance (3) - 300
Weakness (Silver) - (75)
Move Object (2) - 200
Sense (Smell, Hearing) (3) (Sight) (3) (Limited - Night Vision) (Ongoing) - 850
Speed (1) (Ongoing) - 200
Healing (1) (Ongoing) - 300
Protection (2) (Ongoing) - 400
Weakness (Silver) - (50)
Descriptor: Current Description
Rhodri is not human. His teeth and claws are sharp, and he has strength far in excess of the average man. He moves swiftly, even burdened by his kit, racing through the forests, trenches, or city streets in pursuit of his prey the objective. His senses extend far beyond the average spectrum, able to hear a hammering heartbeat around a corner or smell the spilled blood of the foe from a hundred years. Only the touch of Silver can truly put fear into the hearts of such a cursed beast- and the Flatface men with their silver particulate chemical weapons have learned that fact well over the centuries.
New Description
Rhodri is not human. His teeth and claws are sharp, and he has strength far in excess of the average man. He moves swiftly, even burdened by his kit, racing through the forests, trenches, or city streets in pursuit of his prey the objective. His senses extend far beyond the average spectrum, able to hear a hammering heartbeat around a corner, spot a cowering reservist in the dead of night, or smell the spilled blood of the foe from a hundred years. Only the touch of Silver can truly put fear into the hearts of such a cursed beast- and the Flatface men with their silver particulate chemical weapons have learned that fact well over the centuries. His grey pelt is marred with scars, matted fur capable of catching a blade or tangling the claws of a feral beast. The meat beneath is as cursed as the rest of his form- it is rarely fully settled, and while it does not mend during the throes of combat, most flesh wounds will mend over the course of an evening.
Essence Cost: 800
STAFF EDIT: approved!